Player Matchup

Ah Puch
Ah Puch
Gold V
AI Yoshi420
Ah Puch
Gold V
Level 121
God Stats
6W - 3L
1,560 SR
Queue Stats
12W - 7L
1,668 MMR
Party 1
Shiva
Shiva
Silver I
Ph4ntOmXx9
Shiva
Silver I
Level 132
God Stats
5W - 2L
1,561 SR
Queue Stats
13W - 12L
1,422 MMR
Party 1
Charybdis
Charybdis
Silver I
Ritterally
Charybdis
Silver I
Level 99
God Stats
11W - 8L
1,521 SR
Queue Stats
11W - 10L
1,480 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,547 SR
1,523 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,636 SR
1,469 MMR
Danzaburou
Danzaburou
Platinum IV
BattleX456
Danzaburou
Platinum IV
Level 114
God Stats
33W - 18L
1,691 SR
Queue Stats
172W - 162L
1,553 MMR
Party 2
Tiamat
Tiamat
Platinum V
DarkDawn82
Tiamat
Platinum V
Level 117
God Stats
48W - 41L
1,588 SR
Queue Stats
277W - 273L
1,852 MMR
Party 2
Mulan
Mulan
Gold V
j4rett
Mulan
Gold V
Level 114
God Stats
8W - 4L
1,630 SR
Queue Stats
233W - 239L
1,003 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AI Yoshi420
Ah Puch
15
3 / 5 / 7
12,629
743
12,343
16,378
7,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
14
1 / 3 / 10
12,148
715
20,445
24,989
31,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Ritterally
Charybdis
17
8 / 5 / 4
14,044
826
12,232
17,144
8,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaAthenaHerculesKuzenboSol

VS

Bans
HorusAchillesNikeBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BattleX456
Danzaburou
16
4 / 1 / 8
14,205
836
15,944
12,806
6,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
DarkDawn82
Tiamat
15
3 / 8 / 8
13,612
801
13,958
16,872
10,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
j4rett
Mulan
17
6 / 3 / 7
14,683
864
19,768
24,300
28,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
12
Kills
13
13
Deaths
12
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AI Yoshi420
Ah Puch
3
5
7
1.3
W
Danzaburou
BattleX456
Danzaburou
4
1
8
8
W
Tiamat
DarkDawn82
Tiamat
3
8
8
0.88
L
Shiva
1
3
10
2
L
Charybdis
Ritterally
Charybdis
8
5
4
2
W
Mulan
j4rett
Mulan
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,020
Damage
49,670
58,511
Taken
53,978
47,447
Mitigated
45,544
14,099
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AI Yoshi420
Ah Puch
12,343
387
0
4,754
16,378
7,918
0
3,913
11,817
53,011
0
W
Danzaburou
BattleX456
Danzaburou
15,944
8,188
0
5,629
12,806
6,252
1,555
2,638
9,580
0
56,154
W
Tiamat
DarkDawn82
Tiamat
13,958
757
148
2,477
16,872
10,916
1,222
4,315
12,134
44,340
0
L
Shiva
20,445
2,222
448
6,640
24,989
31,100
0
6,432
17,017
230
40,635
L
Charybdis
Ritterally
Charybdis
12,232
6,497
0
2,257
17,144
8,429
1,545
2,347
14,034
0
87,466
W
Mulan
j4rett
Mulan
19,768
2,920
0
5,158
24,300
28,376
688
6,064
17,665
0
51,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,821
Gold Earned
42,500
226
Minions Killed
177
0
Camps Cleared
0
941,287
Distance Traveled
963,490
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,629
743
62
4
0
302,441
3
W
Danzaburou
14,205
836
74
4
0
345,632
4
W
Tiamat
13,612
801
56
3
0
264,932
0
L
Shiva
12,148
715
32
2
0
349,964
3
L
Charybdis
14,044
826
132
8
0
288,882
1
W
Mulan
14,683
864
47
3
0
352,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role