Player Matchup

Skadi
Skadi
RumpleFourskyn
Skadi
Level 111
God Stats
3W - 1L
1,765 SR
Queue Stats
199W - 185L
1,530 Elo+
Party 1
Bellona
Bellona
SaboXebec
Bellona
Level 68
God Stats
42W - 31L
1,624 SR
Queue Stats
183W - 164L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
pickleticklr490
Kukulkan
Level 157
God Stats
7W - 3L
1,792 SR
Queue Stats
28W - 17L
1,637 Elo+
Solo
Team Averages
Level 112
1,727 SR
1,573 Elo+

VS

Team Averages
Level 90
1,538 SR
1,546 Elo+
Bacchus
Bacchus
Dbug217
Bacchus
Level 155
God Stats
23W - 27L
1,521 SR
Queue Stats
373W - 378L
1,599 Elo+
Solo
Sol
Sol
SKNmoctePA
Sol
Level 97
God Stats
2W - 2L
1,607 SR
Queue Stats
111W - 92L
1,552 Elo+
Party 2
Neith
Neith
Tw Vargxslol
Neith
Level 19
God Stats
15W - 16L
1,488 SR
Queue Stats
22W - 24L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
11,132
928
11,862
11,426
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SaboXebec
Bellona
11
1 / 7 / 7
9,694
808
10,183
16,367
16,097
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
15
7 / 2 / 4
11,950
996
12,589
9,156
3,504
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dbug217
Bacchus
11
3 / 4 / 8
9,425
785
7,931
13,849
18,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 4 / 5
9,914
826
13,353
15,209
5,272
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 4
9,610
801
4,817
10,663
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
13
Kills
12
12
Deaths
13
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dbug217
Bacchus
3
4
8
1.75
W
5
3
5
2.5
L
5
4
5
1.88
W
Bellona
SaboXebec
Bellona
1
7
7
0.64
L
4
5
4
1.2
W
Kukulkan
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,634
Damage
26,101
36,949
Taken
39,721
24,460
Mitigated
28,589
7,533
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dbug217
Bacchus
7,931
988
0
2,130
13,849
18,928
0
4,729
8,715
24,722
0
W
11,862
5,688
0
2,889
11,426
4,859
1,460
7,026
4,400
0
54,246
L
13,353
5,619
0
5,219
15,209
5,272
0
5,616
9,309
47,359
1,690
W
Bellona
SaboXebec
Bellona
10,183
3,158
0
1,663
16,367
16,097
211
9,046
7,321
0
23,622
L
4,817
1,555
0
930
10,663
4,389
0
2,526
7,854
0
25,710
W
Kukulkan
12,589
445
0
2,981
9,156
3,504
813
5,692
3,464
55,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
28,949
153
Minions Killed
126
0
Camps Cleared
0
698,421
Distance Traveled
565,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,425
785
24
2
0
201,963
0
W
Skadi
11,132
928
61
5
0
227,515
0
L
Sol
9,914
826
54
5
0
206,977
0
W
Bellona
9,694
808
29
2
0
230,597
0
L
Neith
9,610
801
48
4
0
156,353
0
W
Kukulkan
11,950
996
63
5
0
240,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role