Player Matchup

Sylvanus
Sylvanus
Gold III
BestSurvedCold
Sylvanus
Gold III
Level 204
God Stats
11W - 7L
1,712 SR
Queue Stats
577W - 583L
1,385 MMR
Solo
Poseidon
Poseidon
Gold V
Canycus
Poseidon
Gold V
Level 157
God Stats
2W - 1L
1,289 SR
Queue Stats
24W - 20L
1,454 MMR
Party 2
Horus
Horus
Gold II
DevilBoyz4
Horus
Gold II
Level 118
God Stats
15W - 11L
1,577 SR
Queue Stats
172W - 171L
1,386 MMR
Solo
Hachiman
Hachiman
Silver I
Zabalita
Hachiman
Silver I
Level 129
God Stats
1W - 0L
1,637 SR
Queue Stats
14W - 18L
1,324 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
yaaab
Tsukuyomi
Gold IV
Level 129
God Stats
2W - 0L
1,733 SR
Queue Stats
108W - 122L
1,378 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,590 SR
1,385 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,565 SR
1,374 MMR
Raijin
Raijin
Bronze IV
DJ N3vermore
Raijin
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,370 MMR
Party 1
Osiris
Osiris
Gold IV
DavidMz
Osiris
Gold IV
Level 152
God Stats
12W - 14L
1,508 SR
Queue Stats
111W - 122L
1,370 MMR
Solo
Fafnir
Fafnir
Gold V
HaleTheRehab
Fafnir
Gold V
Level 158
God Stats
38W - 61L
1,481 SR
Queue Stats
467W - 487L
1,415 MMR
Solo
Mercury
Mercury
Silver II
JewishSmov
Mercury
Silver II
Level 87
God Stats
7W - 5L
1,586 SR
Queue Stats
35W - 46L
1,325 MMR
Party 1
Chiron
Chiron
Gold I
Samliciouss
Chiron
Gold I
Level 127
God Stats
4W - 3L
1,748 SR
Queue Stats
232W - 234L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 3 / 13
12,066
575
9,435
29,903
36,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Canycus
Poseidon
17
2 / 3 / 4
11,860
565
18,739
17,983
9,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
18
9 / 2 / 12
13,668
651
20,681
27,113
34,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Zabalita
Hachiman
19
8 / 3 / 7
13,156
626
18,105
19,057
10,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
yaaab
Tsukuyomi
19
7 / 0 / 15
12,928
616
23,028
22,740
12,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Maman BrigitteAo KuangAthenaAnubis

VS

Bans
CharonArachneAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
1 / 6 / 3
9,691
461
18,553
17,186
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
DavidMz
Osiris
14
1 / 8 / 3
9,260
441
9,804
28,241
26,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fafnir
15
2 / 5 / 4
10,624
506
9,828
24,228
27,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
JewishSmov
Mercury
17
3 / 7 / 4
11,078
528
10,807
25,430
9,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
18
3 / 4 / 3
11,173
532
20,151
20,360
8,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
29
Kills
10
11
Deaths
30
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
3
13
3.17
W
Poseidon
Canycus
Poseidon
2
3
4
1.33
L
Raijin
1
6
3
0.42
L
Osiris
DavidMz
Osiris
1
8
3
0.31
W
Horus
9
2
12
7.5
L
Fafnir
2
5
4
0.8
L
Mercury
JewishSmov
Mercury
3
7
4
0.71
L
Chiron
3
4
3
1.13
W
Hachiman
Zabalita
Hachiman
8
3
7
3.83
W
Tsukuyomi
yaaab
Tsukuyomi
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,988
Damage
69,143
116,796
Taken
115,445
102,891
Mitigated
79,427
53,879
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,435
1,371
12,356
11,512
29,903
36,511
662
9,542
20,361
34,820
0
W
Poseidon
Canycus
Poseidon
18,739
2,304
0
2,021
17,983
9,405
1,527
7,362
10,621
121,419
0
L
Raijin
18,553
1,639
0
620
17,186
7,139
0
7,773
9,197
105,210
1,241
L
Osiris
DavidMz
Osiris
9,804
2,585
0
1,430
28,241
26,293
0
4,443
22,722
0
58,266
W
Horus
20,681
6,605
4,815
10,369
27,113
34,030
2,511
5,371
21,742
0
91,724
L
Fafnir
9,828
1,935
0
4,575
24,228
27,723
0
7,789
16,122
22,531
0
L
Mercury
JewishSmov
Mercury
10,807
4,079
0
285
25,430
9,988
0
2,813
22,363
0
104,447
L
Chiron
20,151
4,765
373
4,412
20,360
8,284
1,584
5,465
14,838
0
90,793
W
Hachiman
Zabalita
Hachiman
18,105
11,331
0
7,633
19,057
10,575
6,947
4,181
14,876
0
112,825
W
Tsukuyomi
yaaab
Tsukuyomi
23,028
5,485
0
5,173
22,740
12,370
1,295
4,291
18,449
0
107,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,678
Gold Earned
51,826
600
Minions Killed
562
0
Camps Cleared
0
2,191,797
Distance Traveled
1,948,196
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,066
575
48
2
0
410,811
2
W
Poseidon
11,860
565
167
8
0
421,385
4
L
Raijin
9,691
461
170
8
0
338,062
0
L
Osiris
9,260
441
88
4
0
373,610
4
W
Horus
13,668
651
132
6
0
454,663
2
L
Fafnir
10,624
506
22
1
0
414,058
11
L
Mercury
11,078
528
141
7
0
438,082
0
L
Chiron
11,173
532
141
7
0
384,384
1
W
Hachiman
13,156
626
135
6
0
389,599
9
W
Tsukuyomi
12,928
616
118
6
0
515,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role