Player Matchup

Loki
Loki
PoisonLord63
Loki
Level 121
God Stats
0W - 1L
1,538 SR
Queue Stats
4W - 6L
1,412 Elo+
Party 1
Ymir
Ymir
bolo guapo
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
fenrischula
Hachiman
Level 8
God Stats
0W - 3L
1,195 SR
Queue Stats
0W - 3L
1,304 Elo+
Party 1
Team Averages
Level 45
1,411 SR
1,405 Elo+

VS

Team Averages
Level 87
1,527 SR
1,457 Elo+
Skadi
Skadi
EerierHaddock6
Skadi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,437 Elo+
Party 2
Sun Wukong
Sun Wukong
JRyan57
Sun Wukong
Level 27
God Stats
6W - 1L
1,742 SR
Queue Stats
6W - 3L
1,479 Elo+
Party 2
Chang'e
Chang'e
xBackstabber82x
Chang'e
Level 122
God Stats
1W - 0L
1,337 SR
Queue Stats
20W - 21L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
9,292
715
7,487
12,684
5,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 4
8,674
667
3,048
14,218
17,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
fenrischula
Hachiman
11
1 / 5 / 1
8,987
691
5,017
11,532
4,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
10,469
805
13,212
8,663
3,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
JRyan57
Sun Wukong
13
3 / 2 / 7
10,277
791
3,708
10,008
9,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 2 / 4
11,844
911
15,586
11,321
5,202
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
13
13
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Sun Wukong
JRyan57
Sun Wukong
3
2
7
3.25
L
2
6
1
0.42
L
0
2
4
1
L
Hachiman
fenrischula
Hachiman
1
5
1
0.3
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,552
Damage
32,506
38,434
Taken
29,992
27,501
Mitigated
18,223
780
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,212
5,847
0
1,281
8,663
3,387
1,448
1,932
6,731
0
60,778
W
Sun Wukong
JRyan57
Sun Wukong
3,708
631
0
342
10,008
9,634
273
1,090
8,918
0
26,422
L
7,487
1,141
0
146
12,684
5,455
0
5,985
6,699
0
28,078
L
3,048
316
0
0
14,218
17,809
0
4,431
9,787
21,530
0
L
Hachiman
fenrischula
Hachiman
5,017
3,955
0
634
11,532
4,237
235
5,476
6,056
0
20,489
W
15,586
953
2,634
3,253
11,321
5,202
390
475
10,846
54,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
32,590
84
Minions Killed
177
0
Camps Cleared
0
651,962
Distance Traveled
781,061
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,469
805
62
5
0
249,839
0
W
Sun Wukong
10,277
791
38
3
0
271,064
0
L
Loki
9,292
715
35
3
0
236,558
6
L
Ymir
8,674
667
23
2
0
241,078
0
L
Hachiman
8,987
691
26
2
0
174,326
0
W
Chang'e
11,844
911
77
6
0
260,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role