Player Matchup

Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
AlexCar507
Chiron
Level 96
God Stats
3W - 3L
1,503 SR
Queue Stats
434W - 585L
1,406 Elo+
Party 3
Arachne
Arachne
Nitrxm
Arachne
Level 57
God Stats
25W - 29L
1,496 SR
Queue Stats
141W - 208L
1,424 Elo+
Party 3
Baron Samedi
Baron Samedi
darkline51
Baron Samedi
Level 130
God Stats
2W - 0L
1,843 SR
Queue Stats
75W - 112L
1,356 Elo+
Party 3
Achilles
Achilles
jcorona95
Achilles
Level 151
God Stats
1W - 4L
1,107 SR
Queue Stats
445W - 559L
1,409 Elo+
Party 3
Team Averages
Level 116
1,490 SR
1,419 Elo+

VS

Team Averages
Level 118
1,655 SR
1,459 Elo+
Ratatoskr
Ratatoskr
Ironhead9450
Ratatoskr
Level 102
God Stats
3W - 3L
1,600 SR
Queue Stats
41W - 46L
1,437 Elo+
Party 2
Cupid
Cupid
LeonardoRafaAri
Cupid
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Mxntey
Hera
Level 64
God Stats
2W - 3L
1,714 SR
Queue Stats
36W - 39L
1,431 Elo+
Party 2
Cerberus
Cerberus
SargeArchDornan
Cerberus
Level 143
God Stats
2W - 1L
1,681 SR
Queue Stats
142W - 106L
1,512 Elo+
Party 1
Bellona
Bellona
TotalTomatoTime
Bellona
Level 155
God Stats
0W - 1L
1,779 SR
Queue Stats
44W - 50L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 3 / 1
7,751
596
9,839
12,018
8,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
AlexCar507
Chiron
12
1 / 2 / 0
6,815
524
5,182
7,972
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
Nitrxm
Arachne
12
3 / 0 / 0
6,650
512
2,751
6,919
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
darkline51
Baron Samedi
11
2 / 2 / 5
6,909
531
7,094
8,771
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
jcorona95
Achilles
12
0 / 1 / 4
6,996
538
5,849
11,846
11,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ironhead9450
Ratatoskr
10
4 / 4 / 0
6,293
484
3,614
9,294
3,616
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 4
6,523
502
4,928
7,965
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Mxntey
Hera
9
0 / 2 / 1
5,850
450
4,314
4,545
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
2 / 0 / 2
6,219
478
6,663
10,126
9,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 2 / 2
6,995
538
7,759
10,810
8,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
8
8
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
3
1
1.17
W
Chiron
AlexCar507
Chiron
1
2
0
0.5
L
Ratatoskr
Ironhead9450
Ratatoskr
4
4
0
1
L
0
1
4
2
L
Hera
Mxntey
Hera
0
2
1
0.25
W
Arachne
Nitrxm
Arachne
3
0
0
3
L
Cerberus
2
0
2
3
L
2
2
2
1.5
W
Baron Samedi
darkline51
Baron Samedi
2
2
5
2.25
W
Achilles
jcorona95
Achilles
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,715
Damage
27,278
47,526
Taken
42,740
29,909
Mitigated
27,091
19,066
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,839
1,146
24
6,320
12,018
8,298
511
710
11,308
56,195
0
W
Chiron
AlexCar507
Chiron
5,182
1,068
459
2,146
7,972
3,041
798
877
7,095
0
59,023
L
Ratatoskr
Ironhead9450
Ratatoskr
3,614
780
0
993
9,294
3,616
0
3,316
5,978
0
29,913
L
4,928
2,923
426
2,990
7,965
3,218
0
1,439
6,526
0
43,180
L
Hera
Mxntey
Hera
4,314
811
0
322
4,545
1,736
0
2,279
2,266
37,893
0
W
Arachne
Nitrxm
Arachne
2,751
1,687
0
2,705
6,919
3,156
0
1,512
5,323
0
37,317
L
Cerberus
6,663
272
0
2,805
10,126
9,784
0
2,854
7,272
32,206
0
L
7,759
3,273
0
3,238
10,810
8,737
0
7,045
3,765
0
42,870
W
Baron Samedi
darkline51
Baron Samedi
7,094
607
757
3,185
8,771
3,490
84
4,777
3,760
41,614
0
W
Achilles
jcorona95
Achilles
5,849
777
0
3,470
11,846
11,924
0
2,749
9,063
0
26,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
31,880
326
Minions Killed
340
0
Camps Cleared
0
1,333,272
Distance Traveled
1,256,647
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,751
596
97
7
0
233,956
4
W
Chiron
6,815
524
86
7
0
228,349
3
L
Ratatoskr
6,293
484
46
4
0
285,317
0
L
Cupid
6,523
502
78
6
0
271,354
0
L
Hera
5,850
450
70
5
0
189,858
2
W
Arachne
6,650
512
52
4
0
332,773
1
L
Cerberus
6,219
478
79
6
0
256,657
0
L
Bellona
6,995
538
67
5
0
253,461
1
W
Baron Samedi
6,909
531
56
4
0
247,938
0
W
Achilles
6,996
538
35
3
0
290,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role