Player Matchup

Hun Batz
Hun Batz
Platinum V
 
Hun Batz
Platinum V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Diamond V
BadBoy02717
Charon
Diamond V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
2,103 MMR
Party 1
Discordia
Discordia
Diamond IV
Nox-David57
Discordia
Diamond IV
Level 154
God Stats
3W - 1L
1,795 SR
Queue Stats
95W - 77L
2,201 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,598 SR
1,935 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,597 SR
1,864 MMR
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
SippinCokes
Xbalanque
Platinum I
Level 106
God Stats
9W - 4L
1,695 SR
Queue Stats
301W - 332L
2,050 MMR
Solo
Nike
Nike
Platinum I
èńvÿ
Nike
Platinum I
Level 88
God Stats
18W - 18L
1,597 SR
Queue Stats
105W - 114L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 3 / 5
8,420
842
7,703
6,352
3,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
12
2 / 0 / 8
8,401
840
6,173
4,813
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Nox-David57
Discordia
12
5 / 0 / 4
9,010
901
6,467
4,783
2,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetAchillesNe ZhaThoth

VS

Bans
KuzenboMorgan Le FayHerculesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 3 / 1
7,241
724
2,528
9,439
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
SippinCokes
Xbalanque
8
0 / 3 / 1
6,465
647
901
4,219
1,232
Nike
èńvÿ
Nike
9
1 / 4 / 2
7,265
727
5,902
9,965
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
3
5
1.83
L
Thor
 
Thor
2
3
1
0.83
W
Charon
2
0
8
6
W
Discordia
Nox-David57
Discordia
5
0
4
7
L
Xbalanque
SippinCokes
Xbalanque
0
3
1
0.17
L
Nike
èńvÿ
Nike
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
9,331
15,948
Taken
23,623
9,850
Mitigated
12,147
4,805
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,703
2,306
0
776
6,352
3,180
630
240
5,668
0
36,903
L
Thor
 
Thor
2,528
114
0
1,301
9,439
5,386
0
5,454
3,316
0
16,491
W
Charon
6,173
869
0
1,837
4,813
4,594
357
438
4,133
15,710
271
W
Discordia
Nox-David57
Discordia
6,467
150
0
2,192
4,783
2,076
259
323
4,139
42,773
0
L
Xbalanque
SippinCokes
Xbalanque
901
454
0
0
4,219
1,232
0
1,804
2,291
0
5,898
L
Nike
èńvÿ
Nike
5,902
848
0
1,299
9,965
5,529
0
4,355
4,821
0
18,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
20,971
128
Minions Killed
62
0
Camps Cleared
0
556,659
Distance Traveled
374,475
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,420
842
52
5
0
191,520
0
L
Thor
7,241
724
22
2
0
139,766
2
W
Charon
8,401
840
12
1
0
189,982
0
W
Discordia
9,010
901
64
6
0
175,157
1
L
Xbalanque
6,465
647
6
1
0
89,709
0
L
Nike
7,265
727
34
3
0
145,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role