Player Matchup

Cerberus
Cerberus
ProdSwanson
Cerberus
Level 86
God Stats
55W - 54L
1,453 SR
Queue Stats
224W - 249L
1,403 Elo+
Solo
Artemis
Artemis
VortexIM
Artemis
Level 67
God Stats
3W - 14L
1,082 SR
Queue Stats
239W - 219L
1,487 Elo+
Solo
Anubis
Anubis
Willdamoff
Anubis
Level 105
God Stats
28W - 34L
1,496 SR
Queue Stats
324W - 318L
1,424 Elo+
Solo
Pele
Pele
dr_marlin66
Pele
Level 58
God Stats
5W - 2L
1,509 SR
Queue Stats
109W - 105L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
dxltn
Kukulkan
Level 87
God Stats
3W - 0L
1,659 SR
Queue Stats
179W - 168L
1,390 Elo+
Party 2
Team Averages
Level 81
1,440 SR
1,420 Elo+

VS

Team Averages
Level 48
1,456 SR
1,423 Elo+
Poseidon
Poseidon
 
Poseidon
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Gxds
Merlin
Level 48
God Stats
10W - 11L
1,409 SR
Queue Stats
134W - 139L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
TateB23
Ne Zha
Level 45
God Stats
2W - 4L
1,622 SR
Queue Stats
93W - 118L
1,449 Elo+
Solo
Raijin
Raijin
X_WolfWolf2_X
Raijin
Level 49
God Stats
0W - 2L
1,250 SR
Queue Stats
98W - 123L
1,361 Elo+
Party 3
Janus
Janus
xTheRealLuciferx
Janus
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 19L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ProdSwanson
Cerberus
14
4 / 2 / 8
9,340
584
5,001
12,355
11,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
VortexIM
Artemis
17
6 / 1 / 1
10,474
655
4,990
10,448
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Willdamoff
Anubis
16
9 / 1 / 4
10,586
662
11,665
12,201
6,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 1 / 10
9,844
615
12,868
12,111
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
dxltn
Kukulkan
14
6 / 3 / 5
9,107
569
12,180
8,757
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 11 / 2
6,930
433
8,146
16,580
5,254
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Gxds
Merlin
11
1 / 3 / 2
7,160
448
7,300
9,273
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
TateB23
Ne Zha
12
1 / 7 / 3
7,694
481
5,681
17,343
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 8 / 0
8,137
509
6,250
10,301
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 1
6,687
418
4,499
8,817
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
35
Kills
7
8
Deaths
35
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
11
2
0.09
L
Merlin
Gxds
Merlin
1
3
2
0.67
W
Cerberus
ProdSwanson
Cerberus
4
2
8
4
L
Ne Zha
TateB23
Ne Zha
1
7
3
0.36
W
Artemis
VortexIM
Artemis
6
1
1
6.5
W
Anubis
Willdamoff
Anubis
9
1
4
11
L
4
8
0
0.5
W
10
1
10
15
W
Kukulkan
dxltn
Kukulkan
6
3
5
2.83
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,704
Damage
31,876
55,872
Taken
62,314
31,083
Mitigated
19,310
22,053
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,146
2,578
0
3,528
16,580
5,254
0
7,208
9,372
45,581
0
L
Merlin
Gxds
Merlin
7,300
597
0
1,146
9,273
2,442
437
4,582
4,691
35,609
0
W
Cerberus
ProdSwanson
Cerberus
5,001
67
0
2,823
12,355
11,574
0
5,268
7,047
26,076
0
L
Ne Zha
TateB23
Ne Zha
5,681
1,488
0
3,390
17,343
6,179
0
4,972
12,371
0
54,364
W
Artemis
VortexIM
Artemis
4,990
3,143
0
5,060
10,448
4,639
2,406
5,255
5,187
0
80,194
W
Anubis
Willdamoff
Anubis
11,665
186
0
7,754
12,201
6,700
1,116
6,662
5,495
80,912
0
L
6,250
350
0
71
10,301
2,937
456
6,660
3,641
32,137
0
W
12,868
3,606
0
4,905
12,111
4,682
0
3,999
8,016
0
57,602
W
Kukulkan
dxltn
Kukulkan
12,180
521
0
1,511
8,757
3,488
2,134
4,663
3,932
56,603
0
L
4,499
135
0
31
8,817
2,498
0
5,424
3,393
33,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,351
Gold Earned
36,608
490
Minions Killed
318
0
Camps Cleared
0
1,563,734
Distance Traveled
1,439,208
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,930
433
54
3
0
252,880
0
L
Merlin
7,160
448
66
4
0
321,090
0
W
Cerberus
9,340
584
53
3
0
332,942
3
L
Ne Zha
7,694
481
91
6
0
333,511
0
W
Artemis
10,474
655
145
9
0
269,682
2
W
Anubis
10,586
662
133
8
0
276,295
3
L
Raijin
8,137
509
40
3
0
265,197
4
W
Pele
9,844
615
73
5
0
383,469
0
W
Kukulkan
9,107
569
86
5
0
301,346
0
L
Janus
6,687
418
67
4
0
266,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role