Player Matchup

Cernunnos
Cernunnos
KC Shiesty
Cernunnos
Level 18
God Stats
0W - 2L
1,154 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Erlang Shen
Erlang Shen
KyojuGhidor
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,257 Elo+
Solo
Hun Batz
Hun Batz
NotYourJuanaa
Hun Batz
Level 18
God Stats
0W - 2L
1,338 SR
Queue Stats
14W - 26L
1,374 Elo+
Solo
Hel
Hel
Peepooshrimp
Hel
Level 28
God Stats
1W - 1L
1,679 SR
Queue Stats
35W - 34L
1,477 Elo+
Solo
Ah Puch
Ah Puch
Ponciux
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,434 SR
1,353 Elo+

VS

Team Averages
Level 89
1,583 SR
1,482 Elo+
Jormungandr
Jormungandr
CreamyyLettuce
Jormungandr
Level 118
God Stats
6W - 3L
1,438 SR
Queue Stats
81W - 57L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DragMyNutz
Cu Chulainn
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,507 Elo+
Party 1
King Arthur
King Arthur
DustyDoit
King Arthur
Level 18
God Stats
2W - 0L
1,816 SR
Queue Stats
22W - 21L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HammerTime486
Morgan Le Fay
Level 115
God Stats
2W - 1L
1,663 SR
Queue Stats
133W - 120L
1,521 Elo+
Party 1
Hel
Hel
MNDrizzy
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KC Shiesty
Cernunnos
16
1 / 6 / 5
8,546
610
11,634
16,435
7,696
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
KyojuGhidor
Erlang Shen
16
2 / 8 / 5
9,084
649
9,584
20,898
20,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
NotYourJuanaa
Hun Batz
10
0 / 7 / 1
7,411
529
6,332
10,391
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 4 / 4
9,226
659
7,905
14,043
6,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Ponciux
Ah Puch
19
4 / 8 / 2
11,401
814
19,854
17,544
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CreamyyLettuce
Jormungandr
20
8 / 2 / 19
11,906
850
19,278
15,691
13,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
DragMyNutz
Cu Chulainn
18
4 / 3 / 20
11,076
791
13,550
20,046
23,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
DustyDoit
King Arthur
14
1 / 4 / 15
9,659
690
4,147
16,546
16,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
HammerTime486
Morgan Le Fay
20
12 / 1 / 16
12,648
903
24,252
13,280
7,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 1 / 19
11,597
828
13,377
14,210
6,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
10
Kills
33
33
Deaths
11
17
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CreamyyLettuce
Jormungandr
8
2
19
8.75
W
Cu Chulainn
DragMyNutz
Cu Chulainn
4
3
20
4.67
W
King Arthur
DustyDoit
King Arthur
1
4
15
2.13
W
Morgan Le Fay
HammerTime486
Morgan Le Fay
12
1
16
20
L
Cernunnos
KC Shiesty
Cernunnos
1
6
5
0.58
L
Erlang Shen
KyojuGhidor
Erlang Shen
2
8
5
0.56
W
8
1
19
17.5
L
Hun Batz
NotYourJuanaa
Hun Batz
0
7
1
0.07
L
3
4
4
1.25
L
Ah Puch
Ponciux
Ah Puch
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,309
Damage
74,604
79,311
Taken
79,773
47,717
Mitigated
68,227
21,879
Healing
43,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CreamyyLettuce
Jormungandr
19,278
1,150
2,565
3,837
15,691
13,675
1,446
5,290
10,139
45,098
254
W
Cu Chulainn
DragMyNutz
Cu Chulainn
13,550
3,034
1,937
4,174
20,046
23,395
381
6,661
13,043
0
26,583
W
King Arthur
DustyDoit
King Arthur
4,147
138
949
2,226
16,546
16,264
347
4,901
11,339
0
8,065
W
Morgan Le Fay
HammerTime486
Morgan Le Fay
24,252
4,271
2,397
2,726
13,280
7,894
2,982
3,771
9,223
45,016
0
L
Cernunnos
KC Shiesty
Cernunnos
11,634
5,413
376
1,121
16,435
7,696
0
11,461
4,526
0
24,809
L
Erlang Shen
KyojuGhidor
Erlang Shen
9,584
3,167
239
2,874
20,898
20,259
0
13,848
5,965
0
14,723
W
13,377
1,757
13,308
9,309
14,210
6,999
2,201
7,136
6,984
21,426
0
L
Hun Batz
NotYourJuanaa
Hun Batz
6,332
68
0
0
10,391
5,317
0
6,754
3,110
0
11,068
L
7,905
212
8,129
7,287
14,043
6,679
0
9,690
3,501
19,719
0
L
Ah Puch
Ponciux
Ah Puch
19,854
1,258
0
1,853
17,544
7,766
0
12,809
4,311
39,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,668
Gold Earned
56,886
123
Minions Killed
203
0
Camps Cleared
0
1,092,435
Distance Traveled
1,357,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,906
850
64
5
0
256,265
0
W
Cu Chulainn
11,076
791
41
3
0
275,238
0
W
King Arthur
9,659
690
18
1
0
251,432
0
W
Morgan Le Fay
12,648
903
55
4
0
286,240
0
L
Cernunnos
8,546
610
22
2
0
225,543
0
L
Erlang Shen
9,084
649
7
1
0
250,726
0
W
Hel
11,597
828
25
2
0
288,291
0
L
Hun Batz
7,411
529
10
1
0
146,514
0
L
Hel
9,226
659
24
2
0
243,756
0
L
Ah Puch
11,401
814
60
4
0
225,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role