Player Matchup

Loki
Loki
No_Proxy
Loki
Level 66
God Stats
0W - 6L
1,001 SR
Queue Stats
234W - 232L
1,302 Elo+
Party 2
Chang'e
Chang'e
SweetieMel
Chang'e
Level 55
God Stats
2W - 6L
1,356 SR
Queue Stats
33W - 33L
1,346 Elo+
Solo
Yemoja
Yemoja
ant9768
Yemoja
Level 45
God Stats
10W - 27L
1,301 SR
Queue Stats
90W - 131L
1,248 Elo+
Party 2
Team Averages
Level 55
1,219 SR
1,299 Elo+

VS

Team Averages
Level 61
1,372 SR
1,326 Elo+
Shiva
Shiva
EternalFeneX
Shiva
Level 29
God Stats
2W - 1L
1,290 SR
Queue Stats
6W - 5L
1,337 Elo+
Party 1
Ratatoskr
Ratatoskr
NatsuKuybi
Ratatoskr
Level 86
God Stats
3W - 2L
1,535 SR
Queue Stats
8W - 8L
1,281 Elo+
Party 1
Ra
Ra
my_naked_brother
Ra
Level 68
God Stats
4W - 2L
1,291 SR
Queue Stats
55W - 51L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 5 / 1
8,005
667
3,844
10,119
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
SweetieMel
Chang'e
10
3 / 3 / 0
8,488
707
9,620
11,444
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
ant9768
Yemoja
12
0 / 3 / 3
8,180
682
5,816
13,123
9,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
8,573
714
5,404
10,570
8,315
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ratatoskr
NatsuKuybi
Ratatoskr
13
7 / 2 / 3
10,383
865
11,470
10,959
4,540
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 8
10,012
834
12,245
5,330
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
10
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Ratatoskr
NatsuKuybi
Ratatoskr
7
2
3
4.25
L
Loki
1
5
1
0.3
L
Chang'e
SweetieMel
Chang'e
3
3
0
1
L
Yemoja
ant9768
Yemoja
0
3
3
0.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
29,119
34,686
Taken
26,859
15,521
Mitigated
14,876
4,970
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,404
712
326
958
10,570
8,315
172
7,636
2,934
0
17,626
W
Ratatoskr
NatsuKuybi
Ratatoskr
11,470
2,304
0
547
10,959
4,540
1,581
6,261
4,698
0
35,027
L
Loki
3,844
229
0
494
10,119
2,968
0
4,942
5,124
0
24,421
L
Chang'e
SweetieMel
Chang'e
9,620
644
336
2,759
11,444
3,039
68
1,839
9,605
25,231
0
L
Yemoja
ant9768
Yemoja
5,816
882
618
763
13,123
9,514
25
5,507
7,344
24,536
0
W
12,245
663
1,447
1,507
5,330
2,021
1,189
2,612
2,718
51,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,673
Gold Earned
28,968
97
Minions Killed
124
0
Camps Cleared
0
542,866
Distance Traveled
699,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,573
714
14
1
0
221,850
0
W
Ratatoskr
10,383
865
29
2
0
270,197
0
L
Loki
8,005
667
36
3
0
185,153
0
L
Chang'e
8,488
707
30
3
0
186,314
0
L
Yemoja
8,180
682
31
3
0
171,399
0
W
Ra
10,012
834
81
7
0
207,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role