Player Matchup

Nox
Nox
Bllssxfull
Nox
Level 106
God Stats
2W - 1L
1,575 SR
Queue Stats
31W - 44L
1,388 Elo+
Party 2
Horus
Horus
SackofHaiŕ
Horus
Level 45
God Stats
3W - 3L
1,554 SR
Queue Stats
71W - 82L
1,500 Elo+
Party 2
Medusa
Medusa
SoundXV
Medusa
Level 125
God Stats
18W - 10L
1,650 SR
Queue Stats
81W - 81L
1,500 Elo+
Party 2
Team Averages
Level 92
1,593 SR
1,463 Elo+

VS

Team Averages
Level 107
1,604 SR
1,348 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FATTYMcLOVINS
Hun Batz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,197 Elo+
Party 1
Hou Yi
Hou Yi
powerchief117
Hou Yi
Level 122
God Stats
0W - 2L
1,811 SR
Queue Stats
2W - 10L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
7,388
821
2,383
3,240
1,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 10
7,707
856
5,762
8,143
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Medusa
SoundXV
Medusa
11
9 / 1 / 4
8,859
984
12,512
6,983
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 4 / 2
6,604
734
4,019
5,814
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
FATTYMcLOVINS
Hun Batz
10
2 / 3 / 0
7,554
839
4,200
8,992
3,902
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
6,060
673
3,019
8,673
2,296
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
2
0.25
W
2
0
7
5.5
L
Hun Batz
FATTYMcLOVINS
Hun Batz
2
3
0
0.67
W
2
1
10
7
W
Medusa
SoundXV
Medusa
9
1
4
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,657
Damage
11,238
18,366
Taken
23,479
9,456
Mitigated
7,631
5,457
Healing
1,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,019
337
373
590
5,814
1,433
0
337
5,319
25,489
0
W
2,383
151
0
473
3,240
1,177
592
809
2,341
28,734
0
L
Hun Batz
FATTYMcLOVINS
Hun Batz
4,200
1,039
0
421
8,992
3,902
0
1,768
7,109
0
13,329
W
5,762
2,431
1,502
2,590
8,143
5,835
36
2,078
5,881
0
12,297
W
Medusa
SoundXV
Medusa
12,512
4,807
0
892
6,983
2,444
860
1,051
5,876
0
38,037
L
3,019
1,344
0
3
8,673
2,296
0
711
7,669
0
16,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,954
Gold Earned
20,218
107
Minions Killed
78
0
Camps Cleared
0
540,634
Distance Traveled
397,709
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,604
734
37
4
0
111,883
1
W
Nox
7,388
821
53
6
0
181,574
0
L
Hun Batz
7,554
839
25
3
0
159,690
0
W
Horus
7,707
856
18
2
0
194,173
4
W
Medusa
8,859
984
36
4
0
164,887
0
L
Hou Yi
6,060
673
16
2
0
126,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role