Player Matchup

Janus
Janus
Silver II
ClassyDavid5844
Janus
Silver II
Level 69
God Stats
34W - 36L
1,482 SR
Queue Stats
133W - 152L
938 MMR
Solo
Pele
Pele
Silver II
EXILE_ODYSSEY_
Pele
Silver II
Level 160
God Stats
3W - 2L
1,586 SR
Queue Stats
210W - 227L
953 MMR
Solo
Ishtar
Ishtar
Silver II
PipeDice
Ishtar
Silver II
Level 65
God Stats
3W - 2L
1,662 SR
Queue Stats
35W - 45L
1,126 MMR
Party 1
Awilix
Awilix
Silver II
esbany
Awilix
Silver II
Level 157
God Stats
26W - 26L
1,467 SR
Queue Stats
346W - 365L
964 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
jejea
Kumbhakarna
Silver III
Level 64
God Stats
9W - 8L
1,447 SR
Queue Stats
71W - 88L
794 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,529 SR
955 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,463 SR
956 MMR
Thanatos
Thanatos
Silver III
Jarodmep
Thanatos
Silver III
Level 148
God Stats
1W - 3L
1,398 SR
Queue Stats
356W - 382L
962 MMR
Solo
Merlin
Merlin
Silver II
MORENAZOO7994
Merlin
Silver II
Level 105
God Stats
3W - 8L
1,357 SR
Queue Stats
205W - 223L
972 MMR
Solo
Bacchus
Bacchus
Silver III
N1S_PRIME_
Bacchus
Silver III
Level 108
God Stats
52W - 39L
1,571 SR
Queue Stats
109W - 120L
964 MMR
Solo
Hades
Hades
Silver III
misterchyme
Hades
Silver III
Level 133
God Stats
1W - 2L
1,581 SR
Queue Stats
43W - 56L
915 MMR
Solo
Hachiman
Hachiman
Silver II
xjdanzx
Hachiman
Silver II
Level 157
God Stats
23W - 40L
1,408 SR
Queue Stats
292W - 312L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
10,562
556
8,458
12,403
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 6
12,367
651
17,424
18,154
10,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
PipeDice
Ishtar
17
0 / 1 / 5
10,224
538
11,135
12,360
5,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
esbany
Awilix
18
12 / 1 / 3
11,823
622
16,801
14,096
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
jejea
Kumbhakarna
13
1 / 1 / 10
8,961
472
5,148
17,454
16,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
ChernobogZhong KuiMaman BrigitteKukulkanNu Wa

VS

Bans
AthenaArachneGilgameshSun WukongThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jarodmep
Thanatos
14
1 / 6 / 1
8,141
428
10,885
18,673
8,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 4 / 2
9,366
493
6,809
11,097
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
N1S_PRIME_
Bacchus
12
1 / 2 / 2
8,116
427
7,389
16,511
20,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 7 / 0
9,175
483
10,454
19,063
12,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
xjdanzx
Hachiman
15
1 / 5 / 1
8,900
468
5,772
13,838
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
8
8
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
6
2
6
4.5
L
Thanatos
Jarodmep
Thanatos
1
6
1
0.25
L
2
4
2
0.75
L
Bacchus
N1S_PRIME_
Bacchus
1
2
2
1
W
Ishtar
PipeDice
Ishtar
0
1
5
2.5
W
Awilix
esbany
Awilix
12
1
3
13.5
W
Kumbhakarna
jejea
Kumbhakarna
1
1
10
6
L
3
7
0
0.43
L
Hachiman
xjdanzx
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,966
Damage
41,309
74,467
Taken
79,182
44,890
Mitigated
50,945
23,369
Healing
25,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,458
50
0
1,917
12,403
5,375
426
4,621
7,782
91,940
0
W
17,424
5,137
0
8,147
18,154
10,890
1,662
9,784
8,370
0
101,158
L
Thanatos
Jarodmep
Thanatos
10,885
2,475
0
10,392
18,673
8,151
0
4,031
14,526
0
63,274
L
6,809
297
0
879
11,097
4,163
0
4,084
6,813
69,558
0
L
Bacchus
N1S_PRIME_
Bacchus
7,389
1,042
0
4,176
16,511
20,888
0
2,300
14,115
30,064
0
W
Ishtar
PipeDice
Ishtar
11,135
7,756
0
7,242
12,360
5,559
2,551
2,741
9,619
0
96,461
W
Awilix
esbany
Awilix
16,801
6,912
0
2,888
14,096
6,923
975
3,157
10,939
0
105,019
W
Kumbhakarna
jejea
Kumbhakarna
5,148
273
0
3,175
17,454
16,143
56
4,454
13,000
17,758
0
L
10,454
692
20
6,177
19,063
12,901
0
1,019
17,988
62,545
0
L
Hachiman
xjdanzx
Hachiman
5,772
3,159
0
3,869
13,838
4,842
0
1,654
12,134
0
75,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,937
Gold Earned
43,698
617
Minions Killed
477
0
Camps Cleared
0
2,006,866
Distance Traveled
1,681,546
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,562
556
153
8
0
422,623
2
W
Pele
12,367
651
166
9
0
345,986
0
L
Thanatos
8,141
428
72
4
0
339,168
0
L
Merlin
9,366
493
150
8
0
356,080
9
L
Bacchus
8,116
427
27
1
0
353,817
4
W
Ishtar
10,224
538
139
7
0
370,881
3
W
Awilix
11,823
622
144
8
0
430,197
4
W
Kumbhakarna
8,961
472
15
1
0
437,179
4
L
Hades
9,175
483
106
6
0
298,396
4
L
Hachiman
8,900
468
122
6
0
334,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role