Player Matchup

Jing Wei
Jing Wei
Silver II
Civ90-VCG
Jing Wei
Silver II
Level 128
God Stats
0W - 1L
1,299 SR
Queue Stats
68W - 80L
1,157 MMR
Party 1
Khepri
Khepri
Gold III
CoFake
Khepri
Gold III
Level 105
God Stats
0W - 1L
1,294 SR
Queue Stats
160W - 164L
1,436 MMR
Party 1
Ra
Ra
Silver I
iMiauuu
Ra
Silver I
Level 121
God Stats
3W - 6L
1,405 SR
Queue Stats
128W - 138L
1,254 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,332 SR
1,283 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,527 SR
1,259 MMR
Morgan Le Fay
Morgan Le Fay
Silver II
CruelEagle73222
Morgan Le Fay
Silver II
Level 106
God Stats
25W - 30L
1,528 SR
Queue Stats
31W - 39L
1,179 MMR
Solo
Mulan
Mulan
Gold IV
FIankVille
Mulan
Gold IV
Level 81
God Stats
34W - 29L
1,524 SR
Queue Stats
111W - 112L
1,264 MMR
Party 2
Achilles
Achilles
Gold III
KingValle
Achilles
Gold III
Level 126
God Stats
15W - 16L
1,528 SR
Queue Stats
148W - 152L
1,334 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Civ90-VCG
Jing Wei
8
0 / 7 / 1
6,746
675
5,600
11,243
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
CoFake
Khepri
10
2 / 6 / 2
7,865
787
6,424
10,136
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 0
8,374
837
7,126
6,786
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ApolloBacchusLancelotAtlasArtio

VS

Bans
CharonAmaterasuGilgameshErlang ShenHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CruelEagle73222
Morgan Le Fay
11
4 / 1 / 10
8,343
834
10,190
7,676
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
12
9 / 1 / 4
9,261
926
11,180
10,549
7,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
KingValle
Achilles
11
2 / 3 / 13
8,354
835
4,066
11,362
10,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
15
16
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Civ90-VCG
Jing Wei
0
7
1
0.07
L
Khepri
CoFake
Khepri
2
6
2
0.5
W
Morgan Le Fay
CruelEagle73222
Morgan Le Fay
4
1
10
9
W
Mulan
9
1
4
11
W
Achilles
KingValle
Achilles
2
3
13
2.83
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
25,436
28,165
Taken
29,587
17,718
Mitigated
21,786
4,488
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Civ90-VCG
Jing Wei
5,600
2,462
0
1,434
11,243
9,556
0
4,668
6,575
0
16,245
L
Khepri
CoFake
Khepri
6,424
2,332
0
615
10,136
5,293
0
2,271
7,865
15,751
1,495
W
Morgan Le Fay
CruelEagle73222
Morgan Le Fay
10,190
851
0
2,223
7,676
3,241
0
3,886
3,527
36,608
0
W
Mulan
11,180
2,470
0
3,218
10,549
7,927
0
4,848
5,367
0
26,793
W
Achilles
KingValle
Achilles
4,066
1,083
0
999
11,362
10,618
41
4,619
6,397
0
16,220
L
7,126
387
1,138
1,301
6,786
2,869
0
3,577
3,209
39,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,985
Gold Earned
25,958
101
Minions Killed
91
0
Camps Cleared
0
528,745
Distance Traveled
540,561
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,746
675
18
2
0
158,192
0
L
Khepri
7,865
787
16
2
0
172,645
0
W
Morgan Le Fay
8,343
834
47
5
0
194,287
0
W
Mulan
9,261
926
26
3
0
181,410
3
W
Achilles
8,354
835
18
2
0
164,864
0
L
Ra
8,374
837
67
7
0
197,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role