Player Matchup

Poseidon
Poseidon
DirtyOperator
Poseidon
Level 89
God Stats
116W - 60L
1,695 SR
Queue Stats
129W - 64L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
Heckyouhecker
Sun Wukong
Level 22
God Stats
9W - 1L
1,788 SR
Queue Stats
13W - 2L
1,747 Elo+
Party 1
Artemis
Artemis
KingLargeWand
Artemis
Level 35
God Stats
18W - 2L
1,841 SR
Queue Stats
31W - 8L
1,726 Elo+
Party 1
Cabrakan
Cabrakan
YAACre
Cabrakan
Level 127
God Stats
7W - 11L
1,392 SR
Queue Stats
197W - 215L
1,488 Elo+
Solo
Hun Batz
Hun Batz
YUGIOHKID420
Hun Batz
Level 69
God Stats
2W - 0L
1,821 SR
Queue Stats
44W - 22L
1,655 Elo+
Party 1
Team Averages
Level 68
1,708 SR
1,650 Elo+

VS

Team Averages
Level 135
1,581 SR
1,526 Elo+
Persephone
Persephone
 
Persephone
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Caulder
Baron Samedi
Level 103
God Stats
7W - 3L
1,782 SR
Queue Stats
183W - 165L
1,482 Elo+
Solo
Sol
Sol
DadBodRick
Sol
Level 121
God Stats
2W - 3L
1,624 SR
Queue Stats
15W - 14L
1,561 Elo+
Solo
Fenrir
Fenrir
dasneaksta
Fenrir
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 133L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DirtyOperator
Poseidon
11
0 / 0 / 4
5,706
1,141
2,506
1,075
374
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
Heckyouhecker
Sun Wukong
11
0 / 0 / 7
5,848
1,170
4,829
2,828
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
11
5 / 1 / 2
7,186
1,437
3,742
3,404
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
YAACre
Cabrakan
10
1 / 1 / 5
6,271
1,254
2,210
6,140
6,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
YUGIOHKID420
Hun Batz
11
1 / 0 / 5
6,081
1,216
5,710
3,983
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

394

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 1 / 0
5,841
1,168
5,396
4,108
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
10
0 / 2 / 1
5,592
1,118
5,758
7,795
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
Caulder
Baron Samedi
10
0 / 2 / 1
5,750
1,150
2,242
4,627
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 0 / 0
4,954
991
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Fenrir
dasneaksta
Fenrir
10
2 / 2 / 0
5,958
1,192
2,545
4,689
2,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
7
Kills
2
2
Deaths
7
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
L
Hun Batz
 
Hun Batz
0
2
1
0.25
L
Baron Samedi
Caulder
Baron Samedi
0
2
1
0.25
L
0
0
0
0
W
Poseidon
DirtyOperator
Poseidon
0
0
4
2
W
Sun Wukong
Heckyouhecker
Sun Wukong
0
0
7
3.5
W
Artemis
5
1
2
6
W
Cabrakan
YAACre
Cabrakan
1
1
5
3.5
W
Hun Batz
YUGIOHKID420
Hun Batz
1
0
5
3.5
L
Fenrir
dasneaksta
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,997
Damage
15,941
17,430
Taken
21,219
12,105
Mitigated
11,678
906
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,396
317
0
1,045
4,108
1,284
0
931
3,160
14,102
0
L
Hun Batz
 
Hun Batz
5,758
850
0
892
7,795
4,999
0
1,653
6,142
0
14,685
L
Baron Samedi
Caulder
Baron Samedi
2,242
425
196
457
4,627
2,882
0
1,725
2,902
17,308
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
DirtyOperator
Poseidon
2,506
0
0
0
1,075
374
0
610
465
14,677
0
W
Sun Wukong
Heckyouhecker
Sun Wukong
4,829
433
0
0
2,828
1,922
0
1,366
1,297
0
9,307
W
Artemis
3,742
922
0
250
3,404
1,140
0
706
2,539
0
15,630
W
Cabrakan
YAACre
Cabrakan
2,210
437
0
426
6,140
6,778
0
3,639
2,197
3,707
0
W
Hun Batz
YUGIOHKID420
Hun Batz
5,710
1,696
0
230
3,983
1,891
0
1,317
2,512
0
17,710
L
Fenrir
dasneaksta
Fenrir
2,545
337
0
156
4,689
2,513
0
390
4,299
0
5,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
28,095
103
Minions Killed
81
6
Camps Cleared
4
542,433
Distance Traveled
392,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,841
1,168
18
4
1
97,492
0
L
Hun Batz
5,592
1,118
17
3
1
105,281
0
L
Baron Samedi
5,750
1,150
43
9
2
92,411
0
L
Sol
4,954
991
0
0
0
91
0
W
Poseidon
5,706
1,141
24
5
1
115,478
0
W
Sun Wukong
5,848
1,170
9
2
1
113,427
0
W
Artemis
7,186
1,437
33
7
4
88,045
0
W
Cabrakan
6,271
1,254
2
0
0
100,099
0
W
Hun Batz
6,081
1,216
35
7
0
125,384
0
L
Fenrir
5,958
1,192
3
1
0
97,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role