Player Matchup

Baron Samedi
Baron Samedi
B O T C O J
Baron Samedi
Level 104
God Stats
8W - 1L
1,889 SR
Queue Stats
275W - 258L
1,515 Elo+
Party 1
Cerberus
Cerberus
SuperCalvinite
Cerberus
Level 33
God Stats
4W - 4L
1,435 SR
Queue Stats
126W - 116L
1,445 Elo+
Party 1
Hachiman
Hachiman
Susplosionman
Hachiman
Level 23
God Stats
21W - 17L
1,549 SR
Queue Stats
53W - 44L
1,497 Elo+
Party 1
Team Averages
Level 53
1,624 SR
1,486 Elo+

VS

Team Averages
Level 91
1,505 SR
1,467 Elo+
Ravana
Ravana
 
Ravana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
LucaWhale
Bake Kujira
Level 98
God Stats
6W - 3L
1,797 SR
Queue Stats
34W - 44L
1,410 Elo+
Solo
Chang'e
Chang'e
Luciid4
Chang'e
Level 87
God Stats
1W - 2L
1,216 SR
Queue Stats
102W - 130L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B O T C O J
Baron Samedi
14
4 / 3 / 8
11,766
784
12,890
14,559
10,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
15
3 / 2 / 11
11,714
781
9,050
15,313
16,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Susplosionman
Hachiman
15
8 / 2 / 7
12,585
839
18,093
12,045
5,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 2 / 3
11,270
751
14,633
14,977
9,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
LucaWhale
Bake Kujira
14
1 / 8 / 4
10,873
725
11,724
21,358
28,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Luciid4
Chang'e
13
2 / 5 / 3
10,570
705
7,813
12,277
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
7
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
2
3
2.75
W
Baron Samedi
B O T C O J
Baron Samedi
4
3
8
2.67
L
Bake Kujira
LucaWhale
Bake Kujira
1
8
4
0.38
L
Chang'e
Luciid4
Chang'e
2
5
3
0.7
W
Cerberus
3
2
11
4.25
W
Hachiman
Susplosionman
Hachiman
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,033
Damage
34,170
41,917
Taken
48,612
32,232
Mitigated
42,929
11,668
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
14,633
4,283
0
1,321
14,977
9,283
0
6,747
8,230
0
28,548
W
Baron Samedi
B O T C O J
Baron Samedi
12,890
1,323
1,848
3,835
14,559
10,828
483
6,895
7,241
50,766
0
L
Bake Kujira
LucaWhale
Bake Kujira
11,724
4,328
0
1,163
21,358
28,827
0
8,635
12,723
49,573
1,004
L
Chang'e
Luciid4
Chang'e
7,813
706
1,765
2,845
12,277
4,819
0
6,592
5,685
40,006
0
W
Cerberus
9,050
787
0
3,249
15,313
16,059
507
6,603
8,154
28,186
765
W
Hachiman
Susplosionman
Hachiman
18,093
13,362
0
2,736
12,045
5,345
2,063
4,107
7,723
0
48,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
32,713
165
Minions Killed
132
0
Camps Cleared
0
777,664
Distance Traveled
813,898
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,270
751
22
1
0
307,826
0
W
Baron Samedi
11,766
784
55
4
0
229,452
0
L
Bake Kujira
10,873
725
51
3
0
250,166
1
L
Chang'e
10,570
705
59
4
0
255,906
0
W
Cerberus
11,714
781
46
3
0
293,182
0
W
Hachiman
12,585
839
64
4
0
255,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role