Player Matchup

Cu Chulainn
Cu Chulainn
Ahoy Blue
Cu Chulainn
Level 68
God Stats
1W - 0L
1,677 SR
Queue Stats
10W - 15L
1,202 Elo+
Party 1
Cthulhu
Cthulhu
FearTheOni
Cthulhu
Level 7
God Stats
3W - 3L
1,141 SR
Queue Stats
3W - 3L
1,147 Elo+
Party 1
Baron Samedi
Baron Samedi
luminarypluto
Baron Samedi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,176 Elo+
Party 1
Team Averages
Level 66
1,439 SR
1,175 Elo+

VS

Team Averages
Level 87
1,472 SR
1,298 Elo+
Cthulhu
Cthulhu
D3R3K_Danjerous
Cthulhu
Level 96
God Stats
4W - 2L
1,546 SR
Queue Stats
8W - 15L
1,322 Elo+
Party 2
Artemis
Artemis
Sabuthetyrant
Artemis
Level 77
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 6L
1,234 Elo+
Party 2
Hades
Hades
kungfoosoldier
Hades
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
16W - 21L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ahoy Blue
Cu Chulainn
12
3 / 0 / 9
9,866
759
5,536
10,172
8,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
FearTheOni
Cthulhu
14
4 / 1 / 13
11,139
857
10,931
10,697
7,252
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
luminarypluto
Baron Samedi
14
11 / 1 / 6
12,010
924
19,540
7,598
3,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,723
671
7,725
17,023
9,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
8
0 / 8 / 1
7,918
609
3,467
11,074
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 5 / 1
8,981
691
6,766
13,582
8,337
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
18
Kills
2
2
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ahoy Blue
Cu Chulainn
3
0
9
7.5
L
1
5
1
0.3
W
Cthulhu
FearTheOni
Cthulhu
4
1
13
10.5
L
Artemis
0
8
1
0.06
L
1
5
1
0.3
W
Baron Samedi
luminarypluto
Baron Samedi
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
17,958
28,467
Taken
41,679
19,589
Mitigated
22,220
8,888
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ahoy Blue
Cu Chulainn
5,536
997
0
1,943
10,172
8,419
953
5,516
4,656
82
21,760
L
7,725
414
233
3,092
17,023
9,510
0
12,363
4,660
30,954
0
W
Cthulhu
FearTheOni
Cthulhu
10,931
777
139
2,998
10,697
7,252
387
5,953
4,744
35,625
0
L
Artemis
3,467
1,667
0
0
11,074
4,373
0
8,717
2,357
0
16,515
L
6,766
1,164
346
1,550
13,582
8,337
34
10,010
3,572
27,398
0
W
Baron Samedi
luminarypluto
Baron Samedi
19,540
1,104
1,586
2,222
7,598
3,918
1,028
3,261
4,337
45,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,015
Gold Earned
25,622
116
Minions Killed
83
0
Camps Cleared
0
715,317
Distance Traveled
535,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,866
759
26
2
0
215,009
0
L
Cthulhu
8,723
671
31
2
0
205,964
0
W
Cthulhu
11,139
857
42
3
0
255,399
0
L
Artemis
7,918
609
17
1
0
128,694
0
L
Hades
8,981
691
35
3
0
201,211
0
W
Baron Samedi
12,010
924
48
4
0
244,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role