Player Matchup

Surtr
Surtr
Ahappysnowman722
Surtr
Level 87
God Stats
5W - 6L
1,476 SR
Queue Stats
341W - 296L
1,461 Elo+
Party 2
Artemis
Artemis
Benitobop
Artemis
Level 34
God Stats
0W - 2L
1,228 SR
Queue Stats
14W - 35L
1,297 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Greasystep_uncle
Morgan Le Fay
Level 37
God Stats
1W - 3L
1,380 SR
Queue Stats
104W - 115L
1,427 Elo+
Party 2
Arachne
Arachne
gypsy c robin
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
livesparke
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,354 Elo+
Solo
Team Averages
Level 65
1,417 SR
1,408 Elo+

VS

Team Averages
Level 57
1,589 SR
1,397 Elo+
Neith
Neith
Corgan7241
Neith
Level 87
God Stats
2W - 1L
1,451 SR
Queue Stats
187W - 177L
1,453 Elo+
Party 1
Chang'e
Chang'e
De2tructiveP4nd4
Chang'e
Level 32
God Stats
1W - 1L
1,282 SR
Queue Stats
16W - 27L
1,342 Elo+
Solo
Freya
Freya
IsSlyzz
Freya
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,350 Elo+
Solo
Sol
Sol
MedusaCraven
Sol
Level 29
God Stats
5W - 0L
1,834 SR
Queue Stats
29W - 31L
1,442 Elo+
Party 1
Odin
Odin
TilisVigard
Odin
Level 76
God Stats
4W - 0L
1,878 SR
Queue Stats
65W - 66L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
7,770
777
11,518
14,992
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Benitobop
Artemis
11
0 / 5 / 4
6,605
661
7,142
10,129
3,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Greasystep_uncle
Morgan Le Fay
12
2 / 5 / 3
7,317
732
10,687
12,157
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
16
5 / 2 / 4
8,075
808
7,573
8,918
4,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
livesparke
Sylvanus
14
1 / 3 / 7
7,749
775
5,762
10,170
9,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 1 / 9
9,506
951
12,311
9,163
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 3 / 14
7,981
798
11,620
12,616
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
IsSlyzz
Freya
15
5 / 1 / 12
9,017
902
10,787
8,293
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 1 / 12
9,139
914
14,207
9,226
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 4 / 13
8,672
867
5,267
15,879
13,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
10
Kills
19
19
Deaths
10
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Artemis
Benitobop
Artemis
0
5
4
0.4
W
Neith
6
1
9
10.5
W
1
3
14
2.67
L
Morgan Le Fay
Greasystep_uncle
Morgan Le Fay
2
5
3
0.7
W
Freya
IsSlyzz
Freya
5
1
12
11
W
4
1
12
10
W
3
4
13
2.38
L
Arachne
5
2
4
3.5
L
Sylvanus
livesparke
Sylvanus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,682
Damage
54,192
56,366
Taken
55,177
34,200
Mitigated
29,059
16,340
Healing
28,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,518
2,652
1,726
2,692
14,992
11,620
572
10,150
4,348
391
16,446
L
Artemis
Benitobop
Artemis
7,142
1,434
243
836
10,129
3,824
0
4,519
5,331
0
18,352
W
Neith
12,311
1,765
1,649
3,823
9,163
4,202
1,051
3,061
6,021
0
28,747
W
11,620
640
9,252
5,862
12,616
4,851
322
3,343
9,231
22,811
0
L
Morgan Le Fay
Greasystep_uncle
Morgan Le Fay
10,687
429
1,785
1,309
12,157
4,810
399
8,060
3,611
22,666
0
W
Freya
IsSlyzz
Freya
10,787
2,506
544
1,639
8,293
3,566
184
1,709
6,417
19,701
0
W
14,207
2,146
1,157
3,266
9,226
3,354
2,456
3,137
5,864
30,603
0
W
5,267
921
479
648
15,879
13,086
0
5,560
10,051
0
13,537
L
Arachne
7,573
5,847
744
1,723
8,918
4,891
408
4,734
3,993
0
11,491
L
Sylvanus
livesparke
Sylvanus
5,762
707
3,557
1,725
10,170
9,055
372
7,337
2,469
9,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
44,315
71
Minions Killed
197
0
Camps Cleared
0
904,007
Distance Traveled
952,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,770
777
20
2
0
192,689
0
L
Artemis
6,605
661
14
1
0
165,178
0
W
Neith
9,506
951
44
4
0
179,634
0
W
Chang'e
7,981
798
44
4
0
181,955
0
L
Morgan Le Fay
7,317
732
22
2
0
168,650
0
W
Freya
9,017
902
36
4
0
198,342
0
W
Sol
9,139
914
55
6
0
177,770
0
W
Odin
8,672
867
18
2
0
214,999
0
L
Arachne
8,075
808
9
1
0
214,753
0
L
Sylvanus
7,749
775
6
1
0
162,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role