Player Matchup

Chaac
Chaac
Baby Nukes
Chaac
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,432 Elo+
Party 1
Geb
Geb
DodgeBorg
Geb
Level 65
God Stats
16W - 6L
1,703 SR
Queue Stats
60W - 45L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ijustsupport
Cu Chulainn
Level 158
God Stats
1W - 1L
1,255 SR
Queue Stats
67W - 87L
1,372 Elo+
Party 1
Loki
Loki
Revo Amaze
Loki
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 119L
1,367 Elo+
Party 1
Charybdis
Charybdis
gahtwyade
Charybdis
Level 125
God Stats
1W - 2L
1,164 SR
Queue Stats
112W - 158L
1,362 Elo+
Party 1
Team Averages
Level 80
1,424 SR
1,403 Elo+

VS

Team Averages
Level 109
1,499 SR
1,501 Elo+
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HATEFULDEAD
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
KRG Shy
Cu Chulainn
Level 125
God Stats
34W - 46L
1,441 SR
Queue Stats
352W - 366L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
RelitFury777
Cthulhu
Level 109
God Stats
22W - 24L
1,552 SR
Queue Stats
403W - 422L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 0 / 4
6,190
1,238
4,550
3,705
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 4
6,620
1,324
5,482
5,956
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Ijustsupport
Cu Chulainn
10
0 / 0 / 3
5,468
1,094
4,288
4,149
3,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 1 / 3
5,808
1,162
6,459
4,163
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
gahtwyade
Charybdis
11
2 / 1 / 4
6,293
1,259
5,971
4,540
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

430

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 2 / 2
5,645
1,129
3,732
10,518
3,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Persephone
 
Persephone
10
0 / 3 / 1
5,577
1,115
5,439
8,160
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
HATEFULDEAD
Hun Batz
10
2 / 2 / 0
6,026
1,205
7,491
9,660
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
KRG Shy
Cu Chulainn
9
0 / 1 / 0
4,935
987
0
1,173
483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
RelitFury777
Cthulhu
9
0 / 0 / 0
5,104
1,021
40
282
124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
8
Kills
2
2
Deaths
8
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
2
0.5
L
Persephone
 
Persephone
0
3
1
0.17
W
Chaac
2
0
4
4
W
2
0
4
4
L
Hun Batz
HATEFULDEAD
Hun Batz
2
2
0
1
W
Cu Chulainn
Ijustsupport
Cu Chulainn
0
0
3
1.5
L
Cu Chulainn
KRG Shy
Cu Chulainn
0
1
0
0
L
Cthulhu
RelitFury777
Cthulhu
0
0
0
0
W
2
1
3
3.5
W
Charybdis
gahtwyade
Charybdis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
16,702
22,513
Taken
29,793
15,664
Mitigated
11,339
2,888
Healing
1,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,732
2,761
0
580
10,518
3,574
0
1,995
8,399
0
12,654
L
Persephone
 
Persephone
5,439
881
0
426
8,160
2,460
0
1,223
6,785
9,948
0
W
Chaac
4,550
685
0
1,208
3,705
3,131
0
1,446
2,259
0
10,238
W
5,482
1,230
0
624
5,956
5,312
0
1,686
4,270
10,026
0
L
Hun Batz
HATEFULDEAD
Hun Batz
7,491
1,358
0
479
9,660
4,698
0
1,885
7,519
0
22,352
W
Cu Chulainn
Ijustsupport
Cu Chulainn
4,288
142
0
232
4,149
3,664
0
413
3,736
0
18,417
L
Cu Chulainn
KRG Shy
Cu Chulainn
0
0
0
0
1,173
483
0
374
799
0
249
L
Cthulhu
RelitFury777
Cthulhu
40
0
0
90
282
124
0
0
246
1,278
0
W
6,459
1,112
0
227
4,163
1,623
0
1,090
3,073
0
11,382
W
Charybdis
gahtwyade
Charybdis
5,971
3,072
0
597
4,540
1,934
0
844
3,696
0
12,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
27,287
85
Minions Killed
48
3
Camps Cleared
3
510,993
Distance Traveled
274,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,645
1,129
17
3
1
83,304
0
L
Persephone
5,577
1,115
11
2
1
68,624
0
W
Chaac
6,190
1,238
8
2
1
108,742
0
W
Geb
6,620
1,324
6
1
0
96,958
0
L
Hun Batz
6,026
1,205
20
4
1
98,553
0
W
Cu Chulainn
5,468
1,094
32
6
0
104,745
0
L
Cu Chulainn
4,935
987
0
0
0
9,033
0
L
Cthulhu
5,104
1,021
0
0
0
14,664
0
W
Loki
5,808
1,162
13
3
1
106,879
0
W
Charybdis
6,293
1,259
26
5
1
93,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role