Player Matchup

Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Aye_Promethias
Fafnir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,624 Elo+
Solo
Horus
Horus
HadesOne1
Horus
Level 138
God Stats
2W - 3L
1,555 SR
Queue Stats
272W - 258L
1,496 Elo+
Party 2
Da Ji
Da Ji
Vega08
Da Ji
Level 122
God Stats
1W - 2L
1,484 SR
Queue Stats
205W - 242L
1,391 Elo+
Solo
Hun Batz
Hun Batz
butla
Hun Batz
Level 148
God Stats
11W - 7L
1,720 SR
Queue Stats
777W - 771L
1,450 Elo+
Solo
Team Averages
Level 126
1,552 SR
1,492 Elo+

VS

Team Averages
Level 109
1,517 SR
1,438 Elo+
Mercury
Mercury
ChewyTacos
Mercury
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,359 Elo+
Solo
Khepri
Khepri
CrappyJoey
Khepri
Level 131
God Stats
4W - 5L
1,483 SR
Queue Stats
97W - 95L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
DangerSkone
Xing Tian
Level 122
God Stats
2W - 1L
1,726 SR
Queue Stats
40W - 52L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
PowerDANY666
Guan Yu
Level 93
God Stats
4W - 0L
1,426 SR
Queue Stats
94W - 80L
1,479 Elo+
Solo
Zeus
Zeus
SrHaze09
Zeus
Level 141
God Stats
4W - 4L
1,448 SR
Queue Stats
494W - 502L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
0 / 3 / 5
7,735
703
3,311
9,069
3,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 8
10,134
921
8,901
11,821
12,146
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
HadesOne1
Horus
15
2 / 3 / 8
9,297
845
6,277
17,993
15,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Vega08
Da Ji
15
3 / 2 / 7
9,033
821
7,909
17,447
10,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
butla
Hun Batz
14
4 / 5 / 7
9,114
829
15,472
12,246
6,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChewyTacos
Mercury
5
0 / 1 / 0
6,040
549
307
984
303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
CrappyJoey
Khepri
16
3 / 3 / 11
9,368
852
6,663
9,979
10,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
DangerSkone
Xing Tian
16
3 / 4 / 12
8,827
802
12,376
15,907
23,041
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
PowerDANY666
Guan Yu
16
4 / 4 / 8
9,557
869
10,910
16,970
13,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
18
7 / 3 / 7
10,144
922
22,804
9,625
4,400
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
14
Kills
17
17
Deaths
15
35
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
5
0.83
L
5
4
8
2.25
W
Mercury
ChewyTacos
Mercury
0
1
0
0
W
Khepri
CrappyJoey
Khepri
3
3
11
2.83
W
Xing Tian
DangerSkone
Xing Tian
3
4
12
2.25
L
Horus
HadesOne1
Horus
2
3
8
2
W
Guan Yu
PowerDANY666
Guan Yu
4
4
8
2
W
Zeus
7
3
7
3.5
L
Da Ji
Vega08
Da Ji
3
2
7
3.25
L
Hun Batz
butla
Hun Batz
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,870
Damage
53,060
68,576
Taken
53,465
48,050
Mitigated
52,297
29,766
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,311
1,530
361
2,152
9,069
3,826
411
5,985
2,950
0
7,433
L
8,901
2,767
1,556
2,354
11,821
12,146
727
7,660
3,931
20,493
0
W
Mercury
ChewyTacos
Mercury
307
0
0
0
984
303
0
0
984
0
307
W
Khepri
CrappyJoey
Khepri
6,663
174
1,088
1,200
9,979
10,822
502
2,266
7,713
17,480
0
W
Xing Tian
DangerSkone
Xing Tian
12,376
1,170
128
239
15,907
23,041
166
2,725
13,182
19,358
0
L
Horus
HadesOne1
Horus
6,277
2,586
6,918
8,492
17,993
15,144
740
9,095
8,740
1,086
11,432
W
Guan Yu
PowerDANY666
Guan Yu
10,910
2,031
3,820
4,440
16,970
13,731
588
2,075
14,895
0
19,646
W
Zeus
22,804
5,098
986
1,608
9,625
4,400
2,243
2,281
7,344
35,630
0
L
Da Ji
Vega08
Da Ji
7,909
1,467
1,692
5,253
17,447
10,292
1,733
10,990
6,137
0
18,218
L
Hun Batz
butla
Hun Batz
15,472
1,609
63
925
12,246
6,642
55
7,005
4,975
0
29,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
43,936
98
Minions Killed
99
0
Camps Cleared
0
1,005,050
Distance Traveled
851,525
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,735
703
12
1
0
234,878
0
L
Fafnir
10,134
921
27
2
0
155,504
0
W
Mercury
6,040
549
0
0
0
21,047
0
W
Khepri
9,368
852
16
1
0
220,487
0
W
Xing Tian
8,827
802
16
1
0
210,165
1
L
Horus
9,297
845
11
1
0
216,348
0
W
Guan Yu
9,557
869
21
2
0
210,530
0
W
Zeus
10,144
922
46
4
0
189,296
0
L
Da Ji
9,033
821
17
2
0
199,129
0
L
Hun Batz
9,114
829
31
3
0
199,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role