Player Matchup

Ares
Ares
Goplayarena
Ares
Level 123
God Stats
1W - 1L
1,795 SR
Queue Stats
151W - 119L
1,509 Elo+
Party 1
Arachne
Arachne
OneTapSkadi
Arachne
Level 125
God Stats
54W - 52L
1,530 SR
Queue Stats
164W - 162L
1,471 Elo+
Party 1
Hachiman
Hachiman
Red EYE Alumni
Hachiman
Level 107
God Stats
0W - 2L
1,318 SR
Queue Stats
79W - 79L
1,416 Elo+
Party 1
Poseidon
Poseidon
cTip
Poseidon
Level 119
God Stats
2W - 1L
1,808 SR
Queue Stats
36W - 25L
1,583 Elo+
Party 1
Baba Yaga
Baba Yaga
faze N out 420
Baba Yaga
Level 87
God Stats
20W - 20L
1,523 SR
Queue Stats
76W - 83L
1,405 Elo+
Party 1
Team Averages
Level 112
1,595 SR
1,477 Elo+

VS

Team Averages
Level 128
1,488 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Cosmos43
Chaac
Level 108
God Stats
2W - 1L
1,513 SR
Queue Stats
159W - 125L
1,605 Elo+
Solo
Arachne
Arachne
Healer Main9131
Arachne
Level 155
God Stats
3W - 4L
1,411 SR
Queue Stats
376W - 370L
1,493 Elo+
Party 3
Ix Chel
Ix Chel
PastelRainbo
Ix Chel
Level 85
God Stats
1W - 1L
1,456 SR
Queue Stats
9W - 15L
1,328 Elo+
Party 3
Ymir
Ymir
Schmevy
Ymir
Level 144
God Stats
161W - 108L
1,561 SR
Queue Stats
243W - 208L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,946
497
5,672
14,447
14,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
OneTapSkadi
Arachne
14
5 / 3 / 3
8,449
528
10,030
16,978
8,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
13
3 / 3 / 2
7,782
486
8,610
11,555
5,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
cTip
Poseidon
14
1 / 5 / 0
8,562
535
4,804
12,974
8,009
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
faze N out 420
Baba Yaga
15
2 / 1 / 3
8,680
543
11,614
7,113
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 3 / 1
8,865
554
14,296
9,389
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Cosmos43
Chaac
14
1 / 1 / 3
9,501
594
8,787
17,568
12,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 3 / 0
10,471
654
11,488
19,161
8,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
PastelRainbo
Ix Chel
12
0 / 3 / 2
8,349
522
4,402
9,957
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Schmevy
Ymir
13
1 / 2 / 3
8,558
535
8,238
13,739
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
12
Kills
13
13
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
1
1.17
W
Chaac
Cosmos43
Chaac
1
1
3
2.5
L
1
1
5
3.5
W
8
3
0
2.67
L
Arachne
OneTapSkadi
Arachne
5
3
3
2.17
W
Ix Chel
PastelRainbo
Ix Chel
0
3
2
0.33
L
Hachiman
3
3
2
1.33
W
Ymir
Schmevy
Ymir
1
2
3
1.25
L
Poseidon
cTip
Poseidon
1
5
0
0.2
L
Baba Yaga
faze N out 420
Baba Yaga
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,730
Damage
47,211
63,067
Taken
69,814
39,891
Mitigated
44,971
18,617
Healing
24,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,296
4,123
0
3,433
9,389
4,543
563
1,473
7,916
71,826
17,551
W
Chaac
Cosmos43
Chaac
8,787
1,006
0
7,170
17,568
12,743
0
6,248
11,320
0
71,253
L
5,672
618
0
4,248
14,447
14,674
0
10,609
3,808
27,393
0
W
11,488
8,664
0
5,193
19,161
8,035
540
5,092
14,069
0
94,877
L
Arachne
OneTapSkadi
Arachne
10,030
5,952
0
4,283
16,978
8,476
0
6,481
10,285
0
59,205
W
Ix Chel
PastelRainbo
Ix Chel
4,402
680
1,504
2,675
9,957
3,723
168
6,575
3,382
44,580
0
L
Hachiman
8,610
5,676
0
3,163
11,555
5,395
0
7,488
4,067
0
50,362
W
Ymir
Schmevy
Ymir
8,238
1,955
440
3,761
13,739
15,927
29
3,222
10,517
29,714
0
L
Poseidon
cTip
Poseidon
4,804
1,058
0
5,101
12,974
8,009
368
0
12,974
71,124
0
L
Baba Yaga
faze N out 420
Baba Yaga
11,614
187
0
1,822
7,113
3,337
0
1,275
5,729
66,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
45,744
423
Minions Killed
514
0
Camps Cleared
0
1,615,685
Distance Traveled
1,581,922
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,865
554
144
9
0
280,769
0
W
Chaac
9,501
594
119
7
0
344,152
5
L
Ares
7,946
497
18
1
0
335,221
8
W
Arachne
10,471
654
123
8
0
347,724
0
L
Arachne
8,449
528
84
5
0
382,386
0
W
Ix Chel
8,349
522
97
6
0
295,236
1
L
Hachiman
7,782
486
104
7
0
294,438
0
W
Ymir
8,558
535
31
2
0
314,041
4
L
Poseidon
8,562
535
111
7
0
279,890
4
L
Baba Yaga
8,680
543
106
7
0
323,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role