Player Matchup

Surtr
Surtr
Bayotaker
Surtr
Level 60
God Stats
0W - 3L
1,291 SR
Queue Stats
14W - 16L
1,390 Elo+
Party 1
Olorun
Olorun
QcZeus911
Olorun
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
THEMACO
Cthulhu
Level 54
God Stats
2W - 3L
1,453 SR
Queue Stats
2W - 7L
1,214 Elo+
Solo
Danzaburou
Danzaburou
hylekagen
Danzaburou
Level 109
God Stats
2W - 5L
1,467 SR
Queue Stats
254W - 276L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
olegajp
Tsukuyomi
Level 67
God Stats
21W - 21L
1,510 SR
Queue Stats
230W - 241L
1,408 Elo+
Solo
Team Averages
Level 70
1,444 SR
1,357 Elo+

VS

Team Averages
Level 91
1,580 SR
1,415 Elo+
Merlin
Merlin
 
Merlin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BiebssInTheTrap
Neith
Level 76
God Stats
7W - 5L
1,906 SR
Queue Stats
10W - 17L
1,377 Elo+
Solo
Shiva
Shiva
Big Boss 047
Shiva
Level 87
God Stats
17W - 17L
1,469 SR
Queue Stats
327W - 347L
1,401 Elo+
Party 2
Mercury
Mercury
Conqueevtadr
Mercury
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,372 Elo+
Solo
Charon
Charon
Mantis sorrow
Charon
Level 128
God Stats
19W - 9L
1,527 SR
Queue Stats
294W - 307L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bayotaker
Surtr
8
1 / 4 / 0
4,999
555
5,438
9,135
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Olorun
QcZeus911
Olorun
9
0 / 1 / 0
5,556
617
3,890
4,593
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
THEMACO
Cthulhu
8
0 / 1 / 0
5,004
556
3,292
9,315
4,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
hylekagen
Danzaburou
8
0 / 1 / 0
5,006
556
2,488
7,074
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
olegajp
Tsukuyomi
3
0 / 0 / 0
3,603
400
38
691
167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 0
4,678
520
579
2,570
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 0 / 1
4,592
510
5,248
4,747
1,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 1
6,048
672
4,732
9,470
5,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Conqueevtadr
Mercury
9
3 / 0 / 0
5,622
625
3,946
6,330
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 1
4,350
483
3,666
4,544
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
L
Surtr
Bayotaker
Surtr
1
4
0
0.25
W
1
0
1
1.5
W
3
1
1
3.5
W
Mercury
Conqueevtadr
Mercury
3
0
0
3
W
0
0
1
0.5
L
Olorun
QcZeus911
Olorun
0
1
0
0
L
Cthulhu
THEMACO
Cthulhu
0
1
0
0
L
Danzaburou
hylekagen
Danzaburou
0
1
0
0
L
Tsukuyomi
olegajp
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,146
Damage
18,171
30,808
Taken
27,661
13,268
Mitigated
12,939
9,465
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
579
42
0
270
2,570
779
0
1,381
1,189
17,879
0
L
Surtr
Bayotaker
Surtr
5,438
2,454
0
1,789
9,135
3,958
0
0
8,535
710
28,087
W
5,248
2,652
88
1,996
4,747
1,543
72
1,110
3,637
0
24,997
W
4,732
1,173
0
525
9,470
5,737
0
1,076
8,394
0
37,632
W
Mercury
Conqueevtadr
Mercury
3,946
2,580
0
140
6,330
2,174
0
2,175
4,155
0
32,514
W
3,666
926
131
291
4,544
2,706
0
1,727
2,817
19,343
0
L
Olorun
QcZeus911
Olorun
3,890
1,334
0
1,573
4,593
1,653
710
537
4,056
41,768
0
L
Cthulhu
THEMACO
Cthulhu
3,292
412
1,029
2,322
9,315
4,769
0
2,481
6,834
23,176
0
L
Danzaburou
hylekagen
Danzaburou
2,488
438
0
2,444
7,074
2,721
0
1,185
5,889
0
36,160
L
Tsukuyomi
olegajp
Tsukuyomi
38
0
0
308
691
167
0
42
649
0
2,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,168
Gold Earned
25,290
216
Minions Killed
249
0
Camps Cleared
0
709,058
Distance Traveled
927,836
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,678
520
34
4
0
164,272
0
L
Surtr
4,999
555
42
5
0
162,173
0
W
Neith
4,592
510
48
5
0
172,064
0
W
Shiva
6,048
672
82
9
0
195,958
0
W
Mercury
5,622
625
55
6
0
227,746
0
W
Charon
4,350
483
30
3
0
167,796
0
L
Olorun
5,556
617
71
8
0
161,478
0
L
Cthulhu
5,004
556
28
3
0
174,297
3
L
Danzaburou
5,006
556
66
7
0
160,941
0
L
Tsukuyomi
3,603
400
9
1
0
50,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role