Player Matchup

Hera
Hera
EatingApple8
Hera
Level 141
God Stats
1W - 1L
1,632 SR
Queue Stats
7W - 12L
1,448 Elo+
Party 1
Terra
Terra
MagicalWombat99
Terra
Level 119
God Stats
1W - 0L
1,251 SR
Queue Stats
189W - 172L
1,522 Elo+
Solo
Charon
Charon
TheLightskinKai
Charon
Level 122
God Stats
1W - 0L
1,487 SR
Queue Stats
6W - 6L
1,576 Elo+
Party 1
Scylla
Scylla
xLolicusx
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
zeussyummyfeet
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,419 Elo+
Solo
Team Averages
Level 103
1,474 SR
1,493 Elo+

VS

Team Averages
Level 92
1,319 SR
1,469 Elo+
Camazotz
Camazotz
BLKLeatherGloves
Camazotz
Level 138
God Stats
0W - 4L
1,122 SR
Queue Stats
264W - 268L
1,429 Elo+
Party 2
Sol
Sol
BananaaSundae
Sol
Level 121
God Stats
3W - 4L
1,477 SR
Queue Stats
90W - 95L
1,499 Elo+
Party 2
Ra
Ra
CptBigShmeat
Ra
Level 109
God Stats
3W - 2L
1,617 SR
Queue Stats
410W - 391L
1,549 Elo+
Party 3
Jing Wei
Jing Wei
HotTotTay
Jing Wei
Level 25
God Stats
0W - 2L
1,212 SR
Queue Stats
6W - 16L
1,314 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MouthChoker
Kumbhakarna
Level 69
God Stats
0W - 4L
1,169 SR
Queue Stats
154W - 127L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
8,955
896
13,014
8,351
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 20
9,562
956
7,438
9,973
8,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 1 / 16
8,883
888
4,968
11,591
11,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
xLolicusx
Scylla
15
3 / 1 / 14
8,507
851
9,223
8,647
3,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
15
12 / 2 / 4
9,530
953
12,216
10,693
8,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,126
613
5,058
13,322
7,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 4 / 3
7,207
721
9,354
8,415
3,377
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 3
7,165
717
9,883
8,799
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
HotTotTay
Jing Wei
13
2 / 3 / 2
7,266
727
2,862
8,201
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MouthChoker
Kumbhakarna
14
2 / 2 / 4
8,550
855
6,665
11,798
12,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
21
Kills
6
6
Deaths
21
65
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
2
4
3
0.88
L
0
3
3
0.5
W
4
2
11
4.75
L
Jing Wei
HotTotTay
Jing Wei
2
3
2
1
W
1
0
20
11
L
Kumbhakarna
MouthChoker
Kumbhakarna
2
2
4
2
W
1
1
16
9
W
Scylla
xLolicusx
Scylla
3
1
14
10
W
Lancelot
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,859
Damage
33,822
49,255
Taken
50,535
36,660
Mitigated
30,453
20,196
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,058
811
69
803
13,322
7,080
0
9,379
3,943
0
8,926
L
9,354
1,580
260
2,061
8,415
3,377
0
6,084
2,331
19,029
0
L
9,883
300
3,068
2,738
8,799
3,914
0
5,950
2,849
22,895
0
W
13,014
2,164
911
1,509
8,351
3,998
1,165
4,300
3,917
28,714
0
L
Jing Wei
HotTotTay
Jing Wei
2,862
2,259
0
640
8,201
3,605
0
4,889
3,312
0
12,708
W
7,438
357
5,988
4,527
9,973
8,644
653
5,339
4,517
14,494
0
L
Kumbhakarna
MouthChoker
Kumbhakarna
6,665
842
2,068
3,553
11,798
12,477
0
8,341
3,457
9,921
0
W
4,968
795
522
2,898
11,591
11,253
674
6,100
5,178
10,537
0
W
Scylla
xLolicusx
Scylla
9,223
546
580
1,637
8,647
3,907
1,156
4,680
3,709
18,716
0
W
Lancelot
12,216
1,547
638
986
10,693
8,858
945
4,463
6,032
0
19,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
36,314
102
Minions Killed
79
0
Camps Cleared
0
991,905
Distance Traveled
899,151
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,126
613
5
1
0
165,839
0
L
Sol
7,207
721
23
2
0
179,866
0
L
Ra
7,165
717
29
3
0
179,399
0
W
Hera
8,955
896
47
5
0
199,904
0
L
Jing Wei
7,266
727
19
2
0
186,979
0
W
Terra
9,562
956
12
1
0
208,470
0
L
Kumbhakarna
8,550
855
3
0
0
187,068
0
W
Charon
8,883
888
10
1
0
174,914
0
W
Scylla
8,507
851
20
2
0
203,360
1
W
Lancelot
9,530
953
13
1
0
205,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role