Player Matchup

Hachiman
Hachiman
AsapJonUzi
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
AztecMoo
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,367 Elo+
Party 2
Poseidon
Poseidon
Cucush
Poseidon
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 2
Sobek
Sobek
MFLAMB
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
aztechhh
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 2
Team Averages
Level 12
1,541 SR
1,359 Elo+

VS

Team Averages
Level 38
1,483 SR
1,396 Elo+
Maui
Maui
Lucky24
Maui
Level 16
God Stats
3W - 3L
1,472 SR
Queue Stats
11W - 15L
1,362 Elo+
Party 1
Izanami
Izanami
Trill_G-Baby42
Izanami
Level 47
God Stats
11W - 9L
1,513 SR
Queue Stats
33W - 35L
1,397 Elo+
Solo
Achilles
Achilles
Zights
Achilles
Level 66
God Stats
1W - 1L
1,306 SR
Queue Stats
27W - 28L
1,423 Elo+
Party 1
Thanatos
Thanatos
itsGizmoo
Thanatos
Level 16
God Stats
4W - 1L
1,611 SR
Queue Stats
7W - 11L
1,335 Elo+
Party 1
Nu Wa
Nu Wa
takoyakipirate
Nu Wa
Level 47
God Stats
17W - 13L
1,515 SR
Queue Stats
41W - 43L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AsapJonUzi
Hachiman
8
1 / 6 / 0
5,457
364
2,975
8,430
1,922
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
AztecMoo
Chaac
10
0 / 5 / 2
5,858
391
2,080
10,956
8,139
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Cucush
Poseidon
12
3 / 7 / 2
7,152
477
8,508
9,709
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
MFLAMB
Sobek
8
0 / 8 / 3
5,825
388
5,200
17,315
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
13
4 / 4 / 2
7,579
505
6,146
12,465
6,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Lucky24
Maui
11
3 / 1 / 16
7,657
510
3,593
12,644
10,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 6
9,032
602
6,136
6,903
2,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Zights
Achilles
13
7 / 3 / 14
8,505
567
13,120
11,167
10,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
itsGizmoo
Thanatos
15
16 / 0 / 10
9,997
666
16,137
11,465
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 15
8,391
559
7,772
4,232
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
8
Kills
30
30
Deaths
8
9
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AsapJonUzi
Hachiman
1
6
0
0.17
L
Chaac
AztecMoo
Chaac
0
5
2
0.2
L
Poseidon
Cucush
Poseidon
3
7
2
0.57
W
Maui
Lucky24
Maui
3
1
16
11
L
Sobek
MFLAMB
Sobek
0
8
3
0.19
W
2
2
6
2.5
W
Achilles
Zights
Achilles
7
3
14
4.67
L
Odin
4
4
2
1.25
W
Thanatos
itsGizmoo
Thanatos
16
0
10
21
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,909
Damage
46,758
58,875
Taken
46,411
33,128
Mitigated
29,744
7,767
Healing
23,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AsapJonUzi
Hachiman
2,975
2,120
0
597
8,430
1,922
0
1,128
7,302
0
19,597
L
Chaac
AztecMoo
Chaac
2,080
518
0
3,121
10,956
8,139
0
2,539
8,417
0
21,142
L
Poseidon
Cucush
Poseidon
8,508
1,209
0
0
9,709
2,737
0
3,506
6,203
54,071
0
W
Maui
Lucky24
Maui
3,593
1,666
1,608
2,288
12,644
10,230
0
4,021
8,623
15,693
0
L
Sobek
MFLAMB
Sobek
5,200
929
0
2,439
17,315
13,476
0
2,444
14,871
11,474
0
W
6,136
4,504
0
2,776
6,903
2,577
3,789
1,202
5,701
0
81,387
W
Achilles
Zights
Achilles
13,120
1,588
0
1,930
11,167
10,705
68
3,891
7,276
0
39,859
L
Odin
6,146
1,382
0
1,610
12,465
6,854
0
1,748
10,717
0
53,656
W
Thanatos
itsGizmoo
Thanatos
16,137
5,655
0
13,957
11,465
4,707
218
2,292
9,173
0
66,781
W
7,772
2,209
0
814
4,232
1,525
1,168
2,302
1,930
62,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,871
Gold Earned
43,582
231
Minions Killed
409
0
Camps Cleared
0
1,210,831
Distance Traveled
1,485,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,457
364
22
1
0
176,831
0
L
Chaac
5,858
391
34
2
0
206,616
0
L
Poseidon
7,152
477
85
6
0
271,599
0
W
Maui
7,657
510
13
1
0
298,624
0
L
Sobek
5,825
388
8
1
0
277,141
0
W
Izanami
9,032
602
159
11
0
287,650
0
W
Achilles
8,505
567
50
3
0
306,196
0
L
Odin
7,579
505
82
5
0
278,644
0
W
Thanatos
9,997
666
92
6
0
332,915
0
W
Nu Wa
8,391
559
95
6
0
260,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role