Player Matchup

Nike
Nike
JessAmour
Nike
Level 124
God Stats
0W - 1L
1,813 SR
Queue Stats
47W - 51L
1,558 Elo+
Party 1
Ishtar
Ishtar
Nxrthernn
Ishtar
Level 143
God Stats
5W - 5L
1,483 SR
Queue Stats
303W - 239L
1,650 Elo+
Party 1
Awilix
Awilix
SIPPINTEAAA
Awilix
Level 121
God Stats
0W - 2L
1,656 SR
Queue Stats
86W - 74L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
Wyzos
Cthulhu
Level 120
God Stats
17W - 22L
1,484 SR
Queue Stats
310W - 239L
1,640 Elo+
Party 1
Chang'e
Chang'e
cadebooler
Chang'e
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 70L
1,615 Elo+
Party 1
Team Averages
Level 117
1,587 SR
1,612 Elo+

VS

Team Averages
Level 166
1,625 SR
1,603 Elo+
Cernunnos
Cernunnos
Hyún
Cernunnos
Level 146
God Stats
16W - 2L
1,817 SR
Queue Stats
898W - 767L
1,653 Elo+
Solo
Ne Zha
Ne Zha
MioTheo
Ne Zha
Level 157
God Stats
4W - 0L
1,765 SR
Queue Stats
51W - 48L
1,582 Elo+
Party 2
Horus
Horus
PoGi_MaTTeRs
Horus
Level 181
God Stats
3W - 2L
1,368 SR
Queue Stats
109W - 91L
1,577 Elo+
Party 2
Zeus
Zeus
Pŕime
Zeus
Level 178
God Stats
6W - 3L
1,653 SR
Queue Stats
155W - 119L
1,619 Elo+
Solo
Geb
Geb
TheGEast
Geb
Level 167
God Stats
2W - 1L
1,524 SR
Queue Stats
35W - 34L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
0 / 3 / 5
9,348
779
7,497
17,822
14,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Nxrthernn
Ishtar
16
1 / 3 / 4
9,679
807
18,012
15,391
6,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
16
4 / 3 / 2
9,352
779
10,441
17,556
18,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Wyzos
Cthulhu
15
3 / 4 / 5
9,524
794
17,189
20,187
18,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
cadebooler
Chang'e
15
1 / 4 / 4
8,881
740
9,975
16,211
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hyún
Cernunnos
18
6 / 2 / 5
10,999
917
15,945
16,233
7,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
MioTheo
Ne Zha
17
1 / 1 / 11
10,270
856
15,235
13,585
7,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 11
9,563
797
8,757
18,104
18,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Pŕime
Zeus
19
10 / 1 / 3
12,017
1,001
23,469
10,304
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 2 / 13
10,404
867
8,527
21,069
22,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
9
Kills
17
17
Deaths
9
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Hyún
Cernunnos
6
2
5
4.25
L
Nike
0
3
5
0.83
W
Ne Zha
MioTheo
Ne Zha
1
1
11
6.5
L
Ishtar
Nxrthernn
Ishtar
1
3
4
1
W
0
3
11
1.83
W
Zeus
Pŕime
Zeus
10
1
3
11.5
L
Awilix
4
3
2
1.67
W
0
2
13
3.25
L
Cthulhu
Wyzos
Cthulhu
3
4
5
1.38
L
Chang'e
cadebooler
Chang'e
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,114
Damage
71,933
87,167
Taken
79,295
64,261
Mitigated
60,589
17,785
Healing
19,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Hyún
Cernunnos
15,945
8,624
0
4,565
16,233
7,955
4,460
4,133
11,915
0
47,313
L
Nike
7,497
175
1,264
1,840
17,822
14,719
0
5,385
12,437
0
13,442
W
Ne Zha
MioTheo
Ne Zha
15,235
3,354
0
3,185
13,585
7,541
1,024
5,010
8,293
0
47,348
L
Ishtar
Nxrthernn
Ishtar
18,012
9,915
0
4,182
15,391
6,516
770
6,693
8,698
0
48,286
W
8,757
3,390
1,443
2,999
18,104
18,140
171
6,590
11,396
0
15,492
W
Zeus
Pŕime
Zeus
23,469
3,119
0
750
10,304
4,726
880
3,422
6,606
67,202
0
L
Awilix
10,441
2,735
0
2,194
17,556
18,825
0
7,081
10,475
0
21,876
W
8,527
1,205
2,996
3,360
21,069
22,227
0
7,454
13,353
17,352
0
L
Cthulhu
Wyzos
Cthulhu
17,189
714
1,235
708
20,187
18,378
0
8,159
12,028
35,223
555
L
Chang'e
cadebooler
Chang'e
9,975
606
2,796
3,566
16,211
5,823
364
4,678
11,533
24,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
53,253
201
Minions Killed
274
0
Camps Cleared
0
1,245,101
Distance Traveled
1,384,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,999
917
75
6
0
265,119
0
L
Nike
9,348
779
17
1
0
249,578
0
W
Ne Zha
10,270
856
70
6
0
299,852
0
L
Ishtar
9,679
807
72
6
0
232,462
0
W
Horus
9,563
797
14
1
0
274,284
0
W
Zeus
12,017
1,001
97
8
0
242,895
0
L
Awilix
9,352
779
27
2
0
260,740
0
W
Geb
10,404
867
18
2
0
302,507
0
L
Cthulhu
9,524
794
46
4
0
252,880
0
L
Chang'e
8,881
740
39
3
0
249,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role