Player Matchup

Ymir
Ymir
BigKitten311053
Ymir
Level 69
God Stats
12W - 14L
1,541 SR
Queue Stats
46W - 54L
1,459 Elo+
Party 2
Discordia
Discordia
Cobbledore
Discordia
Level 66
God Stats
11W - 5L
1,704 SR
Queue Stats
74W - 90L
1,449 Elo+
Party 2
Odin
Odin
CraigH2013
Odin
Level 64
God Stats
9W - 2L
1,722 SR
Queue Stats
30W - 49L
1,387 Elo+
Party 2
Hel
Hel
Lucas_RSTX
Hel
Level 46
God Stats
0W - 2L
1,223 SR
Queue Stats
16W - 23L
1,391 Elo+
Solo
Fenrir
Fenrir
awkwardjim
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 52
1,538 SR
1,437 Elo+

VS

Team Averages
Level 71
1,514 SR
1,480 Elo+
Mulan
Mulan
CRicanGamer
Mulan
Level 69
God Stats
13W - 15L
1,510 SR
Queue Stats
130W - 122L
1,478 Elo+
Party 1
Bellona
Bellona
EternalGhost213
Bellona
Level 77
God Stats
24W - 18L
1,530 SR
Queue Stats
136W - 151L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
GrimmyBoo
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 124L
1,482 Elo+
Solo
Neith
Neith
Lhio
Neith
Level 79
God Stats
25W - 27L
1,550 SR
Queue Stats
172W - 166L
1,499 Elo+
Solo
Susano
Susano
thorntongray
Susano
Level 69
God Stats
2W - 4L
1,480 SR
Queue Stats
231W - 216L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,617
1,088
5,927
16,785
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Cobbledore
Discordia
12
1 / 2 / 1
7,503
1,072
5,934
6,249
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 1
7,333
1,048
6,959
9,699
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 1
7,195
1,028
2,917
8,742
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
awkwardjim
Fenrir
12
0 / 7 / 1
6,992
999
5,186
12,144
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

246

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
8,249
1,178
7,216
8,204
5,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 0 / 13
7,863
1,123
8,503
7,935
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
GrimmyBoo
Zhong Kui
14
5 / 0 / 12
9,279
1,326
14,103
5,026
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Lhio
Neith
14
7 / 0 / 9
8,987
1,284
11,255
3,955
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
13
3 / 0 / 10
8,369
1,196
9,107
4,476
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
2
Kills
20
20
Deaths
2
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
3
2
12
4.5
L
Discordia
Cobbledore
Discordia
1
2
1
0.75
L
0
1
1
0.5
W
2
0
13
8.5
W
Zhong Kui
GrimmyBoo
Zhong Kui
5
0
12
11
W
Neith
Lhio
Neith
7
0
9
11.5
L
1
6
1
0.25
L
Fenrir
awkwardjim
Fenrir
0
7
1
0.07
W
Susano
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,923
Damage
50,184
53,619
Taken
29,596
36,745
Mitigated
20,835
6,301
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,927
457
0
656
16,785
16,553
0
4,463
12,012
12,595
0
W
7,216
732
0
464
8,204
5,808
0
5,012
2,980
0
10,981
L
Discordia
Cobbledore
Discordia
5,934
502
0
40
6,249
1,877
0
2,509
3,705
22,481
0
L
6,959
320
0
674
9,699
8,447
0
2,801
6,677
0
24,611
W
8,503
1,369
0
830
7,935
7,005
0
4,451
3,015
0
12,645
W
Zhong Kui
GrimmyBoo
Zhong Kui
14,103
969
0
1,893
5,026
4,232
0
1,890
2,927
41,596
0
W
Neith
Lhio
Neith
11,255
5,050
0
645
3,955
1,738
0
2,206
1,618
0
23,218
L
2,917
24
2,327
2,256
8,742
2,993
0
2,119
6,543
12,296
0
L
Fenrir
awkwardjim
Fenrir
5,186
453
0
348
12,144
6,875
0
2,211
9,798
0
10,870
W
Susano
9,107
1,740
0
481
4,476
2,052
0
1,219
3,216
0
15,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
42,747
123
Minions Killed
150
4
Camps Cleared
6
657,054
Distance Traveled
745,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,617
1,088
12
2
0
124,001
0
W
Mulan
8,249
1,178
5
1
0
137,536
0
L
Discordia
7,503
1,072
38
5
1
133,386
0
L
Odin
7,333
1,048
43
6
2
173,288
0
W
Bellona
7,863
1,123
6
1
0
158,605
0
W
Zhong Kui
9,279
1,326
83
12
1
161,182
0
W
Neith
8,987
1,284
31
4
1
123,276
0
L
Hel
7,195
1,028
18
3
1
88,338
0
L
Fenrir
6,992
999
12
2
0
138,041
0
W
Susano
8,369
1,196
25
4
4
165,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role