Player Matchup

Terra
Terra
Bronze III
HF Pull 0ut
Terra
Bronze III
Level 106
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Izanami
Izanami
Bronze III
HF_Noble
Izanami
Bronze III
Level 132
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 2L
1,500 MMR
Party 3
Agni
Agni
Gold II
datinsanegamer
Agni
Gold II
Level 128
God Stats
52W - 49L
1,575 SR
Queue Stats
243W - 249L
1,521 MMR
Solo
Guan Yu
Guan Yu
Bronze III
sSifu
Guan Yu
Bronze III
Level 149
God Stats
2W - 2L
1,761 SR
Queue Stats
2W - 2L
1,520 MMR
Solo
Thanatos
Thanatos
Gold II
takeu2school
Thanatos
Gold II
Level 118
God Stats
4W - 4L
1,642 SR
Queue Stats
77W - 77L
1,512 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,681 SR
1,511 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,600 SR
1,511 MMR
Hou Yi
Hou Yi
Gold III
Bronzzkid
Hou Yi
Gold III
Level 172
God Stats
2W - 2L
1,493 SR
Queue Stats
130W - 125L
1,508 MMR
Solo
Anubis
Anubis
Gold III
Darksayox
Anubis
Gold III
Level 126
God Stats
15W - 11L
1,648 SR
Queue Stats
35W - 35L
1,535 MMR
Party 2
Nox
Nox
Gold IV
Mu7ed
Nox
Gold IV
Level 136
God Stats
32W - 31L
1,556 SR
Queue Stats
149W - 146L
1,417 MMR
Party 1
Mercury
Mercury
Gold I
MutedProbably
Mercury
Gold I
Level 144
God Stats
25W - 15L
1,607 SR
Queue Stats
127W - 114L
1,580 MMR
Party 1
Ares
Ares
Gold III
blackvector
Ares
Gold III
Level 155
God Stats
5W - 2L
1,695 SR
Queue Stats
35W - 35L
1,518 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,051
415
3,102
13,892
11,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
HF_Noble
Izanami
12
0 / 4 / 1
7,529
443
3,531
9,994
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 0
8,733
514
2,597
5,776
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
sSifu
Guan Yu
14
4 / 5 / 1
9,241
544
8,373
19,552
15,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
takeu2school
Thanatos
13
1 / 5 / 1
7,633
449
4,629
16,075
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ThorIshtarRavanaAthena

VS

Bans
AnhurThothShivaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bronzzkid
Hou Yi
14
3 / 1 / 9
9,640
567
9,338
9,248
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Darksayox
Anubis
16
4 / 5 / 4
10,374
610
8,603
10,137
4,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
Mu7ed
Nox
16
4 / 0 / 6
10,241
602
7,308
4,422
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
19
6 / 0 / 8
11,651
685
9,970
9,216
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 0 / 11
10,184
599
7,003
11,118
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
6
Kills
21
21
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bronzzkid
Hou Yi
3
1
9
7.5
W
Anubis
Darksayox
Anubis
4
5
4
1.2
L
0
6
0
0
L
Izanami
HF_Noble
Izanami
0
4
1
0.13
W
Nox
Mu7ed
Nox
4
0
6
7
W
Mercury
6
0
8
10
W
4
0
11
9.5
L
1
1
0
1
L
Guan Yu
sSifu
Guan Yu
4
5
1
0.9
L
Thanatos
takeu2school
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,232
Damage
42,222
65,289
Taken
44,141
39,627
Mitigated
25,057
18,410
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bronzzkid
Hou Yi
9,338
4,478
0
3,707
9,248
4,046
1,807
2,665
6,527
0
73,087
W
Anubis
Darksayox
Anubis
8,603
986
0
2,653
10,137
4,081
275
403
9,734
73,715
0
L
3,102
719
1,433
999
13,892
11,878
0
6,111
7,781
18,415
0
L
Izanami
HF_Noble
Izanami
3,531
2,234
0
1,664
9,994
3,501
0
2,682
7,312
0
57,750
W
Nox
Mu7ed
Nox
7,308
532
0
1,998
4,422
1,983
0
491
3,901
83,897
0
W
Mercury
9,970
5,382
0
3,795
9,216
4,103
2,040
796
8,420
0
140,067
W
7,003
522
0
3,222
11,118
10,844
549
3,480
7,528
18,227
0
L
2,597
201
0
1,528
5,776
2,033
23
1,991
3,785
76,208
0
L
Guan Yu
sSifu
Guan Yu
8,373
1,333
216
3,685
19,552
15,465
0
8,967
10,585
0
62,772
L
Thanatos
takeu2school
Thanatos
4,629
1,187
0
8,885
16,075
6,750
0
3,699
12,376
0
62,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
52,090
479
Minions Killed
561
0
Camps Cleared
0
1,594,882
Distance Traveled
1,770,937
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,640
567
105
6
0
309,418
2
W
Anubis
10,374
610
130
8
0
296,649
9
L
Terra
7,051
415
23
1
0
302,564
0
L
Izanami
7,529
443
105
6
0
281,910
0
W
Nox
10,241
602
140
8
0
375,108
1
W
Mercury
11,651
685
180
11
0
432,431
1
W
Ares
10,184
599
6
0
0
357,331
7
L
Agni
8,733
514
151
9
0
328,371
1
L
Guan Yu
9,241
544
105
6
0
359,563
0
L
Thanatos
7,633
449
95
6
0
322,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role