Player Matchup

Set
Set
Billsss
Set
Level 87
God Stats
0W - 2L
1,260 SR
Queue Stats
108W - 105L
1,488 Elo+
Party 2
Rama
Rama
Criipd
Rama
Level 38
God Stats
1W - 5L
1,268 SR
Queue Stats
79W - 80L
1,446 Elo+
Party 2
Erlang Shen
Erlang Shen
YeetusParakeetus
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Solo
Cerberus
Cerberus
iv2011
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Lancelot
Lancelot
maliks824
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 59
1,406 SR
1,531 Elo+

VS

Team Averages
Level 91
1,486 SR
1,503 Elo+
Thoth
Thoth
GarbageCan12
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,371 Elo+
Solo
Anubis
Anubis
KidLuBuu
Anubis
Level 114
God Stats
2W - 1L
1,409 SR
Queue Stats
87W - 76L
1,519 Elo+
Party 1
Apollo
Apollo
Young_Ravv
Apollo
Level 88
God Stats
1W - 1L
1,321 SR
Queue Stats
26W - 18L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
whoHoudini11
Xing Tian
Level 128
God Stats
3W - 0L
1,668 SR
Queue Stats
92W - 83L
1,533 Elo+
Party 1
Fenrir
Fenrir
xdstrockx
Fenrir
Level 100
God Stats
3W - 1L
1,530 SR
Queue Stats
45W - 30L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
19
4 / 7 / 8
10,632
759
11,964
16,524
8,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Criipd
Rama
17
5 / 5 / 8
10,482
749
8,927
11,489
4,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
YeetusParakeetus
Erlang Shen
13
0 / 3 / 5
8,423
602
4,717
9,308
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
iv2011
Cerberus
15
1 / 8 / 9
9,248
661
10,371
25,690
26,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
maliks824
Lancelot
16
5 / 7 / 8
9,680
691
14,577
17,080
10,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 16
11,731
838
13,664
11,267
4,777
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
KidLuBuu
Anubis
19
5 / 3 / 16
11,528
823
15,863
9,226
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Young_Ravv
Apollo
18
7 / 4 / 14
11,323
809
15,506
11,816
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
whoHoudini11
Xing Tian
17
2 / 3 / 19
10,247
732
10,262
19,029
27,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
xdstrockx
Fenrir
19
10 / 3 / 10
12,104
865
18,056
16,794
15,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
15
Kills
30
30
Deaths
15
38
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Set
4
7
8
1.14
L
Rama
Criipd
Rama
5
5
8
1.8
W
6
2
16
7
W
Anubis
KidLuBuu
Anubis
5
3
16
4.33
L
Erlang Shen
YeetusParakeetus
Erlang Shen
0
3
5
0.83
W
Apollo
Young_Ravv
Apollo
7
4
14
3.5
L
Cerberus
iv2011
Cerberus
1
8
9
0.69
L
Lancelot
maliks824
Lancelot
5
7
8
1.29
W
Xing Tian
whoHoudini11
Xing Tian
2
3
19
3.83
W
Fenrir
xdstrockx
Fenrir
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,556
Damage
73,351
80,091
Taken
68,132
57,619
Mitigated
58,136
15,714
Healing
22,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
11,964
4,136
1,924
2,334
16,524
8,465
0
8,876
7,433
0
36,445
L
Rama
Criipd
Rama
8,927
4,677
747
1,682
11,489
4,354
1,296
4,588
6,591
0
23,530
W
13,664
1,872
1,154
2,329
11,267
4,777
2,927
1,417
9,850
40,520
0
W
Anubis
KidLuBuu
Anubis
15,863
295
1,046
2,083
9,226
5,004
354
1,471
7,669
35,672
0
L
Erlang Shen
YeetusParakeetus
Erlang Shen
4,717
1,719
472
2,028
9,308
8,137
415
4,292
4,931
0
10,406
W
Apollo
Young_Ravv
Apollo
15,506
6,457
121
1,699
11,816
5,558
2,046
1,948
9,742
0
29,519
L
Cerberus
iv2011
Cerberus
10,371
323
0
5,286
25,690
26,185
81
12,810
12,628
18,451
0
L
Lancelot
maliks824
Lancelot
14,577
1,945
0
1,241
17,080
10,478
42
8,585
8,348
0
16,625
W
Xing Tian
whoHoudini11
Xing Tian
10,262
416
2,411
2,624
19,029
27,048
265
2,656
16,091
17,072
638
W
Fenrir
xdstrockx
Fenrir
18,056
3,707
2,612
6,001
16,794
15,749
1,830
2,879
13,776
0
26,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,465
Gold Earned
56,933
126
Minions Killed
150
0
Camps Cleared
0
1,056,568
Distance Traveled
1,201,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,632
759
41
3
0
261,670
0
L
Rama
10,482
749
34
2
0
207,865
0
W
Thoth
11,731
838
50
4
0
241,956
0
W
Anubis
11,528
823
40
3
0
209,543
0
L
Erlang Shen
8,423
602
12
1
0
148,916
0
W
Apollo
11,323
809
26
2
0
224,329
0
L
Cerberus
9,248
661
26
2
0
222,997
0
L
Lancelot
9,680
691
13
1
0
215,120
0
W
Xing Tian
10,247
732
17
1
0
254,723
0
W
Fenrir
12,104
865
17
1
0
270,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role