Player Matchup

Nemesis
Nemesis
Edswurst
Nemesis
Level 122
God Stats
1W - 0L
1,154 SR
Queue Stats
14W - 21L
1,364 Elo+
Solo
Chaac
Chaac
ShrimpBoyyyyy
Chaac
Level 153
God Stats
2W - 2L
1,652 SR
Queue Stats
81W - 67L
1,458 Elo+
Solo
Thoth
Thoth
Victordude101
Thoth
Level 102
God Stats
103W - 85L
1,613 SR
Queue Stats
109W - 94L
1,547 Elo+
Solo
Atlas
Atlas
christnowli
Atlas
Level 119
God Stats
7W - 0L
1,700 SR
Queue Stats
93W - 66L
1,587 Elo+
Party 1
Artemis
Artemis
xDocDroopy
Artemis
Level 125
God Stats
4W - 1L
1,715 SR
Queue Stats
99W - 61L
1,600 Elo+
Party 1
Team Averages
Level 124
1,567 SR
1,511 Elo+

VS

Team Averages
Level 66
1,334 SR
1,405 Elo+
Hercules
Hercules
LightSkin_God_27
Hercules
Level 58
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 3L
1,361 Elo+
Party 2
Heimdallr
Heimdallr
MRSIRLANCE-
Heimdallr
Level 96
God Stats
0W - 1L
1,242 SR
Queue Stats
11W - 9L
1,521 Elo+
Party 2
Fafnir
Fafnir
RockBottomAuto
Fafnir
Level 84
God Stats
0W - 1L
1,161 SR
Queue Stats
10W - 15L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
UN-R3ALThorgil
Kukulkan
Level 10
God Stats
0W - 3L
1,124 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Lancelot
Lancelot
temp-6379284
Lancelot
Level 80
God Stats
0W - 1L
1,865 SR
Queue Stats
12W - 14L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edswurst
Nemesis
15
5 / 1 / 13
9,014
901
7,868
7,612
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 1 / 17
8,681
868
11,359
13,323
16,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
12 / 0 / 12
10,134
1,013
21,565
6,171
2,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 13
8,669
867
8,880
8,402
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
xDocDroopy
Artemis
15
3 / 0 / 11
8,624
862
5,883
7,132
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,231
723
7,464
14,208
8,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
MRSIRLANCE-
Heimdallr
13
0 / 5 / 2
7,106
711
4,760
10,730
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 1
8,577
858
5,211
12,045
13,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
13
1 / 8 / 0
7,396
740
3,091
10,221
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
temp-6379284
Lancelot
13
1 / 5 / 1
7,400
740
7,619
13,417
6,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
26
Kills
4
4
Deaths
26
66
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Edswurst
Nemesis
5
1
13
11.5
L
1
4
2
0.5
L
Heimdallr
MRSIRLANCE-
Heimdallr
0
5
2
0.2
L
1
4
1
0.38
W
2
1
17
10.5
L
Kukulkan
1
8
0
0.13
W
12
0
12
18
W
4
2
13
5.25
L
Lancelot
temp-6379284
Lancelot
1
5
1
0.3
W
Artemis
xDocDroopy
Artemis
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,555
Damage
28,145
42,640
Taken
60,621
35,080
Mitigated
35,269
11,455
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Edswurst
Nemesis
7,868
2,415
0
1,228
7,612
3,648
0
1,959
5,653
0
18,884
L
7,464
1,571
0
1,411
14,208
8,210
0
8,985
4,705
0
14,884
L
Heimdallr
MRSIRLANCE-
Heimdallr
4,760
1,128
0
916
10,730
3,757
0
4,822
5,520
0
17,154
L
5,211
1,866
0
1,377
12,045
13,421
0
4,741
6,947
13,085
0
W
11,359
955
0
3,392
13,323
16,916
429
2,258
11,065
0
27,465
L
Kukulkan
3,091
260
0
0
10,221
3,288
0
4,656
5,518
16,438
0
W
21,565
1,416
692
2,656
6,171
2,496
765
1,235
4,936
38,055
0
W
8,880
2,454
562
1,312
8,402
8,534
445
1,819
6,583
19,852
0
L
Lancelot
temp-6379284
Lancelot
7,619
984
0
950
13,417
6,593
0
6,442
6,578
0
23,174
W
Artemis
xDocDroopy
Artemis
5,883
1,703
261
1,352
7,132
3,486
3,085
1,031
6,101
0
21,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,122
Gold Earned
37,710
178
Minions Killed
122
0
Camps Cleared
0
1,098,319
Distance Traveled
927,330
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,014
901
32
3
0
242,382
4
L
Hercules
7,231
723
20
2
0
172,771
0
L
Heimdallr
7,106
711
28
3
0
162,755
0
L
Fafnir
8,577
858
14
1
0
217,140
0
W
Chaac
8,681
868
49
5
0
251,522
0
L
Kukulkan
7,396
740
30
3
0
163,582
0
W
Thoth
10,134
1,013
42
4
0
216,781
0
W
Atlas
8,669
867
25
3
0
194,912
0
L
Lancelot
7,400
740
30
3
0
211,082
0
W
Artemis
8,624
862
30
3
0
192,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role