Player Matchup

Fenrir
Fenrir
DoodieMcGee
Fenrir
Level 60
God Stats
1W - 1L
1,491 SR
Queue Stats
8W - 24L
1,306 Elo+
Party 1
Janus
Janus
Lum1nou2G
Janus
Level 134
God Stats
16W - 23L
1,519 SR
Queue Stats
1,488W - 1,563L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
RideThePipe
Cu Chulainn
Level 148
God Stats
2W - 3L
1,506 SR
Queue Stats
34W - 49L
1,403 Elo+
Party 1
Team Averages
Level 114
1,505 SR
1,382 Elo+

VS

Team Averages
Level 111
1,439 SR
1,394 Elo+
Osiris
Osiris
TrapgodRosco
Osiris
Level 98
God Stats
3W - 4L
1,479 SR
Queue Stats
72W - 73L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
XSightOfTerrorX
Baron Samedi
Level 109
God Stats
8W - 7L
1,455 SR
Queue Stats
35W - 53L
1,322 Elo+
Solo
Charybdis
Charybdis
zeref17
Charybdis
Level 127
God Stats
9W - 7L
1,384 SR
Queue Stats
50W - 36L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 6 / 1
10,293
643
6,265
13,868
13,080
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Lum1nou2G
Janus
12
2 / 7 / 1
10,725
670
12,896
14,278
5,843
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
RideThePipe
Cu Chulainn
14
2 / 2 / 3
11,553
722
19,754
22,937
31,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
8 / 2 / 5
12,814
801
16,080
25,776
22,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
XSightOfTerrorX
Baron Samedi
15
2 / 2 / 13
11,990
749
14,321
11,136
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Charybdis
zeref17
Charybdis
16
5 / 1 / 10
13,069
817
14,068
19,957
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
15
15
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
1
0.25
L
Janus
Lum1nou2G
Janus
2
7
1
0.36
L
Cu Chulainn
RideThePipe
Cu Chulainn
2
2
3
1.75
W
Osiris
8
2
5
5.25
W
Baron Samedi
XSightOfTerrorX
Baron Samedi
2
2
13
4.25
W
Charybdis
zeref17
Charybdis
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,915
Damage
44,469
51,083
Taken
56,869
50,276
Mitigated
37,284
5,277
Healing
23,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,265
1,362
0
669
13,868
13,080
0
3,807
10,061
348
10,568
L
Janus
Lum1nou2G
Janus
12,896
1,171
0
883
14,278
5,843
0
1,904
12,374
47,292
0
L
Cu Chulainn
RideThePipe
Cu Chulainn
19,754
1,668
0
3,725
22,937
31,353
0
8,747
14,190
0
57,890
W
Osiris
16,080
4,387
0
7,149
25,776
22,929
952
4,430
20,206
0
42,210
W
Baron Samedi
XSightOfTerrorX
Baron Samedi
14,321
1,160
3,204
3,648
11,136
6,903
1,049
4,103
6,841
49,394
0
W
Charybdis
zeref17
Charybdis
14,068
7,354
0
9,211
19,957
7,452
959
5,885
13,437
0
79,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
37,873
128
Minions Killed
185
0
Camps Cleared
0
738,652
Distance Traveled
841,856
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,293
643
5
0
0
215,630
0
L
Janus
10,725
670
64
4
0
224,183
4
L
Cu Chulainn
11,553
722
59
4
0
298,839
1
W
Osiris
12,814
801
47
3
0
293,344
0
W
Baron Samedi
11,990
749
39
2
0
258,943
0
W
Charybdis
13,069
817
99
6
0
289,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role