Player Matchup

Kukulkan
Kukulkan
HawkFishh
Kukulkan
Level 147
God Stats
24W - 14L
1,653 SR
Queue Stats
45W - 51L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
MaDKinG-XIII
Cthulhu
Level 88
God Stats
2W - 5L
1,130 SR
Queue Stats
90W - 111L
1,313 Elo+
Party 2
Hachiman
Hachiman
sloppysoop
Hachiman
Level 13
God Stats
4W - 7L
1,529 SR
Queue Stats
16W - 23L
1,435 Elo+
Party 2
Team Averages
Level 83
1,437 SR
1,404 Elo+

VS

Team Averages
Level 113
1,536 SR
1,455 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bigg50Cal
Sylvanus
Level 46
God Stats
8W - 8L
1,483 SR
Queue Stats
15W - 19L
1,417 Elo+
Party 1
Bastet
Bastet
NotDyin23
Bastet
Level 145
God Stats
66W - 39L
1,626 SR
Queue Stats
515W - 525L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HawkFishh
Kukulkan
10
1 / 5 / 1
7,740
774
8,541
8,769
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MaDKinG-XIII
Cthulhu
6
1 / 1 / 2
6,638
664
1,713
3,093
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
sloppysoop
Hachiman
10
1 / 2 / 2
7,384
738
5,513
7,162
2,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 7
7,576
758
4,834
6,243
3,518
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Bigg50Cal
Sylvanus
11
1 / 0 / 7
7,836
784
2,909
8,900
7,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
NotDyin23
Bastet
12
7 / 1 / 1
9,380
938
9,527
8,343
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
2
7
1.75
W
Sylvanus
Bigg50Cal
Sylvanus
1
0
7
4.5
L
Kukulkan
HawkFishh
Kukulkan
1
5
1
0.3
L
Cthulhu
MaDKinG-XIII
Cthulhu
1
1
2
2
W
Bastet
NotDyin23
Bastet
7
1
1
7.5
L
Hachiman
sloppysoop
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,767
Damage
17,270
19,024
Taken
23,486
6,919
Mitigated
15,123
2,946
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,834
53
548
596
6,243
3,518
453
2,217
4,026
25,570
0
W
Sylvanus
Bigg50Cal
Sylvanus
2,909
677
2,084
3,180
8,900
7,866
496
4,571
4,329
12,460
0
L
Kukulkan
HawkFishh
Kukulkan
8,541
465
0
0
8,769
2,815
0
3,480
5,289
38,971
0
L
Cthulhu
MaDKinG-XIII
Cthulhu
1,713
318
0
500
3,093
1,854
0
1,402
1,691
4,504
0
W
Bastet
NotDyin23
Bastet
9,527
1,861
0
3,287
8,343
3,739
500
3,831
4,512
0
37,968
L
Hachiman
sloppysoop
Hachiman
5,513
2,786
0
2,446
7,162
2,250
0
3,191
3,971
0
23,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,762
Gold Earned
24,792
101
Minions Killed
106
0
Camps Cleared
0
455,644
Distance Traveled
575,103
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,576
758
33
3
0
177,694
0
W
Sylvanus
7,836
784
14
1
0
173,975
0
L
Kukulkan
7,740
774
63
6
0
183,682
3
L
Cthulhu
6,638
664
12
1
0
90,859
2
W
Bastet
9,380
938
59
6
0
223,434
1
L
Hachiman
7,384
738
26
3
0
181,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role