Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
FlatJoey1542952
Ratatoskr
Level 132
God Stats
4W - 3L
1,619 SR
Queue Stats
118W - 107L
1,536 Elo+
Party 3
Ra
Ra
LivingCancerOg
Ra
Level 145
God Stats
0W - 2L
1,294 SR
Queue Stats
24W - 19L
1,584 Elo+
Party 3
Bacchus
Bacchus
andersonxp
Bacchus
Level 164
God Stats
11W - 5L
1,601 SR
Queue Stats
142W - 118L
1,484 Elo+
Party 2
Anhur
Anhur
gorack52
Anhur
Level 128
God Stats
0W - 2L
1,438 SR
Queue Stats
53W - 54L
1,526 Elo+
Party 3
Team Averages
Level 145
1,490 SR
1,526 Elo+

VS

Team Averages
Level 142
1,577 SR
1,591 Elo+
Sun Wukong
Sun Wukong
DoughnutNick
Sun Wukong
Level 156
God Stats
1W - 1L
1,592 SR
Queue Stats
29W - 16L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
RondleMcFondleU
Ah Puch
Level 161
God Stats
7W - 4L
1,581 SR
Queue Stats
469W - 397L
1,537 Elo+
Solo
Ishtar
Ishtar
nerfumPK
Ishtar
Level 16
God Stats
3W - 0L
1,777 SR
Queue Stats
31W - 16L
1,660 Elo+
Party 1
Aphrodite
Aphrodite
nyjetsfan
Aphrodite
Level 191
God Stats
4W - 2L
1,590 SR
Queue Stats
36W - 20L
1,605 Elo+
Party 1
Lancelot
Lancelot
xFrawsty
Lancelot
Level 185
God Stats
1W - 1L
1,344 SR
Queue Stats
14W - 10L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 5 / 0
5,902
590
5,202
11,775
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
FlatJoey1542952
Ratatoskr
10
1 / 6 / 1
5,670
567
5,033
11,104
3,660
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
6,037
604
2,903
6,200
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
andersonxp
Bacchus
7
1 / 3 / 0
5,104
510
3,420
9,527
6,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
gorack52
Anhur
9
0 / 4 / 1
5,195
520
2,363
8,337
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoughnutNick
Sun Wukong
11
4 / 1 / 2
7,005
701
8,841
10,191
6,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 1
6,180
618
6,146
5,523
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
nerfumPK
Ishtar
12
5 / 1 / 2
6,945
695
9,103
8,619
2,903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
nyjetsfan
Aphrodite
9
1 / 0 / 5
5,912
591
2,369
4,189
2,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
xFrawsty
Lancelot
13
8 / 0 / 2
7,119
712
8,007
8,312
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
20
20
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
0
0.2
W
Sun Wukong
DoughnutNick
Sun Wukong
4
1
2
5
L
Ratatoskr
FlatJoey1542952
Ratatoskr
1
6
1
0.25
L
1
2
1
0.75
W
2
2
1
1.25
L
Bacchus
andersonxp
Bacchus
1
3
0
0.33
L
Anhur
gorack52
Anhur
0
4
1
0.13
W
Ishtar
nerfumPK
Ishtar
5
1
2
6
W
Aphrodite
nyjetsfan
Aphrodite
1
0
5
3.5
W
Lancelot
xFrawsty
Lancelot
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
34,466
46,943
Taken
36,834
19,864
Mitigated
16,619
10,565
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,202
1,301
0
2,970
11,775
4,630
0
255
11,520
0
44,710
W
Sun Wukong
DoughnutNick
Sun Wukong
8,841
2,111
0
1,875
10,191
6,071
0
574
9,617
362
49,162
L
Ratatoskr
FlatJoey1542952
Ratatoskr
5,033
1,536
0
607
11,104
3,660
0
1,622
9,357
0
38,857
L
2,903
567
355
2,170
6,200
2,533
0
3,082
2,875
50,577
0
W
6,146
189
0
1,585
5,523
1,927
0
1,452
4,071
44,165
0
L
Bacchus
andersonxp
Bacchus
3,420
280
738
2,368
9,527
6,720
0
2,757
6,701
13,217
0
L
Anhur
gorack52
Anhur
2,363
1,625
0
1,357
8,337
2,321
0
724
7,613
0
29,343
W
Ishtar
nerfumPK
Ishtar
9,103
5,341
0
2,736
8,619
2,903
134
1,283
7,336
0
57,651
W
Aphrodite
nyjetsfan
Aphrodite
2,369
427
2,598
2,923
4,189
2,478
0
1,835
2,288
11,915
0
W
Lancelot
xFrawsty
Lancelot
8,007
2,029
0
1,000
8,312
3,240
0
1,113
7,199
0
54,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
33,161
300
Minions Killed
389
0
Camps Cleared
0
1,008,903
Distance Traveled
1,065,234
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,902
590
65
7
0
217,288
2
W
Sun Wukong
7,005
701
82
8
0
210,230
1
L
Ratatoskr
5,670
567
67
7
0
203,694
0
L
Ra
6,037
604
91
9
0
207,406
4
W
Ah Puch
6,180
618
94
9
0
220,692
0
L
Bacchus
5,104
510
21
2
0
199,676
4
L
Anhur
5,195
520
56
6
0
180,839
0
W
Ishtar
6,945
695
105
11
0
171,416
0
W
Aphrodite
5,912
591
15
2
0
208,950
2
W
Lancelot
7,119
712
93
9
0
253,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role