Player Matchup

Shiva
Shiva
Azazel795
Shiva
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,317 Elo+
Solo
Ymir
Ymir
ImTheRealChappy
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,357 Elo+
Party 1
Baba Yaga
Baba Yaga
RedeyeArk
Baba Yaga
Level 120
God Stats
3W - 2L
1,518 SR
Queue Stats
121W - 141L
1,403 Elo+
Party 1
Charybdis
Charybdis
TokyoGhoul381
Charybdis
Level 108
God Stats
1W - 0L
1,598 SR
Queue Stats
27W - 26L
1,508 Elo+
Party 1
Hachiman
Hachiman
idk1234y1
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,313 Elo+
Solo
Team Averages
Level 59
1,523 SR
1,379 Elo+

VS

Team Averages
Level 27
1,450 SR
1,304 Elo+
Susano
Susano
Dresslobster
Susano
Level 47
God Stats
0W - 2L
1,250 SR
Queue Stats
5W - 13L
1,311 Elo+
Party 2
Janus
Janus
Slyph bladed
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
bigben1217
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,155 Elo+
Solo
Anhur
Anhur
mossadfanboy
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,179 Elo+
Solo
Da Ji
Da Ji
thirtyonebees
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Azazel795
Shiva
16
8 / 3 / 17
10,052
914
13,215
12,184
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 3 / 19
9,666
879
5,090
15,011
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
RedeyeArk
Baba Yaga
17
10 / 1 / 19
10,590
963
18,889
6,689
3,418
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TokyoGhoul381
Charybdis
17
11 / 1 / 15
10,485
953
10,928
9,199
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
idk1234y1
Hachiman
14
0 / 2 / 18
8,598
782
4,769
7,511
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
3 / 6 / 3
8,662
787
9,304
14,049
6,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 4
8,941
813
9,916
10,204
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
13
1 / 7 / 4
8,119
738
5,843
12,573
7,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 5
8,410
765
5,065
9,511
4,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 4
7,887
717
3,836
12,074
7,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
29
31
Kills
9
10
Deaths
31
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Shiva
Azazel795
Shiva
8
3
17
5.5
L
Susano
3
6
3
0.75
W
2
3
19
3.83
W
Baba Yaga
RedeyeArk
Baba Yaga
10
1
19
19.5
L
2
7
4
0.57
W
Charybdis
TokyoGhoul381
Charybdis
11
1
15
18.5
L
Surtr
1
7
4
0.43
W
Hachiman
idk1234y1
Hachiman
0
2
18
4.5
L
1
5
5
0.7
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,891
Damage
33,964
50,594
Taken
58,411
40,250
Mitigated
29,272
19,247
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Azazel795
Shiva
13,215
1,458
1,163
2,536
12,184
15,347
808
1,539
10,517
0
25,601
L
Susano
9,304
1,159
1,272
2,671
14,049
6,468
0
5,567
8,243
0
19,551
W
5,090
66
1,576
2,930
15,011
13,973
370
2,557
12,212
10,290
0
W
Baba Yaga
RedeyeArk
Baba Yaga
18,889
757
1,171
2,421
6,689
3,418
1,730
1,440
5,141
39,026
0
L
9,916
750
532
369
10,204
4,360
0
4,140
5,773
19,112
0
W
Charybdis
TokyoGhoul381
Charybdis
10,928
4,863
516
2,651
9,199
4,034
3,645
2,151
6,874
0
23,321
L
Surtr
5,843
2,596
293
961
12,573
7,131
0
5,070
7,330
89
12,833
W
Hachiman
idk1234y1
Hachiman
4,769
2,090
2,552
1,731
7,511
3,478
2,150
1,582
5,875
0
16,974
L
5,065
3,016
94
708
9,511
4,224
0
4,860
4,599
0
15,706
L
3,836
347
323
1,394
12,074
7,089
0
4,342
7,429
0
7,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,391
Gold Earned
42,019
127
Minions Killed
93
0
Camps Cleared
0
1,052,430
Distance Traveled
944,624
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,052
914
21
2
0
209,978
0
L
Susano
8,662
787
20
2
0
197,349
0
W
Ymir
9,666
879
10
1
0
213,019
0
W
Baba Yaga
10,590
963
35
3
0
242,407
0
L
Janus
8,941
813
27
2
0
183,497
0
W
Charybdis
10,485
953
37
3
0
205,678
0
L
Surtr
8,119
738
10
1
0
188,339
1
W
Hachiman
8,598
782
24
2
0
181,348
0
L
Anhur
8,410
765
26
2
0
181,387
0
L
Da Ji
7,887
717
10
1
0
194,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role