Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
EvoG Busch
Lancelot
Level 82
God Stats
8W - 8L
1,584 SR
Queue Stats
157W - 156L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
SgtVladIX
Ao Kuang
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,478 Elo+
Solo
Discordia
Discordia
vxcrimsonfuryxv
Discordia
Level 77
God Stats
1W - 2L
1,608 SR
Queue Stats
9W - 4L
1,643 Elo+
Party 2
Sylvanus
Sylvanus
xxreymundoxx08
Sylvanus
Level 107
God Stats
1W - 3L
1,394 SR
Queue Stats
11W - 10L
1,532 Elo+
Party 2
Team Averages
Level 92
1,517 SR
1,530 Elo+

VS

Team Averages
Level 107
1,480 SR
1,465 Elo+
Ares
Ares
BlickyBryan
Ares
Level 99
God Stats
17W - 8L
1,698 SR
Queue Stats
50W - 58L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LoserN00b
Morgan Le Fay
Level 87
God Stats
3W - 8L
1,183 SR
Queue Stats
120W - 126L
1,511 Elo+
Solo
Ravana
Ravana
OG_CASANOVA24
Ravana
Level 138
God Stats
1W - 0L
1,193 SR
Queue Stats
81W - 83L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
TheRookieCookie1
Zhong Kui
Level 103
God Stats
24W - 14L
1,632 SR
Queue Stats
124W - 125L
1,474 Elo+
Party 1
Medusa
Medusa
llNFllNllTll
Medusa
Level 109
God Stats
4W - 5L
1,692 SR
Queue Stats
50W - 48L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 2 / 2
9,643
536
8,926
15,078
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
EvoG Busch
Lancelot
14
4 / 3 / 2
9,050
503
8,522
15,793
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
SgtVladIX
Ao Kuang
13
0 / 6 / 0
8,560
476
6,076
18,212
11,250
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
vxcrimsonfuryxv
Discordia
14
1 / 5 / 2
8,876
493
7,923
10,308
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
0 / 7 / 4
7,453
414
5,833
20,396
17,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
9,978
554
8,957
13,670
14,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
LoserN00b
Morgan Le Fay
17
1 / 2 / 0
9,992
555
4,680
10,054
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 2 / 5
10,675
593
12,162
10,882
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
17
3 / 0 / 3
11,520
640
13,539
11,138
14,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
16
4 / 4 / 9
10,220
568
18,430
16,577
7,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
23
23
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
2
2
2.5
W
7
1
8
11
L
Lancelot
EvoG Busch
Lancelot
4
3
2
1.67
W
Morgan Le Fay
LoserN00b
Morgan Le Fay
1
2
0
0.5
W
8
2
5
5.25
L
Ao Kuang
SgtVladIX
Ao Kuang
0
6
0
0
W
Zhong Kui
3
0
3
4.5
W
Medusa
4
4
9
2.13
L
Discordia
vxcrimsonfuryxv
Discordia
1
5
2
0.4
L
Sylvanus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,280
Damage
57,768
79,787
Taken
62,321
45,921
Mitigated
47,150
17,927
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,926
4,240
0
4,932
15,078
6,907
460
4,555
10,094
0
61,666
W
8,957
403
459
3,174
13,670
14,991
406
4,023
9,647
39,370
0
L
Lancelot
EvoG Busch
Lancelot
8,522
1,646
0
1,707
15,793
6,287
0
2,429
13,133
0
67,535
W
Morgan Le Fay
LoserN00b
Morgan Le Fay
4,680
791
0
3,931
10,054
4,775
0
2,268
7,786
86,634
0
W
12,162
2,723
0
1,835
10,882
6,108
0
3,769
7,113
0
99,233
L
Ao Kuang
SgtVladIX
Ao Kuang
6,076
1,301
0
5,327
18,212
11,250
0
11,725
6,487
52,016
1,234
W
Zhong Kui
13,539
2,302
0
8,946
11,138
14,034
0
6,662
4,476
92,042
0
W
Medusa
18,430
6,413
0
4,562
16,577
7,242
1,496
6,370
10,207
0
80,920
L
Discordia
vxcrimsonfuryxv
Discordia
7,923
164
0
1,374
10,308
3,577
208
3,561
6,698
69,025
0
L
Sylvanus
5,833
1,745
1,626
2,961
20,396
17,900
0
5,850
14,333
25,370
10,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,582
Gold Earned
52,385
431
Minions Killed
571
0
Camps Cleared
0
1,725,412
Distance Traveled
1,783,155
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,643
536
101
6
0
338,469
7
W
Ares
9,978
554
57
3
0
342,322
0
L
Lancelot
9,050
503
80
4
0
430,430
0
W
Morgan Le Fay
9,992
555
123
7
0
345,400
0
W
Ravana
10,675
593
123
7
0
448,869
0
L
Ao Kuang
8,560
476
89
5
0
354,463
1
W
Zhong Kui
11,520
640
159
9
0
304,276
0
W
Medusa
10,220
568
109
6
0
342,288
0
L
Discordia
8,876
493
108
6
0
284,361
0
L
Sylvanus
7,453
414
53
3
0
317,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role