Player Matchup

King Arthur
King Arthur
NotFineO
King Arthur
Level 28
God Stats
1W - 1L
1,566 SR
Queue Stats
9W - 22L
1,082 Elo+
Party 1
Hachiman
Hachiman
PhatChungus-
Hachiman
Level 29
God Stats
1W - 0L
1,183 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ROCKYVXII
Aphrodite
Level 88
God Stats
4W - 1L
1,601 SR
Queue Stats
27W - 25L
1,498 Elo+
Party 2
Pele
Pele
TorgayCandy00
Pele
Level 61
God Stats
2W - 4L
1,416 SR
Queue Stats
85W - 64L
1,552 Elo+
Party 1
Thoth
Thoth
Who8mahwafflez
Thoth
Level 34
God Stats
1W - 2L
1,266 SR
Queue Stats
33W - 47L
1,377 Elo+
Party 1
Team Averages
Level 48
1,407 SR
1,402 Elo+

VS

Team Averages
Level 70
1,491 SR
1,448 Elo+
Thanatos
Thanatos
Bfloat
Thanatos
Level 108
God Stats
15W - 19L
1,497 SR
Queue Stats
212W - 190L
1,505 Elo+
Party 3
Janus
Janus
Jaketoocomp
Janus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 83L
1,514 Elo+
Party 4
Sobek
Sobek
KWK GINGER
Sobek
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,494 Elo+
Party 3
Medusa
Medusa
SRYguy
Medusa
Level 34
God Stats
1W - 2L
1,457 SR
Queue Stats
11W - 16L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
mizteq
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,217 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NotFineO
King Arthur
13
0 / 0 / 4
7,597
691
6,102
7,589
6,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
PhatChungus-
Hachiman
11
4 / 0 / 1
6,556
596
3,939
5,120
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ROCKYVXII
Aphrodite
9
0 / 0 / 5
5,927
539
1,790
5,844
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 1 / 3
7,761
706
7,793
9,695
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 1 / 1
7,872
716
4,430
3,423
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bfloat
Thanatos
10
1 / 3 / 0
5,589
508
4,070
9,845
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 1
6,703
609
2,473
6,867
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
9
0 / 2 / 0
5,433
494
1,865
8,473
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
SRYguy
Medusa
10
0 / 2 / 0
5,387
490
4,876
6,172
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
mizteq
Sun Wukong
10
0 / 3 / 0
5,956
541
3,766
11,892
8,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bfloat
Thanatos
1
3
0
0.33
L
1
2
1
0.75
L
Sobek
0
2
0
0
W
King Arthur
NotFineO
King Arthur
0
0
4
2
W
Hachiman
PhatChungus-
Hachiman
4
0
1
4.5
W
Aphrodite
ROCKYVXII
Aphrodite
0
0
5
2.5
L
Medusa
SRYguy
Medusa
0
2
0
0
W
6
1
3
7.5
W
2
1
1
2.5
L
Sun Wukong
mizteq
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,054
Damage
17,050
31,671
Taken
43,249
17,223
Mitigated
21,562
11,805
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bfloat
Thanatos
4,070
1,001
0
5,319
9,845
3,622
0
404
9,441
0
44,397
L
2,473
200
0
920
6,867
2,120
0
4,166
2,701
64,076
0
L
Sobek
1,865
243
0
3,109
8,473
5,618
0
827
7,646
11,676
0
W
King Arthur
NotFineO
King Arthur
6,102
896
0
1,000
7,589
6,734
0
0
7,589
0
58,941
W
Hachiman
PhatChungus-
Hachiman
3,939
2,549
0
1,657
5,120
1,563
0
606
4,514
0
31,912
W
Aphrodite
ROCKYVXII
Aphrodite
1,790
236
2,448
3,580
5,844
3,504
0
560
5,284
19,305
0
L
Medusa
SRYguy
Medusa
4,876
2,016
0
1,843
6,172
2,043
54
823
5,349
0
44,936
W
7,793
2,754
0
2,120
9,695
4,391
362
1,575
8,120
0
60,545
W
4,430
258
0
1,000
3,423
1,031
583
1,597
1,826
64,446
0
L
Sun Wukong
mizteq
Sun Wukong
3,766
723
0
1,964
11,892
8,159
0
0
11,892
0
42,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
29,068
395
Minions Killed
343
0
Camps Cleared
0
1,092,239
Distance Traveled
1,124,401
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,589
508
70
6
0
247,734
0
L
Janus
6,703
609
102
9
0
212,449
2
L
Sobek
5,433
494
23
2
0
226,322
5
W
King Arthur
7,597
691
93
8
0
219,026
2
W
Hachiman
6,556
596
63
6
0
214,066
0
W
Aphrodite
5,927
539
28
3
0
229,885
5
L
Medusa
5,387
490
70
6
0
211,852
0
W
Pele
7,761
706
90
8
0
235,023
0
W
Thoth
7,872
716
121
11
0
194,239
3
L
Sun Wukong
5,956
541
78
7
0
226,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role