Player Matchup

Tiamat
Tiamat
Blazehammer
Tiamat
Level 143
God Stats
1W - 0L
1,394 SR
Queue Stats
39W - 32L
1,538 Elo+
Party 2
Nike
Nike
EntombedArc
Nike
Level 88
God Stats
3W - 3L
1,453 SR
Queue Stats
187W - 195L
1,471 Elo+
Solo
Geb
Geb
Sagittarius98
Geb
Level 125
God Stats
7W - 7L
1,499 SR
Queue Stats
177W - 178L
1,521 Elo+
Solo
Ix Chel
Ix Chel
chthonianklown
Ix Chel
Level 140
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 11L
1,258 Elo+
Solo
Ymir
Ymir
ixMelanthiusxi
Ymir
Level 109
God Stats
2W - 1L
1,776 SR
Queue Stats
15W - 14L
1,456 Elo+
Party 2
Team Averages
Level 121
1,481 SR
1,449 Elo+

VS

Team Averages
Level 125
1,400 SR
1,437 Elo+
He Bo
He Bo
OilySasquatch
He Bo
Level 156
God Stats
1W - 6L
1,216 SR
Queue Stats
262W - 255L
1,528 Elo+
Party 1
Sobek
Sobek
Ringu O
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,295 Elo+
Solo
Izanami
Izanami
THEbeast7575
Izanami
Level 148
God Stats
2W - 2L
1,632 SR
Queue Stats
252W - 257L
1,420 Elo+
Solo
Guan Yu
Guan Yu
the_jaisemberg
Guan Yu
Level 107
God Stats
1W - 3L
1,363 SR
Queue Stats
529W - 537L
1,459 Elo+
Solo
Cliodhna
Cliodhna
toedragmcgee
Cliodhna
Level 108
God Stats
1W - 4L
1,289 SR
Queue Stats
112W - 127L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 1 / 8
9,817
982
9,887
7,665
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
8 / 3 / 5
10,366
1,037
14,173
16,344
15,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 2 / 8
7,588
759
4,744
7,856
7,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 6
7,556
756
2,637
7,229
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 5
8,107
811
5,213
17,994
14,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
9,069
907
13,172
7,398
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Ringu O
Sobek
15
4 / 3 / 9
8,172
817
6,620
14,541
20,603
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
THEbeast7575
Izanami
15
3 / 4 / 7
8,776
878
11,437
10,213
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 0 / 0
2,844
284
0
0
0
Cliodhna
toedragmcgee
Cliodhna
15
3 / 6 / 7
8,661
866
9,471
11,367
5,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
17
Kills
14
14
Deaths
17
32
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
1
8
10
W
8
3
5
3.5
L
4
4
9
2.13
L
Sobek
Ringu O
Sobek
4
3
9
2.83
W
0
2
8
2
L
Izanami
THEbeast7575
Izanami
3
4
7
1.63
W
1
5
6
0.8
W
2
3
5
1.5
L
0
0
0
0
L
Cliodhna
toedragmcgee
Cliodhna
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,654
Damage
40,700
57,088
Taken
43,519
46,054
Mitigated
35,814
19,380
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,887
824
987
3,771
7,665
5,686
265
2,219
5,446
31,504
0
W
14,173
546
1,089
4,189
16,344
15,903
209
4,341
12,003
639
26,540
L
13,172
726
0
250
7,398
3,752
0
3,332
4,054
26,728
0
L
Sobek
Ringu O
Sobek
6,620
674
765
3,329
14,541
20,603
0
6,896
7,536
10,459
0
W
4,744
538
485
371
7,856
7,031
427
3,280
4,576
11,999
0
L
Izanami
THEbeast7575
Izanami
11,437
7,489
1,031
2,588
10,213
5,703
62
7,273
2,936
0
27,205
W
2,637
706
879
287
7,229
3,030
1,135
2,265
4,964
5,964
0
W
5,213
651
1,365
5,957
17,994
14,404
101
7,687
10,307
9,816
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
toedragmcgee
Cliodhna
9,471
609
0
1,233
11,367
5,756
0
5,176
6,173
0
18,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,434
Gold Earned
37,522
120
Minions Killed
111
0
Camps Cleared
0
902,292
Distance Traveled
732,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,817
982
59
6
0
211,242
0
W
Nike
10,366
1,037
44
4
0
203,261
0
L
He Bo
9,069
907
40
4
0
190,984
0
L
Sobek
8,172
817
2
0
0
191,466
0
W
Geb
7,588
759
5
1
0
149,856
0
L
Izanami
8,776
878
52
5
0
168,432
0
W
Ix Chel
7,556
756
5
1
0
140,130
0
W
Ymir
8,107
811
7
1
0
197,803
0
L
Guan Yu
2,844
284
0
0
0
0
0
L
Cliodhna
8,661
866
17
2
0
182,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role