Player Matchup

Maui
Maui
MisterMEAT
Maui
Level 117
God Stats
1W - 1L
1,748 SR
Queue Stats
68W - 70L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Modest Asian
Tsukuyomi
Level 75
God Stats
8W - 7L
1,586 SR
Queue Stats
40W - 43L
1,494 Elo+
Party 2
Mulan
Mulan
Raktajino
Mulan
Level 106
God Stats
9W - 10L
1,563 SR
Queue Stats
228W - 218L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
Those Penguins
Jing Wei
Level 127
God Stats
2W - 1L
1,744 SR
Queue Stats
166W - 164L
1,430 Elo+
Party 1
Ra
Ra
edwintheshooter
Ra
Level 72
God Stats
1W - 1L
1,698 SR
Queue Stats
38W - 42L
1,483 Elo+
Party 2
Team Averages
Level 99
1,668 SR
1,475 Elo+

VS

Team Averages
Level 101
1,622 SR
1,489 Elo+
Vulcan
Vulcan
CowboyBinky
Vulcan
Level 89
God Stats
4W - 2L
1,651 SR
Queue Stats
50W - 66L
1,463 Elo+
Party 3
Ishtar
Ishtar
lukke123
Ishtar
Level 106
God Stats
1W - 0L
1,862 SR
Queue Stats
58W - 48L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
mrgravity96
Sun Wukong
Level 129
God Stats
4W - 2L
1,815 SR
Queue Stats
387W - 350L
1,540 Elo+
Party 3
Bake Kujira
Bake Kujira
piratesumo
Bake Kujira
Level 69
God Stats
1W - 4L
1,190 SR
Queue Stats
35W - 49L
1,419 Elo+
Party 3
Fenrir
Fenrir
xfearxthewanted
Fenrir
Level 111
God Stats
5W - 4L
1,592 SR
Queue Stats
117W - 125L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,187
449
3,381
14,065
11,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Modest Asian
Tsukuyomi
14
2 / 5 / 1
8,975
561
8,972
14,363
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Raktajino
Mulan
14
0 / 7 / 1
8,739
546
7,307
17,400
11,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
13
0 / 0 / 1
7,644
478
6,171
8,312
3,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 1
8,459
529
4,205
10,831
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
7 / 0 / 1
9,616
601
11,660
5,771
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
lukke123
Ishtar
14
3 / 0 / 3
8,878
555
11,482
8,096
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
mrgravity96
Sun Wukong
15
7 / 1 / 6
9,753
610
12,770
16,907
13,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bake Kujira
piratesumo
Bake Kujira
14
2 / 1 / 7
8,749
547
4,901
11,272
10,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 2 / 8
9,617
601
7,126
13,924
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
22
22
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
0
1
7.5
L
0
6
1
0.08
L
Tsukuyomi
Modest Asian
Tsukuyomi
2
5
1
0.5
L
Mulan
Raktajino
Mulan
0
7
1
0.07
L
Jing Wei
0
0
1
0.5
L
1
4
1
0.38
W
Ishtar
lukke123
Ishtar
3
0
3
4.5
W
Sun Wukong
mrgravity96
Sun Wukong
7
1
6
10
W
Bake Kujira
piratesumo
Bake Kujira
2
1
7
5.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
47,939
64,971
Taken
55,970
35,552
Mitigated
36,372
15,013
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
11,660
7,052
0
1,582
5,771
2,369
808
1,599
4,172
75,559
0
L
3,381
960
0
1,307
14,065
11,141
0
3,886
10,108
18,922
0
L
Tsukuyomi
Modest Asian
Tsukuyomi
8,972
1,118
0
1,400
14,363
5,122
0
3,913
10,316
0
70,628
L
Mulan
Raktajino
Mulan
7,307
776
0
4,457
17,400
11,154
614
949
16,451
772
71,220
L
Jing Wei
6,171
4,310
0
3,784
8,312
3,234
0
1,919
6,377
0
70,868
L
4,205
414
240
3,825
10,831
4,901
472
5,479
5,094
70,687
0
W
Ishtar
lukke123
Ishtar
11,482
6,631
0
3,567
8,096
3,265
358
2,680
5,323
0
75,012
W
Sun Wukong
mrgravity96
Sun Wukong
12,770
2,533
0
5,667
16,907
13,426
0
896
16,011
94
67,879
W
Bake Kujira
piratesumo
Bake Kujira
4,901
3,358
0
4,185
11,272
10,269
351
1,964
9,308
39,792
0
W
7,126
1,252
0
3,457
13,924
7,043
302
658
13,266
0
96,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
46,613
480
Minions Killed
533
0
Camps Cleared
0
1,565,854
Distance Traveled
1,725,837
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,616
601
143
9
0
342,309
2
L
Maui
7,187
449
22
1
0
301,275
3
L
Tsukuyomi
8,975
561
98
6
0
370,143
0
L
Mulan
8,739
546
116
7
0
268,211
0
L
Jing Wei
7,644
478
123
8
0
306,353
2
L
Ra
8,459
529
121
8
0
319,872
1
W
Ishtar
8,878
555
121
8
0
316,647
5
W
Sun Wukong
9,753
610
101
6
0
327,953
6
W
Bake Kujira
8,749
547
43
3
0
355,429
1
W
Fenrir
9,617
601
125
8
0
383,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role