Player Matchup

Sobek
Sobek
Creemie_
Sobek
Level 28
God Stats
1W - 1L
1,516 SR
Queue Stats
20W - 29L
1,340 Elo+
Party 3
Jing Wei
Jing Wei
EwokAtWar
Jing Wei
Level 64
God Stats
5W - 9L
1,504 SR
Queue Stats
49W - 59L
1,366 Elo+
Solo
Shiva
Shiva
Seraph_Monsoon
Shiva
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 117L
1,383 Elo+
Party 3
Pele
Pele
ethanf65
Pele
Level 68
God Stats
70W - 71L
1,419 SR
Queue Stats
232W - 246L
1,392 Elo+
Solo
Scylla
Scylla
valkoor_storm
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,295 Elo+
Party 3
Team Averages
Level 54
1,488 SR
1,355 Elo+

VS

Team Averages
Level 71
1,465 SR
1,381 Elo+
Loki
Loki
PlayboiiMiltt
Loki
Level 115
God Stats
6W - 2L
1,536 SR
Queue Stats
158W - 173L
1,486 Elo+
Party 1
Hel
Hel
Rea9er_0
Hel
Level 29
God Stats
3W - 1L
1,272 SR
Queue Stats
13W - 19L
1,376 Elo+
Party 1
Thanatos
Thanatos
RichardKillDude
Thanatos
Level 29
God Stats
8W - 6L
1,522 SR
Queue Stats
41W - 47L
1,276 Elo+
Party 2
Merlin
Merlin
TadeoG
Merlin
Level 94
God Stats
12W - 11L
1,497 SR
Queue Stats
280W - 296L
1,431 Elo+
Solo
Fafnir
Fafnir
ZRAKTORIAN
Fafnir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 167L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Creemie_
Sobek
7
1 / 4 / 0
4,472
447
1,818
11,048
6,924
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
EwokAtWar
Jing Wei
2
0 / 3 / 0
3,693
369
180
2,791
525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 1
5,062
506
5,969
10,103
7,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
11
2 / 1 / 0
5,639
564
5,837
7,510
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 0
4,313
431
752
4,831
2,968
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
7,125
713
7,272
8,540
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 7
5,431
543
3,390
2,635
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
1 / 2 / 3
5,819
582
2,991
8,250
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
TadeoG
Merlin
11
2 / 0 / 2
6,709
671
5,462
4,044
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
ZRAKTORIAN
Fafnir
9
1 / 2 / 0
5,796
580
1,509
7,095
6,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
11
11
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
Creemie_
Sobek
1
4
0
0.25
L
Jing Wei
EwokAtWar
Jing Wei
0
3
0
0
W
7
0
2
8
W
0
0
7
3.5
W
Thanatos
1
2
3
1.25
L
1
2
1
0.75
W
Merlin
TadeoG
Merlin
2
0
2
3
W
Fafnir
ZRAKTORIAN
Fafnir
1
2
0
0.5
L
Pele
2
1
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,556
Damage
20,624
36,283
Taken
30,564
20,143
Mitigated
14,487
6,697
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Creemie_
Sobek
1,818
250
0
763
11,048
6,924
0
3,052
7,996
11,977
0
L
Jing Wei
EwokAtWar
Jing Wei
180
180
0
271
2,791
525
0
138
2,612
0
2,443
W
7,272
1,645
0
1,666
8,540
2,946
388
1,192
7,145
0
41,070
W
3,390
117
3,080
1,945
2,635
705
181
521
2,051
13,886
0
W
Thanatos
2,991
951
0
4,968
8,250
2,793
197
405
7,804
0
36,413
L
5,969
987
181
1,909
10,103
7,155
0
2,416
7,585
1,284
24,742
W
Merlin
TadeoG
Merlin
5,462
192
0
821
4,044
1,244
347
452
3,466
45,654
0
W
Fafnir
ZRAKTORIAN
Fafnir
1,509
386
0
1,963
7,095
6,799
310
0
6,850
20,420
111
L
Pele
5,837
891
0
1,906
7,510
2,571
0
2,017
5,368
0
42,879
L
752
76
0
1,667
4,831
2,968
0
2,359
2,472
12,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,179
Gold Earned
30,880
138
Minions Killed
246
0
Camps Cleared
0
935,583
Distance Traveled
1,041,458
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,472
447
15
2
0
213,969
1
L
Jing Wei
3,693
369
5
1
0
78,972
0
W
Loki
7,125
713
64
6
0
217,131
0
W
Hel
5,431
543
21
2
0
229,500
0
W
Thanatos
5,819
582
60
6
0
218,048
0
L
Shiva
5,062
506
33
3
0
202,085
4
W
Merlin
6,709
671
72
7
0
197,078
0
W
Fafnir
5,796
580
29
3
0
179,701
0
L
Pele
5,639
564
74
7
0
247,180
0
L
Scylla
4,313
431
11
1
0
193,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role