Player Matchup

Bakasura
Bakasura
Mcflyman
Bakasura
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,584 Elo+
Party 1
Sol
Sol
Phaejix
Sol
Level 109
God Stats
2W - 0L
1,713 SR
Queue Stats
29W - 23L
1,584 Elo+
Party 1
Guan Yu
Guan Yu
ProChicken13
Guan Yu
Level 62
God Stats
2W - 0L
1,898 SR
Queue Stats
6W - 3L
1,669 Elo+
Party 1
Team Averages
Level 96
1,704 SR
1,612 Elo+

VS

Team Averages
Level 112
1,645 SR
1,546 Elo+
Kuzenbo
Kuzenbo
Death Nation
Kuzenbo
Level 112
God Stats
6W - 12L
1,405 SR
Queue Stats
66W - 65L
1,477 Elo+
Party 2
Anhur
Anhur
Ravelord Manus
Anhur
Level 146
God Stats
0W - 1L
1,731 SR
Queue Stats
22W - 18L
1,567 Elo+
Party 2
Loki
Loki
frostrags
Loki
Level 77
God Stats
1W - 1L
1,798 SR
Queue Stats
42W - 28L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mcflyman
Bakasura
14
5 / 4 / 5
12,456
779
9,985
15,155
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
16
3 / 2 / 9
12,960
810
15,507
10,895
3,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ProChicken13
Guan Yu
16
6 / 3 / 7
13,130
821
20,062
21,285
29,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Death Nation
Kuzenbo
14
3 / 5 / 4
11,185
699
10,183
21,864
27,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 6
10,842
678
9,775
10,037
3,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
3 / 6 / 4
11,739
734
11,228
18,730
6,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
8
9
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Death Nation
Kuzenbo
3
5
4
1
W
Bakasura
Mcflyman
Bakasura
5
4
5
1.88
W
Sol
3
2
9
3.75
W
Guan Yu
ProChicken13
Guan Yu
6
3
7
3.17
L
2
3
6
1.67
L
Loki
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,554
Damage
31,186
47,335
Taken
50,631
41,214
Mitigated
37,238
15,012
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Death Nation
Kuzenbo
10,183
2,641
452
1,218
21,864
27,323
0
9,373
11,191
33,900
155
W
Bakasura
Mcflyman
Bakasura
9,985
6,198
0
3,619
15,155
7,915
400
2,305
12,850
0
44,851
W
Sol
15,507
5,202
0
5,740
10,895
3,939
2,170
3,723
7,172
83,799
0
W
Guan Yu
ProChicken13
Guan Yu
20,062
1,480
912
4,741
21,285
29,360
552
4,749
16,536
0
55,680
L
9,775
6,110
0
2,369
10,037
3,797
0
1,859
7,844
0
37,495
L
Loki
11,228
2,831
100
3,396
18,730
6,118
0
4,418
12,874
0
49,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
33,766
237
Minions Killed
165
0
Camps Cleared
0
943,921
Distance Traveled
898,434
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,185
699
32
2
0
307,014
3
W
Bakasura
12,456
779
55
3
0
317,061
0
W
Sol
12,960
810
130
8
0
288,919
0
W
Guan Yu
13,130
821
52
3
0
337,941
0
L
Anhur
10,842
678
58
4
0
265,462
0
L
Loki
11,739
734
75
5
0
325,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role