Player Matchup

Ravana
Ravana
AtomicEightBall
Ravana
Level 159
God Stats
16W - 15L
1,483 SR
Queue Stats
538W - 664L
1,477 Elo+
Party 2
Baba Yaga
Baba Yaga
IntrinsicFate27
Baba Yaga
Level 113
God Stats
19W - 17L
1,554 SR
Queue Stats
197W - 207L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
MOS-Narbash
Jormungandr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,347 Elo+
Party 3
Anhur
Anhur
Ryunosuke7G62
Anhur
Level 85
God Stats
1W - 3L
1,266 SR
Queue Stats
122W - 126L
1,424 Elo+
Party 3
Charon
Charon
caio_crane_
Charon
Level 86
God Stats
1W - 2L
1,281 SR
Queue Stats
19W - 28L
1,419 Elo+
Party 3
Team Averages
Level 96
1,417 SR
1,429 Elo+

VS

Team Averages
Level 89
1,505 SR
1,450 Elo+
Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
DropkikTondo
Cthulhu
Level 16
God Stats
2W - 12L
1,262 SR
Queue Stats
6W - 16L
1,319 Elo+
Party 4
Bellona
Bellona
Eptaceros
Bellona
Level 104
God Stats
1W - 4L
1,502 SR
Queue Stats
208W - 200L
1,437 Elo+
Party 1
Anubis
Anubis
OxKittyxO
Anubis
Level 58
God Stats
32W - 16L
1,658 SR
Queue Stats
113W - 101L
1,511 Elo+
Party 1
Susano
Susano
killer776711
Susano
Level 124
God Stats
18W - 18L
1,601 SR
Queue Stats
224W - 200L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,134
542
7,622
5,877
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
IntrinsicFate27
Baba Yaga
14
5 / 0 / 1
8,934
596
7,475
5,915
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
MOS-Narbash
Jormungandr
11
0 / 3 / 2
7,112
474
3,622
10,185
6,282
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 1
6,882
459
4,845
10,921
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
14
1 / 1 / 1
8,418
561
9,634
11,956
7,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
8 / 2 / 1
8,693
580
11,499
9,739
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
DropkikTondo
Cthulhu
11
2 / 0 / 6
7,405
494
3,549
8,415
8,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Eptaceros
Bellona
13
0 / 2 / 0
7,579
505
6,330
14,998
12,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
OxKittyxO
Anubis
10
0 / 6 / 0
6,362
424
2,699
9,024
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
13
0 / 0 / 3
7,303
487
3,205
10,579
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
10
10
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
8
2
1
4.25
W
3
0
4
5
L
Cthulhu
DropkikTondo
Cthulhu
2
0
6
5
L
Bellona
Eptaceros
Bellona
0
2
0
0
W
Baba Yaga
IntrinsicFate27
Baba Yaga
5
0
1
5.5
W
Jormungandr
MOS-Narbash
Jormungandr
0
3
2
0.33
L
Anubis
OxKittyxO
Anubis
0
6
0
0
W
1
6
1
0.25
W
Charon
1
1
1
1.5
L
Susano
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,198
Damage
27,282
44,854
Taken
52,755
22,420
Mitigated
31,530
12,671
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,499
6,403
294
4,008
9,739
3,962
0
3,630
6,109
0
72,599
W
7,622
1,282
0
3,402
5,877
2,311
426
2,845
3,032
0
61,008
L
Cthulhu
DropkikTondo
Cthulhu
3,549
684
0
1,685
8,415
8,071
0
3,972
4,443
18,681
0
L
Bellona
Eptaceros
Bellona
6,330
1,449
0
5,726
14,998
12,318
0
8,322
6,676
0
55,674
W
Baba Yaga
IntrinsicFate27
Baba Yaga
7,475
506
0
1,914
5,915
2,622
813
723
5,192
70,910
0
W
Jormungandr
MOS-Narbash
Jormungandr
3,622
688
144
2,376
10,185
6,282
252
1,084
9,101
33,318
0
L
Anubis
OxKittyxO
Anubis
2,699
129
0
1,545
9,024
3,016
156
2,691
6,333
48,513
0
W
4,845
2,325
0
300
10,921
3,435
548
1,104
9,817
0
32,053
W
Charon
9,634
1,638
0
4,535
11,956
7,770
0
492
11,464
60,275
289
L
Susano
3,205
611
0
5,578
10,579
4,163
0
1,827
8,752
0
59,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
37,342
401
Minions Killed
397
0
Camps Cleared
0
1,449,998
Distance Traveled
1,392,971
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,693
580
109
7
0
273,295
0
W
Ravana
8,134
542
89
6
0
334,360
3
L
Cthulhu
7,405
494
27
2
0
294,628
0
L
Bellona
7,579
505
88
6
0
270,124
0
W
Baba Yaga
8,934
596
118
8
0
278,385
0
W
Jormungandr
7,112
474
53
4
0
279,157
4
L
Anubis
6,362
424
72
5
0
211,258
0
W
Anhur
6,882
459
47
3
0
296,322
0
W
Charon
8,418
561
94
6
0
261,774
0
L
Susano
7,303
487
101
7
0
343,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role