Player Matchup

Ares
Ares
Bradyr17
Ares
Level 106
God Stats
1W - 1L
1,738 SR
Queue Stats
146W - 127L
1,522 Elo+
Party 1
Anubis
Anubis
DerekMcx
Anubis
Level 53
God Stats
3W - 10L
1,293 SR
Queue Stats
207W - 212L
1,519 Elo+
Party 1
Yemoja
Yemoja
JohnnySiunami
Yemoja
Level 108
God Stats
2W - 7L
1,296 SR
Queue Stats
420W - 398L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LickaDahLoot
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,412 Elo+
Solo
Chernobog
Chernobog
brusande
Chernobog
Level 127
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo
Team Averages
Level 103
1,415 SR
1,548 Elo+

VS

Team Averages
Level 86
1,631 SR
1,498 Elo+
Raijin
Raijin
B2DAZED
Raijin
Level 76
God Stats
3W - 0L
1,669 SR
Queue Stats
33W - 27L
1,550 Elo+
Party 2
Thanatos
Thanatos
Synecdoche-_-
Thanatos
Level 116
God Stats
1W - 0L
1,747 SR
Queue Stats
69W - 79L
1,482 Elo+
Solo
Aphrodite
Aphrodite
VetusCorde
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
cashuslipin
Kuzenbo
Level 69
God Stats
4W - 2L
1,559 SR
Queue Stats
148W - 116L
1,521 Elo+
Solo
Medusa
Medusa
sjm96
Medusa
Level 48
God Stats
2W - 0L
1,679 SR
Queue Stats
22W - 23L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 4 / 6
10,480
655
10,749
23,193
33,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
DerekMcx
Anubis
18
3 / 5 / 6
10,513
657
16,879
16,317
9,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 6
10,417
651
4,590
14,431
10,695
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ah Muzen Cab
LickaDahLoot
Ah Muzen Cab
18
5 / 6 / 3
11,272
705
28,262
17,982
8,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
brusande
Chernobog
17
2 / 7 / 4
9,926
620
11,475
23,625
10,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
B2DAZED
Raijin
17
3 / 4 / 15
11,706
732
20,520
13,963
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Synecdoche-_-
Thanatos
19
7 / 3 / 11
11,899
744
14,451
19,673
10,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
VetusCorde
Aphrodite
18
1 / 2 / 17
10,985
687
11,184
20,425
13,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
cashuslipin
Kuzenbo
19
1 / 2 / 18
11,898
744
12,142
23,954
37,575
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
sjm96
Medusa
20
10 / 3 / 7
12,944
809
29,342
14,844
8,212
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
14
Kills
22
23
Deaths
14
25
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Raijin
B2DAZED
Raijin
3
4
15
2.63
L
Ares
2
4
6
1.25
L
Anubis
DerekMcx
Anubis
3
5
6
1.2
L
2
1
6
5
L
Ah Muzen Cab
LickaDahLoot
Ah Muzen Cab
5
6
3
1.08
W
Thanatos
Synecdoche-_-
Thanatos
7
3
11
4.17
W
Aphrodite
VetusCorde
Aphrodite
1
2
17
4.75
L
Chernobog
brusande
Chernobog
2
7
4
0.57
W
Kuzenbo
cashuslipin
Kuzenbo
1
2
18
5
W
Medusa
sjm96
Medusa
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,955
Damage
87,639
95,548
Taken
92,859
72,940
Mitigated
75,825
37,074
Healing
54,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
B2DAZED
Raijin
20,520
1,143
1,074
2,326
13,963
5,991
225
6,058
7,905
30,828
0
L
Ares
10,749
676
543
2,671
23,193
33,046
0
9,383
13,810
14,411
0
L
Anubis
DerekMcx
Anubis
16,879
893
1,885
3,496
16,317
9,672
0
8,545
7,772
39,858
0
L
4,590
1,569
16,565
6,552
14,431
10,695
0
7,774
6,657
12,741
0
L
Ah Muzen Cab
LickaDahLoot
Ah Muzen Cab
28,262
5,468
417
518
17,982
8,545
0
6,460
11,522
0
56,117
W
Thanatos
Synecdoche-_-
Thanatos
14,451
2,209
1,510
8,461
19,673
10,870
784
4,415
15,258
0
19,708
W
Aphrodite
VetusCorde
Aphrodite
11,184
1,683
18,080
13,799
20,425
13,177
1,108
9,389
11,036
27,870
0
L
Chernobog
brusande
Chernobog
11,475
4,522
296
4,131
23,625
10,982
0
11,592
12,033
0
34,539
W
Kuzenbo
cashuslipin
Kuzenbo
12,142
4,124
4,313
4,184
23,954
37,575
172
7,620
16,334
24,350
92
W
Medusa
sjm96
Medusa
29,342
10,802
12
332
14,844
8,212
5,677
4,736
10,108
0
70,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,608
Gold Earned
59,432
185
Minions Killed
214
0
Camps Cleared
0
1,365,109
Distance Traveled
1,422,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,706
732
31
2
0
219,566
0
L
Ares
10,480
655
13
1
0
264,181
0
L
Anubis
10,513
657
49
3
0
262,424
0
L
Yemoja
10,417
651
16
1
0
300,123
0
L
Ah Muzen Cab
11,272
705
67
4
0
275,614
0
W
Thanatos
11,899
744
25
2
0
328,754
0
W
Aphrodite
10,985
687
40
3
0
294,635
0
L
Chernobog
9,926
620
40
3
0
262,767
0
W
Kuzenbo
11,898
744
22
1
0
321,492
0
W
Medusa
12,944
809
96
6
0
257,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role