Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ButterBacca
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,281 Elo+
Party 1
Achilles
Achilles
CrispyTheTree
Achilles
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
Silvoris
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,281 Elo+
Party 1
Skadi
Skadi
V3nomstrike23
Skadi
Level 128
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 5L
1,281 Elo+
Party 1
Team Averages
Level 33
1,474 SR
1,324 Elo+

VS

Team Averages
Level 100
1,442 SR
1,467 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Casey1412
Neith
Level 108
God Stats
107W - 101L
1,512 SR
Queue Stats
224W - 223L
1,434 Elo+
Solo
Khepri
Khepri
Fat Eevee
Khepri
Level 89
God Stats
20W - 14L
1,515 SR
Queue Stats
93W - 89L
1,496 Elo+
Solo
Scylla
Scylla
Skopybomb
Scylla
Level 67
God Stats
6W - 8L
1,378 SR
Queue Stats
123W - 81L
1,478 Elo+
Solo
Kali
Kali
VanillaTobi
Kali
Level 126
God Stats
1W - 0L
1,304 SR
Queue Stats
8W - 4L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 4 / 0
4,259
355
2,521
7,136
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 3 / 0
4,712
393
2,489
9,298
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
CrispyTheTree
Achilles
8
0 / 4 / 0
4,419
368
1,748
7,461
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Silvoris
Nu Wa
8
0 / 5 / 0
4,865
405
2,000
8,171
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 6 / 0
4,408
367
3,127
8,954
3,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 0 / 1
8,276
690
6,745
6,007
4,419
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Casey1412
Neith
11
4 / 0 / 4
6,809
567
9,218
6,366
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
Fat Eevee
Khepri
9
1 / 0 / 7
6,578
548
1,942
8,164
4,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Skopybomb
Scylla
12
10 / 0 / 4
8,237
686
10,540
4,086
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 0 / 4
6,703
559
2,243
9,290
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
22
22
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
Zhong Kui
 
Zhong Kui
5
0
1
5.5
L
0
3
0
0
W
Neith
Casey1412
Neith
4
0
4
6
L
Achilles
CrispyTheTree
Achilles
0
4
0
0
W
Khepri
Fat Eevee
Khepri
1
0
7
4.5
L
Nu Wa
Silvoris
Nu Wa
0
5
0
0
W
Scylla
Skopybomb
Scylla
10
0
4
12
L
0
6
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,885
Damage
30,688
41,020
Taken
33,913
21,189
Mitigated
16,858
3,672
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,521
1,307
0
1,802
7,136
2,516
0
2,808
4,328
0
13,793
W
Zhong Kui
 
Zhong Kui
6,745
922
0
4,752
6,007
4,419
597
149
5,858
61,159
0
L
2,489
375
0
781
9,298
7,750
0
3,151
6,147
8,499
0
W
Neith
Casey1412
Neith
9,218
4,086
0
1,924
6,366
2,373
1,421
1,172
5,194
0
46,146
L
Achilles
CrispyTheTree
Achilles
1,748
264
0
409
7,461
4,822
0
5,438
2,023
0
17,628
W
Khepri
Fat Eevee
Khepri
1,942
0
1,555
2,525
8,164
4,881
309
1,383
6,781
17,516
0
L
Nu Wa
Silvoris
Nu Wa
2,000
723
0
650
8,171
2,897
0
4,762
3,409
25,602
0
W
Scylla
Skopybomb
Scylla
10,540
992
0
550
4,086
1,470
1,219
1,222
2,864
58,558
0
L
3,127
1,805
0
30
8,954
3,204
0
3,068
5,886
0
22,171
W
2,243
1,397
0
3,404
9,290
3,715
0
563
8,727
0
55,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,663
Gold Earned
36,603
114
Minions Killed
355
0
Camps Cleared
0
947,608
Distance Traveled
1,121,952
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,259
355
28
2
0
172,828
0
W
Zhong Kui
8,276
690
97
8
0
200,876
0
L
Sobek
4,712
393
13
1
0
217,643
0
W
Neith
6,809
567
71
6
0
199,526
0
L
Achilles
4,419
368
11
1
0
186,985
0
W
Khepri
6,578
548
19
2
0
245,622
4
L
Nu Wa
4,865
405
36
3
0
171,911
4
W
Scylla
8,237
686
97
8
0
241,356
1
L
Skadi
4,408
367
26
2
0
198,241
1
W
Kali
6,703
559
71
6
0
234,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role