Player Matchup

Mulan
Mulan
HazerdousDivine
Mulan
Level 89
God Stats
0W - 2L
1,364 SR
Queue Stats
41W - 34L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Joyousknight
Morgan Le Fay
Level 93
God Stats
0W - 1L
1,821 SR
Queue Stats
6W - 11L
1,472 Elo+
Party 1
Medusa
Medusa
KingChaz17
Medusa
Level 146
God Stats
0W - 2L
1,269 SR
Queue Stats
26W - 26L
1,527 Elo+
Solo
Persephone
Persephone
Mpjc1029
Persephone
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,514 Elo+
Party 1
Artio
Artio
djjslab
Artio
Level 158
God Stats
0W - 1L
1,717 SR
Queue Stats
31W - 32L
1,528 Elo+
Party 1
Team Averages
Level 127
1,534 SR
1,522 Elo+

VS

Team Averages
Level 149
1,536 SR
1,512 Elo+
Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Blinxman
Surtr
Level 127
God Stats
9W - 4L
1,641 SR
Queue Stats
209W - 213L
1,473 Elo+
Solo
Pele
Pele
Flinchum91
Pele
Level 157
God Stats
27W - 20L
1,589 SR
Queue Stats
522W - 483L
1,534 Elo+
Party 2
Medusa
Medusa
TheLootGoblin021
Medusa
Level 154
God Stats
10W - 9L
1,583 SR
Queue Stats
294W - 291L
1,545 Elo+
Party 2
Vulcan
Vulcan
assassin__0007
Vulcan
Level 183
God Stats
4W - 3L
1,366 SR
Queue Stats
202W - 188L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
6,892
530
4,749
10,431
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Joyousknight
Morgan Le Fay
10
0 / 4 / 2
6,001
462
5,818
8,608
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
KingChaz17
Medusa
12
3 / 1 / 1
7,019
540
6,484
8,329
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Persephone
Mpjc1029
Persephone
13
1 / 3 / 1
7,875
606
4,422
9,718
2,585
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
djjslab
Artio
10
0 / 5 / 4
6,398
492
2,212
15,343
9,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 3 / 9
7,744
596
3,701
12,963
10,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
Blinxman
Surtr
10
0 / 1 / 2
6,969
536
4,199
6,566
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 2 / 6
9,042
696
7,344
12,014
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 0 / 1
9,385
722
9,577
8,346
3,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 8
8,151
627
11,594
6,745
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
17
17
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
9
2.17
W
Surtr
Blinxman
Surtr
0
1
2
1
W
5
2
6
4
L
4
4
1
1.13
L
Morgan Le Fay
Joyousknight
Morgan Le Fay
0
4
2
0.25
L
Medusa
KingChaz17
Medusa
3
1
1
3.5
L
Persephone
Mpjc1029
Persephone
1
3
1
0.5
W
7
0
1
7.5
W
3
2
8
3.5
L
Artio
djjslab
Artio
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
36,415
52,429
Taken
46,634
22,348
Mitigated
25,735
14,422
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,701
700
0
3,192
12,963
10,990
0
4,973
7,990
19,123
0
W
Surtr
Blinxman
Surtr
4,199
1,246
0
2,583
6,566
3,695
23
2,604
3,962
637
31,900
W
7,344
1,370
0
2,663
12,014
4,589
0
2,189
9,825
0
86,305
L
4,749
1,014
0
2,542
10,431
4,606
0
3,432
6,999
0
37,202
L
Morgan Le Fay
Joyousknight
Morgan Le Fay
5,818
141
0
589
8,608
2,860
0
4,641
3,967
47,369
0
L
Medusa
KingChaz17
Medusa
6,484
2,910
0
2,261
8,329
2,505
0
796
7,533
0
50,781
L
Persephone
Mpjc1029
Persephone
4,422
282
0
4,231
9,718
2,585
306
259
8,861
54,066
0
W
9,577
4,328
0
4,919
8,346
3,785
689
1,493
6,853
0
79,249
W
11,594
8,175
0
505
6,745
2,676
0
3,460
3,285
61,839
0
L
Artio
djjslab
Artio
2,212
448
1,581
3,218
15,343
9,792
0
6,412
8,931
19,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
41,291
330
Minions Killed
413
0
Camps Cleared
0
1,204,660
Distance Traveled
1,323,558
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,744
596
24
2
0
277,721
6
W
Surtr
6,969
536
54
4
0
191,437
4
W
Pele
9,042
696
116
9
0
300,022
0
L
Mulan
6,892
530
60
5
0
216,341
0
L
Morgan Le Fay
6,001
462
65
5
0
239,104
4
L
Medusa
7,019
540
81
6
0
243,510
0
L
Persephone
7,875
606
87
7
0
220,348
0
W
Medusa
9,385
722
120
9
0
266,901
4
W
Vulcan
8,151
627
99
8
0
287,477
0
L
Artio
6,398
492
37
3
0
285,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role