Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FrostWolf907
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,383 Elo+
Party 1
Awilix
Awilix
HandKnockDays
Awilix
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
9W - 10L
1,435 Elo+
Solo
Nike
Nike
Mannyy1541
Nike
Level 63
God Stats
0W - 3L
1,149 SR
Queue Stats
161W - 184L
1,456 Elo+
Solo
Izanami
Izanami
TDizzy7
Izanami
Level 67
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 9L
1,267 Elo+
Solo
Team Averages
Level 55
1,421 SR
1,408 Elo+

VS

Team Averages
Level 69
1,433 SR
1,414 Elo+
Neith
Neith
DustiestBrush1
Neith
Level 53
God Stats
7W - 5L
1,555 SR
Queue Stats
166W - 176L
1,427 Elo+
Party 2
King Arthur
King Arthur
SikWolf8296
King Arthur
Level 86
God Stats
1W - 3L
1,048 SR
Queue Stats
253W - 244L
1,427 Elo+
Solo
Vamana
Vamana
habibimaster
Vamana
Level 61
God Stats
8W - 5L
1,498 SR
Queue Stats
254W - 234L
1,455 Elo+
Party 2
Hera
Hera
killawboyz
Hera
Level 85
God Stats
1W - 0L
1,565 SR
Queue Stats
15W - 19L
1,435 Elo+
Solo
Skadi
Skadi
livesparke
Skadi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 2 / 4
7,087
1,181
6,744
5,725
2,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
12
3 / 5 / 5
6,376
1,063
3,093
7,043
2,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 4 / 9
6,395
1,066
3,818
6,631
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

8
0 / 3 / 5
5,286
881
3,079
5,994
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TDizzy7
Izanami
11
3 / 4 / 3
6,366
1,061
5,124
6,313
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
7,239
1,207
5,687
5,076
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SikWolf8296
King Arthur
10
1 / 5 / 8
6,118
1,020
5,094
9,447
8,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
13
7 / 4 / 7
7,936
1,323
4,990
8,145
5,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 2 / 10
7,179
1,197
9,684
5,294
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
13
2 / 1 / 9
6,819
1,137
4,083
5,025
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
11
Kills
18
18
Deaths
13
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
2
4
3
W
5
1
10
10
L
Scylla
3
5
5
1.1
L
1
4
9
1.38
L
0
3
5
0.83
W
King Arthur
SikWolf8296
King Arthur
1
5
8
1
L
Izanami
TDizzy7
Izanami
3
4
3
1.13
W
Vamana
7
4
7
2.63
W
3
2
10
4
W
Skadi
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,858
Damage
29,538
31,706
Taken
32,987
15,031
Mitigated
19,256
2,417
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,744
2,289
328
1,118
5,725
2,557
0
2,325
3,316
12,781
0
W
5,687
2,271
680
1,850
5,076
1,945
860
1,082
3,994
0
11,702
L
Scylla
3,093
1,191
0
59
7,043
2,590
0
2,247
4,660
9,119
0
L
3,818
1,048
0
153
6,631
2,699
0
2,253
4,296
0
7,188
L
3,079
94
143
207
5,994
4,593
0
1,489
4,464
0
6,598
W
King Arthur
SikWolf8296
King Arthur
5,094
16
11
897
9,447
8,474
0
3,424
6,023
2,148
10,206
L
Izanami
TDizzy7
Izanami
5,124
3,086
0
409
6,313
2,592
0
2,830
3,441
0
13,352
W
Vamana
4,990
3,351
535
1,260
8,145
5,242
444
1,671
6,474
0
10,474
W
9,684
1,954
489
1,625
5,294
1,990
857
1,502
3,792
19,367
0
W
Skadi
4,083
997
564
376
5,025
1,605
876
2,158
2,867
0
10,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
35,291
55
Minions Killed
89
0
Camps Cleared
0
577,135
Distance Traveled
652,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,087
1,181
15
3
0
154,940
0
W
Neith
7,239
1,207
15
3
0
120,951
0
L
Scylla
6,376
1,063
8
1
0
96,016
0
L
Awilix
6,395
1,066
9
2
0
135,374
0
L
Nike
5,286
881
7
1
0
78,382
0
W
King Arthur
6,118
1,020
9
2
0
127,276
0
L
Izanami
6,366
1,061
16
3
0
112,423
0
W
Vamana
7,936
1,323
10
2
0
127,415
0
W
Hera
7,179
1,197
36
6
0
130,714
0
W
Skadi
6,819
1,137
19
3
0
145,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role