Player Matchup

Artemis
Artemis
BiscuitCrib
Artemis
Level 98
God Stats
15W - 7L
1,531 SR
Queue Stats
25W - 22L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
RTReee
Gilgamesh
Level 86
God Stats
2W - 1L
1,884 SR
Queue Stats
11W - 11L
1,473 Elo+
Party 1
Raijin
Raijin
VicarialChip795
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,617 Elo+
Party 1
Team Averages
Level 66
1,638 SR
1,533 Elo+

VS

Team Averages
Level 102
1,515 SR
1,472 Elo+
Achilles
Achilles
DriftyKitten49
Achilles
Level 127
God Stats
33W - 23L
1,572 SR
Queue Stats
290W - 305L
1,386 Elo+
Solo
Danzaburou
Danzaburou
ERXDD
Danzaburou
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 83L
1,520 Elo+
Party 2
Olorun
Olorun
SvgSmurff
Olorun
Level 111
God Stats
21W - 24L
1,473 SR
Queue Stats
307W - 305L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BiscuitCrib
Artemis
13
1 / 4 / 5
9,427
725
9,034
10,777
4,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
RTReee
Gilgamesh
13
3 / 3 / 2
9,822
756
8,232
16,755
10,932
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 5 / 2
10,184
783
12,971
11,500
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 0 / 6
10,764
828
12,138
18,912
16,378
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ERXDD
Danzaburou
14
6 / 3 / 6
11,933
918
14,117
14,428
6,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
SvgSmurff
Olorun
12
2 / 5 / 6
10,020
771
7,303
11,827
5,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
12
12
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
BiscuitCrib
Artemis
1
4
5
0.88
W
Achilles
4
0
6
7
W
Danzaburou
ERXDD
Danzaburou
6
3
6
3
L
Gilgamesh
RTReee
Gilgamesh
3
3
2
1.33
W
Olorun
SvgSmurff
Olorun
2
5
6
1
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
33,558
39,032
Taken
45,167
20,205
Mitigated
27,771
8,378
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BiscuitCrib
Artemis
9,034
4,376
0
2,535
10,777
4,434
0
1,788
8,989
0
34,273
W
Achilles
12,138
2,554
0
2,409
18,912
16,378
199
4,464
14,004
0
40,598
W
Danzaburou
ERXDD
Danzaburou
14,117
8,391
286
5,306
14,428
6,248
1,627
4,247
9,831
0
50,838
L
Gilgamesh
RTReee
Gilgamesh
8,232
2,315
6
3,530
16,755
10,932
0
2,653
14,102
0
22,927
W
Olorun
SvgSmurff
Olorun
7,303
1,492
2,862
3,491
11,827
5,145
1,370
3,701
7,840
36,985
305
L
12,971
512
0
2,307
11,500
4,839
96
3,060
8,440
42,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,433
Gold Earned
32,717
134
Minions Killed
157
0
Camps Cleared
0
686,111
Distance Traveled
703,080
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,427
725
49
4
0
227,442
0
W
Achilles
10,764
828
43
3
0
269,199
0
W
Danzaburou
11,933
918
66
5
0
218,928
0
L
Gilgamesh
9,822
756
24
2
0
249,536
0
W
Olorun
10,020
771
48
4
0
214,953
0
L
Raijin
10,184
783
61
5
0
209,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role