Player Matchup

Bacchus
Bacchus
Gold III
DJ__Dirty
Bacchus
Gold III
Level 142
God Stats
21W - 6L
1,842 SR
Queue Stats
254W - 249L
1,436 MMR
Solo
Mercury
Mercury
Silver I
EUROdoc
Mercury
Silver I
Level 107
God Stats
5W - 4L
1,567 SR
Queue Stats
20W - 22L
1,446 MMR
Party 3
Thoth
Thoth
Gold IV
RagsterZ
Thoth
Gold IV
Level 149
God Stats
10W - 7L
1,693 SR
Queue Stats
19W - 19L
1,494 MMR
Party 3
King Arthur
King Arthur
Gold IV
oPsychology
King Arthur
Gold IV
Level 121
God Stats
9W - 8L
1,592 SR
Queue Stats
162W - 162L
1,438 MMR
Solo
Chiron
Chiron
Gold IV
tostitos17
Chiron
Gold IV
Level 128
God Stats
19W - 22L
1,521 SR
Queue Stats
180W - 188L
1,453 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,643 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,486 SR
1,454 MMR
Xing Tian
Xing Tian
Bronze III
Bloodmaster232
Xing Tian
Bronze III
Level 137
God Stats
0W - 1L
1,532 SR
Queue Stats
3W - 5L
1,404 MMR
Party 2
Nu Wa
Nu Wa
Gold V
BoT-Plugs
Nu Wa
Gold V
Level 115
God Stats
2W - 4L
1,496 SR
Queue Stats
87W - 92L
1,395 MMR
Party 1
Susano
Susano
Gold III
CHEF2077
Susano
Gold III
Level 124
God Stats
36W - 37L
1,522 SR
Queue Stats
141W - 143L
1,554 MMR
Party 1
Medusa
Medusa
Silver II
Dinglehooch
Medusa
Silver II
Level 83
God Stats
5W - 9L
1,542 SR
Queue Stats
5W - 11L
1,458 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
Skyleeer
Baron Samedi
Gold III
Level 156
God Stats
0W - 2L
1,337 SR
Queue Stats
220W - 230L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJ__Dirty
Bacchus
8
1 / 0 / 3
5,632
563
3,057
5,080
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
EUROdoc
Mercury
12
2 / 0 / 3
6,122
612
3,103
6,483
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
RagsterZ
Thoth
10
4 / 1 / 2
6,063
606
2,924
3,911
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
oPsychology
King Arthur
10
0 / 2 / 3
5,970
597
3,438
9,319
5,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chiron
tostitos17
Chiron
10
2 / 0 / 3
6,449
645
4,100
4,684
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ArachneSurtrSun WukongAwilix

VS

Bans
Maman BrigitteCharonHachimanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bloodmaster232
Xing Tian
8
0 / 1 / 0
5,227
523
996
7,222
3,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
BoT-Plugs
Nu Wa
11
0 / 1 / 1
5,995
600
6,651
5,110
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
CHEF2077
Susano
10
3 / 4 / 0
5,764
576
2,980
9,231
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
8
0 / 3 / 0
4,774
477
1,184
5,381
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Skyleeer
Baron Samedi
1
0 / 0 / 0
3,483
348
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
3
3
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bloodmaster232
Xing Tian
0
1
0
0
L
Nu Wa
BoT-Plugs
Nu Wa
0
1
1
0.5
L
Susano
CHEF2077
Susano
3
4
0
0.75
W
Bacchus
DJ__Dirty
Bacchus
1
0
3
2.5
L
Medusa
0
3
0
0
W
Mercury
EUROdoc
Mercury
2
0
3
3.5
W
Thoth
RagsterZ
Thoth
4
1
2
5
L
Baron Samedi
Skyleeer
Baron Samedi
0
0
0
0
W
King Arthur
oPsychology
King Arthur
0
2
3
0.75
W
Chiron
tostitos17
Chiron
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,622
Damage
11,811
29,477
Taken
26,944
14,542
Mitigated
10,010
7,757
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bloodmaster232
Xing Tian
996
309
163
1,045
7,222
3,295
0
1,323
5,899
26,819
0
L
Nu Wa
BoT-Plugs
Nu Wa
6,651
1,789
0
1,611
5,110
1,581
0
347
4,763
43,408
0
L
Susano
CHEF2077
Susano
2,980
225
0
3,609
9,231
3,456
0
2,340
6,891
0
37,739
W
Bacchus
DJ__Dirty
Bacchus
3,057
609
0
2,353
5,080
4,409
0
708
4,284
20,645
0
L
Medusa
1,184
375
0
1,036
5,381
1,678
0
1,852
3,529
0
24,218
W
Mercury
EUROdoc
Mercury
3,103
1,428
0
253
6,483
2,378
0
1,252
5,071
0
48,035
W
Thoth
RagsterZ
Thoth
2,924
54
0
525
3,911
1,074
250
774
3,013
43,936
640
L
Baron Samedi
Skyleeer
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
oPsychology
King Arthur
3,438
101
0
2,220
9,319
5,149
0
3,328
5,636
0
46,010
W
Chiron
tostitos17
Chiron
4,100
1,507
92
2,314
4,684
1,532
141
800
3,826
0
41,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
25,243
349
Minions Killed
234
0
Camps Cleared
0
1,025,701
Distance Traveled
756,426
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,227
523
52
5
0
146,359
0
L
Nu Wa
5,995
600
81
8
0
179,258
0
L
Susano
5,764
576
60
6
0
236,366
0
W
Bacchus
5,632
563
33
3
0
195,554
0
L
Medusa
4,774
477
41
4
0
193,389
4
W
Mercury
6,122
612
82
8
0
237,883
0
W
Thoth
6,063
606
68
7
0
190,001
1
L
Baron Samedi
3,483
348
0
0
0
1,054
0
W
King Arthur
5,970
597
78
8
0
208,962
0
W
Chiron
6,449
645
88
9
0
193,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role