Player Matchup

Danzaburou
Danzaburou
ChrisPena
Danzaburou
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
FlabbsSCS
Kukulkan
Level 94
God Stats
10W - 4L
1,675 SR
Queue Stats
22W - 18L
1,562 Elo+
Solo
Da Ji
Da Ji
PiperGetsPiped
Da Ji
Level 148
God Stats
3W - 2L
1,770 SR
Queue Stats
38W - 34L
1,490 Elo+
Party 2
Maui
Maui
Slayster77
Maui
Level 107
God Stats
2W - 1L
1,683 SR
Queue Stats
36W - 17L
1,608 Elo+
Party 2
Bellona
Bellona
boymario07
Bellona
Level 43
God Stats
1W - 1L
1,545 SR
Queue Stats
12W - 15L
1,443 Elo+
Party 2
Team Averages
Level 101
1,635 SR
1,512 Elo+

VS

Team Averages
Level 120
1,516 SR
1,531 Elo+
Amaterasu
Amaterasu
Alma herida
Amaterasu
Level 106
God Stats
12W - 15L
1,348 SR
Queue Stats
210W - 180L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Jak3eboyTTV
Nu Wa
Level 120
God Stats
5W - 1L
1,571 SR
Queue Stats
34W - 30L
1,552 Elo+
Solo
Ares
Ares
SnipW SluiS
Ares
Level 125
God Stats
1W - 2L
1,577 SR
Queue Stats
376W - 356L
1,563 Elo+
Party 1
Jing Wei
Jing Wei
Tweatledoo
Jing Wei
Level 128
God Stats
40W - 25L
1,655 SR
Queue Stats
343W - 319L
1,526 Elo+
Solo
Hun Batz
Hun Batz
wTheYayo0000
Hun Batz
Level 123
God Stats
2W - 2L
1,430 SR
Queue Stats
408W - 381L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChrisPena
Danzaburou
11
1 / 3 / 2
6,889
492
6,794
8,465
3,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
FlabbsSCS
Kukulkan
13
3 / 3 / 3
8,252
589
9,030
7,664
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 5 / 3
7,477
534
8,655
15,622
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 3
6,774
484
3,642
12,250
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
boymario07
Bellona
10
1 / 4 / 1
6,358
454
5,658
14,175
11,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alma herida
Amaterasu
13
3 / 2 / 6
8,345
596
7,417
13,651
15,330
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 6
7,681
549
10,245
7,421
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 2 / 2
8,096
578
3,593
9,706
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Tweatledoo
Jing Wei
13
1 / 2 / 3
7,934
567
8,045
11,847
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
wTheYayo0000
Hun Batz
15
7 / 1 / 3
9,016
644
10,332
11,839
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
15
16
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alma herida
Amaterasu
3
2
6
3
L
Danzaburou
ChrisPena
Danzaburou
1
3
2
0.67
L
Kukulkan
FlabbsSCS
Kukulkan
3
3
3
1.5
W
0
3
6
1
L
3
5
3
0.9
L
2
1
3
3.5
W
4
2
2
2.5
W
Jing Wei
Tweatledoo
Jing Wei
1
2
3
1.25
L
Bellona
boymario07
Bellona
1
4
1
0.38
W
Hun Batz
wTheYayo0000
Hun Batz
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,779
Damage
39,632
58,176
Taken
54,464
33,715
Mitigated
33,186
9,476
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alma herida
Amaterasu
7,417
2,647
0
4,181
13,651
15,330
483
1,392
12,259
0
53,073
L
Danzaburou
ChrisPena
Danzaburou
6,794
3,641
0
2,236
8,465
3,367
0
1,614
6,691
0
41,429
L
Kukulkan
FlabbsSCS
Kukulkan
9,030
697
0
656
7,664
2,621
504
3,263
4,136
75,252
0
W
10,245
2,408
118
1,690
7,421
2,576
1,092
1,093
6,328
53,117
0
L
8,655
1,936
0
2,533
15,622
5,887
0
3,635
11,741
0
60,347
L
3,642
704
298
2,449
12,250
10,016
0
2,418
9,636
24,239
0
W
3,593
583
0
1,830
9,706
5,737
0
3,699
6,007
11,745
0
W
Jing Wei
Tweatledoo
Jing Wei
8,045
5,886
0
4,349
11,847
4,884
785
3,807
8,040
0
71,407
L
Bellona
boymario07
Bellona
5,658
1,915
0
1,304
14,175
11,824
0
1,988
11,305
0
30,300
W
Hun Batz
wTheYayo0000
Hun Batz
10,332
3,049
0
867
11,839
4,659
0
2,681
9,158
0
68,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
41,072
359
Minions Killed
438
0
Camps Cleared
0
1,444,289
Distance Traveled
1,453,368
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,345
596
79
6
0
268,581
1
L
Danzaburou
6,889
492
67
5
0
277,214
3
L
Kukulkan
8,252
589
119
9
0
276,479
0
W
Nu Wa
7,681
549
95
7
0
251,067
0
L
Da Ji
7,477
534
86
6
0
286,441
0
L
Maui
6,774
484
31
2
0
297,217
0
W
Ares
8,096
578
24
2
0
307,859
1
W
Jing Wei
7,934
567
127
9
0
278,347
4
L
Bellona
6,358
454
56
4
0
306,938
0
W
Hun Batz
9,016
644
113
8
0
347,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role