Player Matchup

Cupid
Cupid
Meazus
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,729 Elo+
Party 2
Loki
Loki
ShamuRB
Loki
Level 8
God Stats
6W - 6L
1,587 SR
Queue Stats
11W - 7L
1,612 Elo+
Party 2
Chaac
Chaac
dootuniversary
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,620 Elo+
Party 2
Hera
Hera
peachertonn
Hera
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 7L
1,464 Elo+
Party 2
Osiris
Osiris
xrykn
Osiris
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
1,610 Elo+
Party 2
Team Averages
Level 35
1,474 SR
1,607 Elo+

VS

Team Averages
Level 31
1,433 SR
1,599 Elo+
Aphrodite
Aphrodite
Hydrapple
Aphrodite
Level 15
God Stats
1W - 1L
1,246 SR
Queue Stats
18W - 6L
1,669 Elo+
Party 1
Hercules
Hercules
SentinelsXC19
Hercules
Level 27
God Stats
3W - 2L
1,535 SR
Queue Stats
26W - 8L
1,732 Elo+
Party 1
Ymir
Ymir
egothegod
Ymir
Level 31
God Stats
4W - 1L
1,646 SR
Queue Stats
4W - 2L
1,613 Elo+
Party 1
Medusa
Medusa
kriscup
Medusa
Level 57
God Stats
1W - 0L
1,231 SR
Queue Stats
4W - 3L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
xKellyx6965
Kukulkan
Level 26
God Stats
21W - 16L
1,508 SR
Queue Stats
80W - 77L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Meazus
Cupid
13
0 / 6 / 1
7,725
702
3,553
11,513
4,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
ShamuRB
Loki
16
3 / 2 / 2
9,330
848
4,640
5,247
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 4 / 4
8,767
797
13,029
14,007
14,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 5 / 2
7,779
707
8,981
8,136
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
xrykn
Osiris
15
2 / 9 / 5
8,725
793
12,393
18,078
20,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hydrapple
Aphrodite
16
4 / 1 / 17
9,311
846
7,052
11,332
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
SentinelsXC19
Hercules
17
13 / 1 / 11
10,451
950
14,124
16,251
19,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
15
2 / 1 / 16
9,476
861
3,655
10,673
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
kriscup
Medusa
15
5 / 2 / 9
9,189
835
7,815
9,010
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xKellyx6965
Kukulkan
16
2 / 3 / 12
8,955
814
11,734
7,547
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
8
Kills
26
26
Deaths
8
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Hydrapple
Aphrodite
4
1
17
12.5
L
Cupid
Meazus
Cupid
0
6
1
0.08
W
Hercules
SentinelsXC19
Hercules
13
1
11
18.5
L
Loki
ShamuRB
Loki
3
2
2
2
L
3
4
4
1.25
W
Ymir
2
1
16
10
W
Medusa
kriscup
Medusa
5
2
9
4.75
L
0
5
2
0.2
W
Kukulkan
xKellyx6965
Kukulkan
2
3
12
2.67
L
Osiris
xrykn
Osiris
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,596
Damage
44,380
56,981
Taken
54,813
46,185
Mitigated
46,379
6,406
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Hydrapple
Aphrodite
7,052
427
5,912
7,657
11,332
7,013
0
1,910
9,056
22,398
0
L
Cupid
Meazus
Cupid
3,553
1,496
0
995
11,513
4,887
783
3,812
7,286
0
17,159
W
Hercules
SentinelsXC19
Hercules
14,124
3,632
41
4,939
16,251
19,319
150
3,659
11,879
0
26,443
L
Loki
ShamuRB
Loki
4,640
259
0
0
5,247
2,583
436
728
4,519
0
28,600
L
13,029
910
0
4,268
14,007
14,542
88
5,820
7,589
800
30,271
W
Ymir
3,655
1,023
919
1,787
10,673
11,742
147
2,094
8,078
8,214
0
W
Medusa
kriscup
Medusa
7,815
3,474
454
2,199
9,010
4,240
967
915
7,727
0
30,810
L
8,981
2,853
0
0
8,136
3,453
453
4,460
3,410
22,133
0
W
Kukulkan
xKellyx6965
Kukulkan
11,734
762
0
0
7,547
4,065
60
997
6,223
37,065
0
L
Osiris
xrykn
Osiris
12,393
3,611
0
1,143
18,078
20,720
36
6,910
10,497
0
18,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
47,382
173
Minions Killed
183
0
Camps Cleared
0
1,118,488
Distance Traveled
1,174,004
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,311
846
46
4
0
241,244
0
L
Cupid
7,725
702
38
3
0
203,048
0
W
Hercules
10,451
950
25
2
0
272,632
0
L
Loki
9,330
848
51
5
0
257,882
0
L
Chaac
8,767
797
37
3
0
241,146
0
W
Ymir
9,476
861
7
1
0
235,269
0
W
Medusa
9,189
835
39
4
0
206,717
0
L
Hera
7,779
707
32
3
0
201,848
0
W
Kukulkan
8,955
814
66
6
0
218,142
6
L
Osiris
8,725
793
15
1
0
214,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role