Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Overkill3140
Zhong Kui
Level 146
God Stats
2W - 1L
1,486 SR
Queue Stats
82W - 84L
1,439 Elo+
Party 3
Danzaburou
Danzaburou
ThaBiggen
Danzaburou
Level 41
God Stats
13W - 10L
1,664 SR
Queue Stats
25W - 19L
1,668 Elo+
Party 3
Yemoja
Yemoja
ThunderGhosts
Yemoja
Level 58
God Stats
6W - 2L
1,689 SR
Queue Stats
99W - 104L
1,440 Elo+
Party 1
Ra
Ra
zZGUNTHERZz
Ra
Level 156
God Stats
38W - 38L
1,547 SR
Queue Stats
262W - 275L
1,506 Elo+
Party 1
Team Averages
Level 110
1,577 SR
1,511 Elo+

VS

Team Averages
Level 129
1,476 SR
1,508 Elo+
Vulcan
Vulcan
DooDooAlchemist
Vulcan
Level 125
God Stats
0W - 2L
1,653 SR
Queue Stats
26W - 33L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
Mxquel4937
Heimdallr
Level 125
God Stats
0W - 3L
1,160 SR
Queue Stats
108W - 109L
1,510 Elo+
Solo
Chaac
Chaac
Narwhallaby
Chaac
Level 148
God Stats
7W - 5L
1,637 SR
Queue Stats
8W - 6L
1,635 Elo+
Solo
Kuzenbo
Kuzenbo
OmarRA
Kuzenbo
Level 100
God Stats
1W - 3L
1,430 SR
Queue Stats
210W - 199L
1,501 Elo+
Solo
Awilix
Awilix
TheBlubbMan
Awilix
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 0 / 3
7,861
873
7,624
6,788
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Overkill3140
Zhong Kui
13
1 / 1 / 4
6,963
774
8,621
7,728
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
ThaBiggen
Danzaburou
13
1 / 2 / 4
7,279
809
3,406
7,055
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 0 / 8
7,623
847
1,394
5,443
4,046
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 0 / 5
8,867
985
7,812
3,632
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,598
733
7,363
5,915
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Mxquel4937
Heimdallr
13
1 / 2 / 0
7,333
815
6,097
7,726
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 1
7,074
786
6,479
11,727
11,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kuzenbo
OmarRA
Kuzenbo
11
1 / 2 / 1
6,393
710
2,286
6,697
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
12
0 / 0 / 1
6,506
723
4,392
6,347
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
10
Kills
3
3
Deaths
10
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
3
4.5
L
0
3
2
0.33
L
Heimdallr
Mxquel4937
Heimdallr
1
2
0
0.5
L
1
3
1
0.5
L
Kuzenbo
OmarRA
Kuzenbo
1
2
1
0.75
W
Zhong Kui
Overkill3140
Zhong Kui
1
1
4
3
W
Danzaburou
ThaBiggen
Danzaburou
1
2
4
1.5
L
Awilix
0
0
1
0.5
W
1
0
8
5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
26,617
30,646
Taken
38,412
17,884
Mitigated
26,313
12,107
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,624
1,529
0
410
6,788
2,971
898
1,214
5,359
0
23,158
L
7,363
2,405
0
657
5,915
2,308
0
1,842
3,975
15,748
0
L
Heimdallr
Mxquel4937
Heimdallr
6,097
1,880
0
1,850
7,726
3,292
0
3,128
4,373
0
24,717
L
6,479
1,023
0
3,818
11,727
11,201
0
5,470
6,052
0
24,218
L
Kuzenbo
OmarRA
Kuzenbo
2,286
818
0
636
6,697
7,039
25
2,952
3,466
5,562
0
W
Zhong Kui
Overkill3140
Zhong Kui
8,621
1,051
0
1,860
7,728
5,941
124
3,071
4,269
13,753
0
W
Danzaburou
ThaBiggen
Danzaburou
3,406
725
0
1,146
7,055
3,245
324
3,060
3,824
0
20,740
L
Awilix
4,392
1,287
0
690
6,347
2,473
0
3,540
2,719
0
15,866
W
1,394
478
5,186
1,167
5,443
4,046
129
1,112
4,021
2,386
0
W
7,812
383
847
1,491
3,632
1,681
506
924
2,708
39,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
33,904
204
Minions Killed
153
0
Camps Cleared
0
971,868
Distance Traveled
860,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,861
873
42
5
0
215,088
0
L
Vulcan
6,598
733
29
3
0
183,590
0
L
Heimdallr
7,333
815
47
5
0
178,074
0
L
Chaac
7,074
786
52
6
0
193,140
0
L
Kuzenbo
6,393
710
2
0
0
121,155
0
W
Zhong Kui
6,963
774
18
2
0
176,171
0
W
Danzaburou
7,279
809
43
5
0
191,511
0
L
Awilix
6,506
723
23
3
0
184,066
0
W
Yemoja
7,623
847
3
0
0
176,926
0
W
Ra
8,867
985
98
11
0
212,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role