Player Matchup

Hel
Hel
Joselitosqui
Hel
Level 109
God Stats
2W - 6L
1,194 SR
Queue Stats
339W - 336L
1,480 Elo+
Solo
Bake Kujira
Bake Kujira
Nepoxy
Bake Kujira
Level 95
God Stats
1W - 1L
1,294 SR
Queue Stats
46W - 80L
1,341 Elo+
Party 1
Sun Wukong
Sun Wukong
Xzirf
Sun Wukong
Level 146
God Stats
3W - 3L
1,306 SR
Queue Stats
61W - 102L
1,361 Elo+
Party 1
Arachne
Arachne
cronos248
Arachne
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 69L
1,373 Elo+
Party 1
Achilles
Achilles
jaygreenspot
Achilles
Level 226
God Stats
16W - 7L
1,619 SR
Queue Stats
940W - 938L
1,486 Elo+
Solo
Team Averages
Level 144
1,382 SR
1,408 Elo+

VS

Team Averages
Level 158
1,487 SR
1,516 Elo+
Nox
Nox
 
Nox
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MANNCOON
Neith
Level 143
God Stats
1W - 1L
1,609 SR
Queue Stats
47W - 42L
1,549 Elo+
Party 2
Yemoja
Yemoja
Pelangocho
Yemoja
Level 166
God Stats
1W - 3L
1,308 SR
Queue Stats
265W - 271L
1,512 Elo+
Solo
Hachiman
Hachiman
Zoots1
Hachiman
Level 156
God Stats
4W - 8L
1,518 SR
Queue Stats
854W - 869L
1,482 Elo+
Solo
He Bo
He Bo
xDBxHitnrun
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 62L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 13
10,909
727
19,041
15,518
8,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bake Kujira
Nepoxy
Bake Kujira
18
6 / 4 / 9
11,721
781
10,377
20,936
25,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Xzirf
Sun Wukong
18
4 / 1 / 15
10,926
728
11,303
21,373
25,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
cronos248
Arachne
17
2 / 2 / 12
9,959
664
8,521
16,162
15,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
jaygreenspot
Achilles
18
5 / 3 / 11
10,913
728
14,637
20,680
30,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 3 / 7
9,912
661
6,020
12,905
16,049
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
MANNCOON
Neith
14
0 / 4 / 5
9,014
601
16,875
11,647
5,983
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Pelangocho
Yemoja
17
1 / 5 / 3
9,823
655
7,784
19,079
15,465
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
Zoots1
Hachiman
19
9 / 4 / 1
11,599
773
31,586
13,440
6,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 5 / 4
9,270
618
9,630
13,365
6,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
21
Kills
11
12
Deaths
21
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
7
1.17
W
4
2
13
5.25
L
Neith
MANNCOON
Neith
0
4
5
0.63
W
Bake Kujira
Nepoxy
Bake Kujira
6
4
9
2.63
L
Yemoja
Pelangocho
Yemoja
1
5
3
0.5
W
Sun Wukong
Xzirf
Sun Wukong
4
1
15
11.5
L
Hachiman
Zoots1
Hachiman
9
4
1
2.38
W
Arachne
cronos248
Arachne
2
2
12
4
W
Achilles
jaygreenspot
Achilles
5
3
11
3.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,879
Damage
71,895
94,669
Taken
70,436
105,122
Mitigated
50,936
53,415
Healing
24,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,020
345
1,921
1,601
12,905
16,049
128
5,284
7,444
18,549
0
W
19,041
612
15,237
9,108
15,518
8,208
1,085
3,601
11,917
41,009
0
L
Neith
MANNCOON
Neith
16,875
8,303
1,878
2,304
11,647
5,983
212
5,203
6,306
0
31,937
W
Bake Kujira
Nepoxy
Bake Kujira
10,377
5,348
4,555
3,733
20,936
25,907
3,411
5,676
15,260
20,616
0
L
Yemoja
Pelangocho
Yemoja
7,784
1,973
8,884
3,447
19,079
15,465
159
10,788
7,949
22,690
0
W
Sun Wukong
Xzirf
Sun Wukong
11,303
1,411
4,474
5,833
21,373
25,274
880
6,701
14,672
9,443
18,727
L
Hachiman
Zoots1
Hachiman
31,586
16,654
497
1,024
13,440
6,875
999
6,058
6,948
0
61,785
W
Arachne
cronos248
Arachne
8,521
6,643
3,024
4,873
16,162
15,731
1,022
3,988
12,174
0
17,253
W
Achilles
jaygreenspot
Achilles
14,637
1,696
0
2,578
20,680
30,002
922
3,468
17,212
0
23,797
L
9,630
628
643
1,951
13,365
6,564
299
5,209
7,975
27,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,428
Gold Earned
49,618
124
Minions Killed
204
0
Camps Cleared
0
1,365,230
Distance Traveled
1,244,990
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,912
661
22
1
0
288,701
0
W
Hel
10,909
727
37
2
0
270,701
0
L
Neith
9,014
601
49
3
0
258,886
0
W
Bake Kujira
11,721
781
19
1
0
286,687
0
L
Yemoja
9,823
655
21
1
0
230,973
5
W
Sun Wukong
10,926
728
33
2
0
275,446
0
L
Hachiman
11,599
773
74
5
0
227,874
0
W
Arachne
9,959
664
22
1
0
269,884
0
W
Achilles
10,913
728
13
1
0
262,512
0
L
He Bo
9,270
618
38
3
0
238,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role