Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DeadliestTaco
Ah Muzen Cab
Level 33
God Stats
7W - 9L
1,565 SR
Queue Stats
22W - 32L
1,422 Elo+
Party 2
Bellona
Bellona
Kirodistus
Bellona
Level 128
God Stats
1W - 0L
1,222 SR
Queue Stats
45W - 40L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
Minishmagi
Kukulkan
Level 48
God Stats
5W - 7L
1,589 SR
Queue Stats
33W - 36L
1,451 Elo+
Party 2
Kali
Kali
Phsy
Kali
Level 126
God Stats
1W - 1L
1,262 SR
Queue Stats
45W - 38L
1,491 Elo+
Party 2
Team Averages
Level 99
1,428 SR
1,470 Elo+

VS

Team Averages
Level 122
1,634 SR
1,470 Elo+
Hachiman
Hachiman
AColdSoul
Hachiman
Level 124
God Stats
4W - 2L
1,890 SR
Queue Stats
135W - 126L
1,515 Elo+
Solo
Lancelot
Lancelot
ColtonsBull
Lancelot
Level 127
God Stats
3W - 4L
1,575 SR
Queue Stats
72W - 78L
1,461 Elo+
Party 1
Serqet
Serqet
DarkBlossom2767
Serqet
Level 140
God Stats
0W - 7L
1,447 SR
Queue Stats
128W - 195L
1,462 Elo+
Solo
Merlin
Merlin
Manx2SeggzEvil
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 122L
1,432 Elo+
Party 1
King Arthur
King Arthur
UniversalBrain
King Arthur
Level 157
God Stats
6W - 3L
1,759 SR
Queue Stats
150W - 154L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
2 / 0 / 7
7,398
569
2,732
11,953
8,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
DeadliestTaco
Ah Muzen Cab
12
2 / 0 / 1
7,701
592
3,738
3,774
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Kirodistus
Bellona
12
0 / 4 / 1
7,611
585
8,161
15,864
16,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
Minishmagi
Kukulkan
13
4 / 1 / 4
8,192
630
7,416
3,937
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Phsy
Kali
13
7 / 1 / 3
8,196
630
7,800
9,069
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AColdSoul
Hachiman
12
0 / 3 / 0
6,895
530
3,930
8,196
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
ColtonsBull
Lancelot
8
0 / 4 / 1
5,451
419
289
8,201
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 2
6,728
518
3,674
11,585
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 0
6,726
517
2,988
5,931
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
UniversalBrain
King Arthur
13
3 / 1 / 1
7,558
581
11,534
14,254
14,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
6
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
0
7
5.5
L
Hachiman
AColdSoul
Hachiman
0
3
0
0
L
Lancelot
ColtonsBull
Lancelot
0
4
1
0.13
L
1
5
2
0.4
W
Ah Muzen Cab
DeadliestTaco
Ah Muzen Cab
2
0
1
2.5
W
Bellona
Kirodistus
Bellona
0
4
1
0.13
L
1
2
0
0.5
W
Kukulkan
Minishmagi
Kukulkan
4
1
4
6
W
Kali
Phsy
Kali
7
1
3
8.5
L
King Arthur
UniversalBrain
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,847
Damage
22,415
44,597
Taken
48,167
32,607
Mitigated
28,249
13,753
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,732
511
1,432
3,468
11,953
8,919
128
1,772
10,031
23,634
0
L
Hachiman
AColdSoul
Hachiman
3,930
1,861
0
3,142
8,196
3,061
0
855
7,341
0
54,674
L
Lancelot
ColtonsBull
Lancelot
289
150
0
1,390
8,201
4,469
0
3,979
4,222
0
6,213
L
3,674
683
0
4,826
11,585
4,577
0
1,914
9,671
0
55,673
W
Ah Muzen Cab
DeadliestTaco
Ah Muzen Cab
3,738
2,099
0
217
3,774
1,404
882
0
3,774
0
50,651
W
Bellona
Kirodistus
Bellona
8,161
4,852
0
5,680
15,864
16,969
0
0
15,577
0
58,268
L
2,988
40
0
500
5,931
2,128
0
3,171
2,760
50,025
0
W
Kukulkan
Minishmagi
Kukulkan
7,416
690
0
380
3,937
1,542
365
1,030
2,907
68,366
0
W
Kali
Phsy
Kali
7,800
3,414
0
2,576
9,069
3,773
0
858
8,211
0
59,187
L
King Arthur
UniversalBrain
King Arthur
11,534
1,708
0
3,061
14,254
14,014
0
229
14,025
0
58,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
33,358
403
Minions Killed
415
0
Camps Cleared
0
1,339,390
Distance Traveled
1,297,397
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,398
569
3
0
0
269,731
6
L
Hachiman
6,895
530
111
9
0
225,651
1
L
Lancelot
5,451
419
11
1
0
251,241
0
L
Serqet
6,728
518
98
8
0
313,800
0
W
Ah Muzen Cab
7,701
592
105
8
0
263,134
0
W
Bellona
7,611
585
98
8
0
228,555
0
L
Merlin
6,726
517
105
8
0
236,587
0
W
Kukulkan
8,192
630
126
10
0
271,478
0
W
Kali
8,196
630
71
5
0
306,492
0
L
King Arthur
7,558
581
90
7
0
270,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role