Player Matchup

Jormungandr
Jormungandr
FlyboysAf1
Jormungandr
Level 94
God Stats
54W - 31L
1,673 SR
Queue Stats
59W - 39L
1,562 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ifailedmyparents
Morgan Le Fay
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
Pathogens11
Gilgamesh
Level 109
God Stats
2W - 0L
1,695 SR
Queue Stats
57W - 39L
1,553 Elo+
Party 3
Ao Kuang
Ao Kuang
badjungleboi
Ao Kuang
Level 107
God Stats
2W - 0L
1,765 SR
Queue Stats
22W - 19L
1,527 Elo+
Party 1
Yu Huang
Yu Huang
xChiinng
Yu Huang
Level 24
God Stats
11W - 4L
1,635 SR
Queue Stats
12W - 6L
1,581 Elo+
Party 1
Team Averages
Level 87
1,654 SR
1,554 Elo+

VS

Team Averages
Level 104
1,624 SR
1,522 Elo+
Baron Samedi
Baron Samedi
Bryanc3000
Baron Samedi
Level 91
God Stats
16W - 10L
1,636 SR
Queue Stats
148W - 140L
1,522 Elo+
Solo
Hades
Hades
JakeCub
Hades
Level 102
God Stats
0W - 1L
1,721 SR
Queue Stats
144W - 131L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
OiiNamiSwan
Sun Wukong
Level 125
God Stats
3W - 4L
1,562 SR
Queue Stats
283W - 274L
1,493 Elo+
Party 2
Geb
Geb
THATNI88ATHAT8U
Geb
Level 67
God Stats
4W - 3L
1,701 SR
Queue Stats
63W - 55L
1,502 Elo+
Party 4
Artemis
Artemis
TrDemolish
Artemis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,572 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FlyboysAf1
Jormungandr
17
8 / 2 / 8
10,053
914
11,439
11,822
9,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Ifailedmyparents
Morgan Le Fay
16
3 / 5 / 11
9,307
846
13,281
13,070
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Pathogens11
Gilgamesh
15
1 / 5 / 10
8,752
796
8,175
14,292
13,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
badjungleboi
Ao Kuang
17
5 / 3 / 7
9,503
864
9,830
11,693
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yu Huang
xChiinng
Yu Huang
15
1 / 2 / 8
8,998
818
14,767
7,894
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bryanc3000
Baron Samedi
15
3 / 2 / 8
8,836
803
8,078
7,681
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
JakeCub
Hades
16
4 / 4 / 7
9,379
853
8,674
15,878
8,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
OiiNamiSwan
Sun Wukong
16
5 / 2 / 8
9,459
860
11,086
15,071
13,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 4 / 10
8,804
800
6,645
14,093
10,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
TrDemolish
Artemis
15
4 / 6 / 5
8,633
785
8,986
11,932
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
55
18
Kills
17
17
Deaths
18
44
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bryanc3000
Baron Samedi
3
2
8
3.5
W
Jormungandr
FlyboysAf1
Jormungandr
8
2
8
6
W
Morgan Le Fay
Ifailedmyparents
Morgan Le Fay
3
5
11
1.7
L
Hades
JakeCub
Hades
4
4
7
1.88
L
Sun Wukong
OiiNamiSwan
Sun Wukong
5
2
8
4.5
W
Gilgamesh
Pathogens11
Gilgamesh
1
5
10
1.2
L
1
4
10
1.5
L
Artemis
TrDemolish
Artemis
4
6
5
1.08
W
Ao Kuang
badjungleboi
Ao Kuang
5
3
7
2.83
W
Yu Huang
xChiinng
Yu Huang
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,492
Damage
43,469
58,771
Taken
64,655
38,074
Mitigated
41,104
9,141
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bryanc3000
Baron Samedi
8,078
802
821
1,175
7,681
4,378
0
6,539
1,068
23,599
0
W
Jormungandr
FlyboysAf1
Jormungandr
11,439
2,233
49
3,785
11,822
9,682
621
4,352
7,224
33,628
0
W
Morgan Le Fay
Ifailedmyparents
Morgan Le Fay
13,281
269
0
1,672
13,070
6,563
290
5,759
7,208
36,677
0
L
Hades
JakeCub
Hades
8,674
1,364
164
5,078
15,878
8,108
0
9,433
5,976
30,994
0
L
Sun Wukong
OiiNamiSwan
Sun Wukong
11,086
1,913
0
4,096
15,071
13,259
0
12,579
2,093
0
24,489
W
Gilgamesh
Pathogens11
Gilgamesh
8,175
2,162
107
953
14,292
13,161
709
6,048
8,041
0
21,635
L
6,645
487
1,072
847
14,093
10,417
0
11,281
2,656
17,389
0
L
Artemis
TrDemolish
Artemis
8,986
4,112
0
624
11,932
4,942
0
8,921
2,737
0
21,276
W
Ao Kuang
badjungleboi
Ao Kuang
9,830
3,182
0
1,931
11,693
5,350
0
3,619
7,907
23,669
0
W
Yu Huang
xChiinng
Yu Huang
14,767
875
0
644
7,894
3,318
614
3,619
4,094
37,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,613
Gold Earned
45,111
226
Minions Killed
176
0
Camps Cleared
0
1,106,822
Distance Traveled
1,008,023
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,836
803
28
3
0
204,808
0
W
Jormungandr
10,053
914
42
4
0
226,354
0
W
Morgan Le Fay
9,307
846
61
6
0
208,111
0
L
Hades
9,379
853
52
5
0
191,559
2
L
Sun Wukong
9,459
860
44
4
0
226,627
0
W
Gilgamesh
8,752
796
26
2
0
198,011
0
L
Geb
8,804
800
17
2
0
228,450
4
L
Artemis
8,633
785
35
3
0
156,579
0
W
Ao Kuang
9,503
864
35
3
0
253,621
0
W
Yu Huang
8,998
818
62
6
0
220,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role